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Monster Hunter Wilds open beta 2 impressions (Feb 7th-10th, 14th-17th)

MagiusNecros

Gilgamesh Fan Annoyance
That's part of it. Runs like shit. Looks like muddy shit. I feel like there's something more to it though. I just can't quantify it yet.

But yeah, I'm definitely not giving Capcom on a pass on this one. They need to fix this before launch.
I already uninstalled the beta. The game from a graphical standpoint at times simultaneously can look beautiful or look like a hot mess. It's Monster Hunter but all your inputs are like using Macros and everything seems to have an input delay. If you have played Charge Blade throughout the years you'll be able to just feel it and know something doesn't feel right. Beta is mostly to test weather effects and of course combat. Much of the game feels very streamlined to me.

Seikret is just a worse Palamute. Crazy. I don't even think it attacks or anything. And it controls worse. I will say this. HBG and possibly LBG probably have the best mounted combat among all weapons.

Weapons lack impact or weight(not enough ktang and clang and instead you just get a lot of swish swish and baby explosion sounds) and the absence of not just hitstop but also hitspark graphics is also very jarring to me. Alongside less prominent explosions for SA Mounted Discharges.

We need more of this.



And a lot of focus(heh) on focus mode. Many weapons are reliant on this gimmick and removes player control and feels cheap. At least to me.

The Beta is also really bad when it comes to bowguns as several ammo types just aren't usable or accessible, and you can't play around with guns with deviation, cluster ammo, high level pierce or spread rounds with low recoil. And lack of hit sparks on Pierce rounds is very lame. Not to mention Critical distance is spelled out for you now. When before the best way to tell was both by sound and crits.

Gunlance is in a love/hate place for me. You are definitely more mobile but most of your damage is in Multi Stake Blast Combos which is just full burst with extra steps. Charge Shot Uses all the shells instead of just one. And I have always been a Charge Shot Wide Type boy.

Plus part of Monster Hunter is farming and crafting new gear and buying items, going to the canteen or cafe, forging weapons isn't even a thing in the beta and unlike most MH games I don't think there really is a central hub. Without a Village as a hub it's less Monster Huntery IMO.

I actually don't care for the music and much like DD2 the music just feels softer and weaker. I really need some of that play hard go hard magic they had in previous entries. Music that tells you danger has arrived and it's time to pay attention.







And then the Locale map has everything listed out for you. Every gathering and mining node, every monster on the map, secret areas, you name it. Complete lack of discovery. Beta only but still disconcerting.

I think I'll wait for the inevitable expansion that refines the combat before purchasing. Both Worldborne and Sunrise run circles around this game's combat IMO.

I enjoy the combat but feels slower then it should be and at times restrictive. I guess if I like anything it's the interactable nodes that drop rocks or traps on things which was neat.

Rant over.
 

bender

What time is it?
Played some co-op with a buddy last night. I'm just not feeling it at all. Maybe it's time to play Icebreak and Sunrise as I purchased those expansions and never dove in.
 
downloaded the beta but havent played it yet... LOVE the scale of this and the monster and area design but goddamn that looks like it runs like dog shit... hopefully it runs better at release? I really wanna preorder the ultimate edition but that performance i see in videos has me on the fence :/
Don't expect much in regards to optimization for the final release. The benchmark tool on pc is supposed to be representative of the final product and we're barely in the 10-15% uplift range in comparison to the beta where we'd need to be in the 50-100% for these visuals paired with the performance we're seeing to make any sense.

This is shaping up to be even worse in regards to optimization than dragons dogma 2 was.
Don't preorder, especially not the expensive editions.
 
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Where’s the 200 page thread about it? Oh it’s MH. It gets a pass and excuses.
Agreed.
I'm part of the problem though. I went for a 40 buck preorder offer a few months back despite knowing how this would end up after the first beta because my pc can pretty much brutegorce everything....
I need my MH fix.
 
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Evolved1

make sure the pudding isn't too soggy but that just ruins everything
Even with its pretty abhorrent performance in the beta…. I fucking love this game. Imo, it just feels so awesome to play this. I understand opinions vary, and I’m not going to wave off others’ concerns, but they clearly do not affect me. I love almost all the changes they made. Dragon’s Dogma 2 was one of the biggest gaming disappointments of my life, but Wilds is shaping up to be one of the biggest gaming wins. I played World / Rise / others for literally thousands of hours. I cannot go back to those games now (even in my hype) because Wilds’ game-feel is just so much better. This game has incredible animation everywhere, and still retains highly responsive control.

Can we just skip to launch day please…. I need to start my grind.
 

James Sawyer Ford

Gold Member
Even with its pretty abhorrent performance in the beta…. I fucking love this game. Imo, it just feels so awesome to play this. I understand opinions vary, and I’m not going to wave off others’ concerns, but they clearly do not affect me. I love almost all the changes they made. Dragon’s Dogma 2 was one of the biggest gaming disappointments of my life, but Wilds is shaping up to be one of the biggest gaming wins. I played World / Rise / others for literally thousands of hours. I cannot go back to those games now (even in my hype) because Wilds’ game-feel is just so much better. This game has incredible animation everywhere, and still retains highly responsive control.

Can we just skip to launch day please…. I need to start my grind.

Do you have a long post for your impressions somewhere? You've got me hyped lol
 

Miyazaki’s Slave

Gold Member
This is an “enthusiasts” game on PC.

Girl Fire GIF by MOODMAN

And I for one am so enthused to play this thing when I get back next week!!!
 

Evolved1

make sure the pudding isn't too soggy but that just ruins everything
Do you have a long post for your impressions somewhere? You've got me hyped lol
I haven’t really put my thoughts on it anywhere yet. And to be fair, there are many systems I still haven’t been able to get experience with because they aren’t available yet. I will post at some point though.
 
What so many people here are failing to realize is that this is truly a beta release. It's not early access, it's not a demo, and it's not going to be indicative of the final product. There are so many things that are different from the actual game, in order for it to operate as a proper beta. You aren't going to be exploring and discovering the environments. You aren't going to be crafting gear. They want to test the various systems, get feedback on some of the gameplay design choices so they can tune, and check out online multiplayer performance. They will absolutely be improving performance (just how much is uncertain).

If you are a MH newbie, the purpose of these betas is not for you to decide if you like the game. It's truly for Capcom's benefit first, and it's a bonus for any MH fan. Hell, even the actual Rise demos were made for MH veterans and not so much new players (despite it being the most newb friendly of the franchise).
 

Stuart360

Member
I surprisingly got a 'good' score of around 21k on the benchmark with my 3700x/RTX 3070 combo (1080p, High preset, no upscaling or RT). Is the beta better or worse than the benchmark in performance guys?.
 
I surprisingly got a 'good' score of around 21k on the benchmark with my 3700x/RTX 3070 combo (1080p, High preset, no upscaling or RT). Is the beta better or worse than the benchmark in performance guys?.
Worse. I would also suggest putting textures to highest if you play it. It's a negligible performance hit, and some textures look real bad at anything less.

Like actually ps1 level on some of the wood and cloth textures in the village.
 

rofif

Can’t Git Gud
PLayed some on steam.
No RT in this compared to benchmark?
Textures highest to high
4k with dlss performance (so 1080p)
and it's 17-40fps more less.... During the fight with the frog it chugged hard.
And I have a feeling some textures and models did not load correctly. My vram limit is about 9700 and I've not seen the number go over... and with textures only on high, no rt and 1080 internally.... ooof.
edit: and not to mention... shaders took 10 minutes on benchmark, 10 minutes on this. That's already 20 minutes of my life wasted looking at some bar loading, only for game to stutter like crazy
Will try ps5 pro version next. Neither my 3700x or 3080 are up to the task lol. not even on 1080p
Anyway. Look how cool my dude looks
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Anyway. I've never played monster hunter game. This is overwhelming. Dragons Dogma 2 was very simple in comparison.
 
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rofif

Can’t Git Gud
rofif rofif
Ignore this absolute trainwreck of a dud and get MH World instead. It's way better than this anyways.
You think so?
I could try world but this is the hot new thing. maybe it's better on pro.
Anyway - It plays really strange. I did the gunspear class with a shield. I don't really understand how combos work and if there is ammunition or whatever.
I also just winged it because I wanted to see performance
 

Klosshufvud

Member
You think so?
I could try world but this is the hot new thing. maybe it's better on pro.
Anyway - It plays really strange. I did the gunspear class with a shield. I don't really understand how combos work and if there is ammunition or whatever.
I also just winged it because I wanted to see performance
It's the hot new thing but literally everything about it seems worse than World. From performance to graphics to gameplay. World is IMO one of the best games ever made. Especially if you later on get the Iceborne addition which extends the adventure into absurd amount of hours of good fun.
 

rofif

Can’t Git Gud
Tried it on PS5 PRO in 120hz.
Only 2 modes. Quality and performance. both are unlocked from what I see.
Quality looked a bit better than 4k with dlss performance.... but also worse. At least better around the hair.
Quality ran around 45-60fps. Dropping below 48fps too often.

Performance mode looks like 720p with bad anti aliasing and runs 55-60fps.... WHAT THE HELL.
I've not seen image quality THIS blurry in a ps5 pro game yet. Guess there is no PRO in this beta at all.

No stuttering, fast loading, all models load correctly and so do textures so it played way better than on my pc, espeically in quality mode.
But that performance mode is some switch resolution shit
 
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Evolved1

make sure the pudding isn't too soggy but that just ruins everything
Supposing I went back to world, how long realistically will the servers be still up for?
Years, probably. World still has a player count that would make some new release devs drool with envy.

Edit: though much of that will likely move on to Wilds, tbf. still, game is too popular to sunset any time soon.
 
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Luipadre

Member
Tried it on PS5 PRO in 120hz.
Only 2 modes. Quality and performance. both are unlocked from what I see.
Quality looked a bit better than 4k with dlss performance.... but also worse. At least better around the hair.
Quality ran around 45-60fps. Dropping below 48fps too often.

Performance mode looks like 720p with bad anti aliasing and runs 55-60fps.... WHAT THE HELL.
I've not seen image quality THIS blurry in a ps5 pro game yet. Guess there is no PRO in this beta at all.

No stuttering, fast loading, all models load correctly and so do textures so it played way better than on my pc, espeically in quality mode.
But that performance mode is some switch resolution shit

Its an old ass build and not even pro supported, its the first beta. Even the base ps5 perf mode will look better not to mention the pro version
 
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Luipadre

Member
that's so weird. It's just a demo at this point

Lots of improvements are missing from this build like the weapon balance, hit stop etc and they said these improvements and the performance improvements are not in this version but coming at launch. This is why i skipped this test entirely, there is no point
 
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Luipadre

Member
that's so weird. It's just a demo at this point
"Our entire development team is hard at work reviewing your valuable feedback and focusing on improving the full version of the game.

However, please bear in mind that these improvements, including performance, game balance, weapon mechanics, known issues and more will not be reflected in the OBT 2 build.

Thank you for your understanding and we look forward to you experiencing these improvements and adjustments in the full version at launch."
 

MagiusNecros

Gilgamesh Fan Annoyance
"Our entire development team is hard at work reviewing your valuable feedback and focusing on improving the full version of the game.

However, please bear in mind that these improvements, including performance, game balance, weapon mechanics, known issues and more will not be reflected in the OBT 2 build.

Thank you for your understanding and we look forward to you experiencing these improvements and adjustments in the full version at launch."
I.E. please buy our game

A better test IMO would have been the weapon changes. That's a big deal.
 
Lots of improvements are missing from this build like the weapon balance, hit stop etc and they said these improvements and the performance improvements are not in this version but coming at launch. This is why i skipped this test entirely, there is no point
The performance improvements are in the benchmark released for pc though and that didn't improve much. All platforms are in for the Dragon's Dogma 2 treatment again. Just with worse graphics this time.....
 
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Durin

Member
I'm curious to see how the final game stacks up, especially with the hitstop improvements. I do think that performance and bugs are going to happen on launch, especially with the scale of the environments...but I hope it's better than Dragons Dogma 2 on launch because those issues took about 6 months to kinda fix.

Otherwise it just makes it easier for me to play my backlog, and wait. I would be too if friends weren't also getting it.
 
I stopped playing as the more I played the beta the more I dislike the game. Hopefully the finished game is much better than this. It's not a day one buy for me this time like world and rise was.
 

The graphics made me nauseous, monster keeps running away every two min, map is horrible like areas are big but the layout feels bad, weapons don't feel as good as they felt in world or even rise. All imo of course. I am assuming they will polish all those things in the final release but this beta didn't give me the day one buy feel that the world one gave.
 

Aenima

Member
After Mh Rise, this feels very complicated. I felt the same way in MHW and quit shortly after because I didn't know what to do or where to go. Big map with a lot of icons is overwhelming. How do you select a quest? When I talk to that girl, only optional quests appear... is it like this because it's beta? Is there no weapon upgrading and market in the beta, or did I just fail to unlock them?

Other than those problems, I really liked being able to collect items from the environment with my weapon while riding "chocobo". I've also gotten used to the graphics; some effects look really good.
Its a beta build, alot of things are not implemented like crafing weapons and armors etc. You can pick one of each weapon to use and some armors..

For the quests, its the girl that gives them to you. You can unlock more quests by looking at the map and go try hunt a new monster, once you start fighting the monster a Quest begins. The girl will then add that monster to the list of optional quests to do.

The main game will have a main quest to follow as well as side quests. Also some of the strong monsters that can be fought in the Beta will probably be in another locations in the main game and you only fight them later in the game.
 
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Plus part of Monster Hunter is farming and crafting new gear and buying items, going to the canteen or cafe, forging weapons isn't even a thing in the beta and unlike most MH games I don't think there really is a central hub. Without a Village as a hub it's less Monster Huntery IMO.
nah, this can't be true. can it?...
 
so, hunted all the monsters in the beta other than Arkveld. tried it five times and was close to finishing it twice. however, the time limit of 20 minutes is a little too tight. would be able to get it done if I can try it a few more times but the beta ended before I was able to. still, love the game tons and looking forward to when it finally comes out and hopping in with my friend. I'm running the game at 60 fps with some dips down to 40s or so from time to time. not too bad overall and I can probably get a better preformance if I lower the resolution down a little. but I'm happy with it for now so I'll just go with this setting.


nah, this can't be true. can it?...

there is a base camp but you don't really need to return to it for the most part if you want to stay outside. I imagine you'll still need to go back to progress the story and what not but you can more or less just stay out there and use the pop up camps for restocking and what not.
 
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