chilichote
Member
By the double amount of SSD bandwith, the PS5 SSD could load assets ultra fast and could be used as RAM for OS or other backgroundtasks.
Some of the bandwith is reserverd on both systems for downloads, saving gameplayvids, etc. From the 2,4/4,8GB on XSeX and the 5,5/8-9GB on PS5 a Developer could use only a fixed amount. And this amount is much smaller on the XSeX.
Sony is more flexible with this and i'm curious how these things are going.
Or in other words: the PS5 can do exactly the same like XBox with the SSDs bandwith and then still have the same amount of bandwith available for other things.
Some of the bandwith is reserverd on both systems for downloads, saving gameplayvids, etc. From the 2,4/4,8GB on XSeX and the 5,5/8-9GB on PS5 a Developer could use only a fixed amount. And this amount is much smaller on the XSeX.
Sony is more flexible with this and i'm curious how these things are going.
Or in other words: the PS5 can do exactly the same like XBox with the SSDs bandwith and then still have the same amount of bandwith available for other things.
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