• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Kingdom Come Deliverance 2 | Final Previews are up

stevish

Member
It entered zeitgeist status, it will sell as long as there are people on earth that still don't own it.
I am surprised by Civ7 though. I get that it is super classic series but I didn't know it was this huge.

Looking at civ6 it has 250k reviews on steam, its a pretty huge series these days. I expect 7 to be bigger. Surely it will sell much better than KCD2, especially with all the DLCs they release with them over time.
 

Flabagast

Member
It entered zeitgeist status, it will sell as long as there are people on earth that still don't own it.
I am surprised by Civ7 though. I get that it is super classic series but I didn't know it was this huge.
Yes, maybe less so on consoles but on PC Cyberpunk has really turned into an evergreen ever-selling title in the likes of Rockstar games.

Amazing comeback story
 

DeepEnigma

Gold Member
Sounds like real life.
tom hardy bane GIF
 
It entered zeitgeist status, it will sell as long as there are people on earth that still don't own it.
I am surprised by Civ7 though. I get that it is super classic series but I didn't know it was this huge.
I think a lot of has to do with the amount of mods the game is supported with. Every week I see someone post about the crazy lifelike graphics of Cyberpunk on PC. It is the Crysis of this generation
 
Last edited:

pudel

Member
Are there any decapitations or dismemberments during the fights? Looks pretty tame for a Pegi 18 title.
Nope. There are some pretty "cruel" finishers I saw sofar. Cant remember having seen them in the first game. But again...the game is going more the realistic route rather than yr usual super hero stuff. Not sure if dismemberment was a common thing at this time. 🤷‍♂️

Here is a sword expert guy going over the combat in KCD2:

 
It's stupidly tame for a realistic medieval game, yes.
Mideval swords and weapons would very rarely dismember body parts. But I do wish they had proper animations for weapons you bash enemies over the head with. Outside of gore, KCD1 is an incredibly mature game worthy of the rating
 

GymWolf

Member
Mideval swords and weapons would very rarely dismember body parts. But I do wish they had proper animations for weapons you bash enemies over the head with. Outside of gore, KCD1 is an incredibly mature game worthy of the rating
You barely have wounds or blood dude, not every enemy has a full plate armour and any melee weapon should do some visible damage but you barely have any.

Right now i'm playing a medieval combat game that is free and one year away from even entering early access state that does precise technical combat, gore, damage system, and totally dynamic animations like 100x times better than the fake, theatrical looking combat of kc2.

I have no problems with the game being mature in other aspects but combat is definitely not one of them in the slightest.
 
Last edited:

pudel

Member
Right now i'm playing a medieval combat game that is free and one year away from even entering early access state that does precise technical combat, gore, damage system, and totally dynamic animations like 100x times better than the fake, theatrical looking combat of kc2.
But this not a combat game. Its an openworld RPG, a real one, you know, with different outcomes of sidequests depending on yr actions and such things. Combat is just one part of this game and I am honestly super fine when the combat isnt too complex for a pleb like me. If I want to play a game only for combat...I agree, there are certainly lots of way better alternatives. But there is unfortunately not really much other alternatives to a game like KCD. 🤷‍♂️
 

Flabagast

Member
But this not a combat game. Its an openworld RPG, a real one, you know, with different outcomes of sidequests depending on yr actions and such things. Combat is just one part of this game and I am honestly super fine when the combat isnt too complex for a pleb like me. If I want to play a game only for combat...I agree, there are certainly lots of way better alternatives. But there is unfortunately not really much other alternatives to a game like KCD. 🤷‍♂️
Totally agree, combat is maybe only 10-15% of the first game, clearly not the focus of the experience
 

GymWolf

Member
But this not a combat game. Its an openworld RPG, a real one, you know, with different outcomes of sidequests depending on yr actions and such things. Combat is just one part of this game and I am honestly super fine when the combat isnt too complex for a pleb like me. If I want to play a game only for combat...I agree, there are certainly lots of way better alternatives. But there is unfortunately not really much other alternatives to a game like KCD. 🤷‍♂️
I get what you say, but you don't need to be a dedicated combat game to have gore, marks and just a more brutal looking combat in a realistic medieval simulator, there is no written law that say that a first person rpg can't have that.

Tlou2 is not a game where you fight every 30 sec, you have long stretch of walking, exploration, scavenging and you can avoid most combat with stealth and yet it has some of the best "realistic" gore around, hell i'm pretty fucking sure that you fight more in 50-100 hours of kc2 than the 25 hours of tlou2.

Why? Because they want to depict how harsh amd violent a post apocalyptic scenario would look, pretty much what kc2 try to do with medieval times.

Since when a game genre define if it can have gore or not?
 
Last edited:

pudel

Member
Since when a game genre define if it can have gore or not?
There is quite much gore. Its just not enough for you...it seems. I dont know how easy or difficult it is to dismember someone with a sword. In RDR2 and TLOU you are not fighting with a sword.
 

GymWolf

Member
There is quite much gore. Its just not enough for you...it seems. I dont know how easy or difficult it is to dismember someone with a sword. In RDR2 and TLOU you are not fighting with a sword.
Ellie leave marks even with a small knife, a sword should leave even bigger marks or downright cut limbs, what even is your point?

The-Last-of-U-Part-II-Combat-gif-N-For-Nerds.gif



And what "quite much gore" have you saw in kc2 that is not enough for me? body party getting slightly bloody, some small blood splash? wow, incredible depiction of medieval violence, these dudes don't even have full plate armour and it look like you are hitting with a wood stick instead of a longsword.

 
Last edited:

GymWolf

Member
Totally agree, combat is maybe only 10-15% of the first game, clearly not the focus of the experience
The game is an open world, you decide the ratio of how much combat you want from an open world and the experience change from dude to another dude, if you enjoy the combat system you can roam around the map for 50 hours straight killing all the enemies that the game spawn to get more money or better loot or just because you enjoy the combat, it is not a linear game where you have a precise number of enemy encounters like an uncharted 4 and the only way to have more combat is to purposely die and repeat the encounter.


Horizon is a combat centric game but if you only do the campaign, you have like 30% of combat at best inbetween npcs chitchat, cutscenes, lore dump, exploration, light puzzle solving, climbing etc, even less if you play on normal where enemies go down fast.

KC is clearly not as combat focused as horizon or elden ring but you can have a big amount of combat if you want.
 
Last edited:

pudel

Member
And what "quite much gore" have you saw in kc2 that is not enough for me? body party getting slightly bloody, some small blood splash? wow, incredible depiction of medieval violence, these dudes don't even have full plate armour and it look like you are hitting with a wood stick

Looks realistic enough to me:

ndNBBas.jpeg
 

GymWolf

Member
Looks realistic enough to me:

ndNBBas.jpeg
Isn't that just a still frame of a blood splash when you hit the enemies? you don't really leave that type of mark unless maces have a separate gore system, and that would be...bizarre :lollipop_grinning_sweat:

Because in the video i posted he stab a dude in the face with a sword and leave no marks other than some generic blood in the face.

One thing i can say is that they improved the ragdoll and now it look a bit more natural instead of how clunky it was in the first one, small victories i guess :lollipop_grinning_sweat:

The strange thing is that i think they actually have marks on faces when you punch them...
 
Last edited:

pudel

Member
The strange thing is that i think they actually have marks on faces when you punch them...

I think they use the same "bruise" animation in the face for every fight....after a few hits everyone looks "damaged", also Henry. But you dont have distinctive marks for certain hits....thats correct. But thats such a minor detail for me....I just couldnt care less. 🤷‍♂️
 

PeteBull

Member
It entered zeitgeist status, it will sell as long as there are people on earth that still don't own it.
I am surprised by Civ7 though. I get that it is super classic series but I didn't know it was this huge.
It has particular gameplay/style, many of us love it, i still didnt play civ7 here but got civ5 installed on my pc and had so many hours in it, easily hundreds :)
 

GymWolf

Member
Don't just tease us give us a name!
It's half sword, but it's barely a game now, more like a tech demo, devs said that they are 1 year away from even entering early access, so less than an alpha build with barely any content.

It looks silly in video because the game use a dynamic, physics based animations system but the gore system, damage system and hit reactions and audio design are some of the best you can find in a melee game, you are gonna feel bad after some matches :lollipop_grinning_sweat:

Also, you don't have buttons to attack (except a kick and a grab button) you move you weapon with mouse\controller stick so the skill ceiling is basically infinite, you can look like a moron flailing your arms or use actual sword tecniques like advanced guards or parries to fuck up the enemy, the difference in visual between a skilled dude and a noob is 50x times higher than polygon journalist trying doom and watching a shroud match.

Oh and don't max out the graphic, the game is super heavy and kinda unoptimized, you can download the demo that is basically like a roguelite mode or the playtest demo that has 1vs1 with various weapons and armours or different modes like 3vs3 etc, i only play with the playtest, much more fun and people are trying to make records of successive kills etc.
The whole thing can glitch and have weird physics or the damage system not working as intended but like i said, it's in its infant phase still, it's already a miracle that an indie studio can do what they have done already.
 
Last edited:
Story recap is up



Good idea. I'm about halfway through the first game now. I'm kind of just pushing through the main story. Nothing wrong with the game but man it just looks like crap most of the time on my PS5 (it look way better on my PC) and it crashes every now and then. With this save system I'm not going to risk crashing. So I'll just rush through the main story and then I'll wait for KCD2 later in the year to play it.

I can say I'm really blown away but how great this game is. I've heard people talk about it but no on ever (or at least I missed it) described it as basically an investigator. I might have played it sooner had I known that.
 

stevish

Member
Why not play it there? KCD is much better game at 60fps with instant loadings. And you could use unlimited save mod if needed.
I used mods for first playthrough for saves, herb animation and a few other small things. I'll try play as intended for 2 with the save system, I just hate losing progress!
 
Top Bottom