nordique
Member
No BC says this is incorrect IMO. Nintendo do BC very well and they know the importance of it.
agreed
annnnnnd they will be using nvidia and arm like current system
No BC says this is incorrect IMO. Nintendo do BC very well and they know the importance of it.
Well, and also they didn't want to support a cpu design from 1999 (besides the extra cores on wii u) anymore haha.The Wii, and Wii U both had backwards compatibility the only reason the Switch didn't is because they switched formats going to cartridge.
Some ResetEra poster who has been wrong about several things calling rumors for a new Switch next year when it's still flying off the shelves without a single pricedrop.
Sounds credible.![]()
I don't think it's a contract, at least nothing exclusive and binding. IIRC, it was just a statement that they'd like to keep working together that long. Correct me if I'm wrong though.Nintendo and Nvidia have a 20 year contract.
What's the problem with that? DLSS is not unlike any other feature on PS5 or XBOX. If your harware supports it why not use it in any game? What developer will choose NOT to use DLSS if benefits are so strong?I don't believe this one bit, to me it just sounds like fanboy dreams and nothing like what I expect from Nintendo.
But regardless of what I believe, all of you who are expecting DLSS support, do you actually think Nintendo would force every developer to add DLSS support to every game, or what? Since support needs to be added on a game to game basis.
The RTD2172 alternative | the | of designing THEPEC to HDMI docking scheme instead of RTD2172 The CS5265 is a complete
replacement for the RTD2172 Realtek RTD2172U USB Type-C to HDMI converter combining USB Type-C input interface with digital HD multimedia interface (HDMI) output. Embedded Microcontrollers (MCUs) are based on the industrial standard 8051 core. The receiver port brings the Channel Configuration (CC) controller, the Power Transfer (PD) controller, the Billboard controller, and the discplay Port (DP) to HDMI V2.0
The converter is integrated into a chip that supports Thesplay Port standby mode on USB Type-C applications. Capstone CS5265 is a standard USB CTM DisplayPort Alt mode receiver consisting of two main channel differential pairs, one auxiliary channel differential pair, and one main channel that can be made up of HBR3 (8.1-Gbps), HBR2 (5.4-Gbps),
A four-channel differential pair of HD uncompressed video transmissions at HBR (2.7-Gbps) and RBR (1.62-Gbps) data rates. The main link is fully compliant with ThesplayPortTM v1.4. To sum up: CS5265 and RTD2172 are consistent in functional applications and system parameters, all CS5265 is a complete alternative to compatible RTD2172, and CS5265 design simple peripherals are less, the overall BOM cost is low and board power consumption is low,
The only way that doesn't happen is if Nintendo dont go with Nvidia.If switch 2 doesn't have full backward compatibility I would lose my shit. I don't believe they would be so stupid.
It's not illogical at all. New Nvidia mobile chips have tensor cores which would allow an hypothetical New Switch or Switch 2 or whatever you want to call it to use DLSS. This is the perfect solution for Nintendo because it allows them to have a system that can punch well above what its actual physical components would allow it to do while retaining a portable form factor. It's also a win/win situation because Nvidia would have an interest in putting their machine learning upscaling software in a mass market product like the Switch.This will never be used for 4K as the switch can't handle the resolution while gaming. I'm kind of blown away that people would even think 4K would be an option for the Switch, it's just illogical.
It's completely illogical. This new chip is here literally because it's widely available as the old one is obsolete. It's only a media conversion chip. Keep fighting the good fight and praying for a 4K switch that will never happen. Sony and Microsoft can barely make it happen at 10TF and 12TF, it's certainly not happening for the Switch, DLSS be damned.It's not illogical at all. New Nvidia mobile chips have tensor cores which would allow an hypothetical New Switch or Switch 2 or whatever you want to call it to use DLSS. This is the perfect solution for Nintendo because it allows them to have a system that can punch well above what its actual physical components would allow it to do while retaining a portable form factor. It's also a win/win situation because Nvidia would have an interest in putting their machine learning upscaling software in a mass market product like the Switch.
I don't know how reliable these rumors are about release date, backward compatibility and what have you but one thing I'm convinced of is that a 4K Switch using DLSS will eventually be released and sooner rather than later.
Wait what the fuck are you talking about now? The media conversion chip is in the OLED model dock, that's what the datamine showed a few years ago. The system itself is still using a Tegra X1. If or more accurately when Nintendo releases a new Switch model or a successor it obviously won't use the Tegra X1 anymore which opens up the possibility for DLSS. And who cares about what Sony and Microsoft do, Switch games obviously aren't as complex and demanding as PS5 and Series X games.It's completely illogical. This new chip is here literally because it's widely available as the old one is obsolete. It's only a media conversion chip. Keep fighting the good fight and praying for a 4K switch that will never happen. Sony and Microsoft can barely make it happen at 10TF and 12TF, it's certainly not happening for the Switch, DLSS be damned.
Also, if you're referring to the Atlan (lovelace) chip, it's exclusively being released for autonomous vehicles. It's literally called nVidia Drive.
I’m aware of all this. I was responding to your tensor core bullshit.Wait what the fuck are you talking about now? The media conversion chip is in the OLED model dock, that's what the datamine showed a few years ago. The system itself is still using a Tegra X1. If or more accurately when Nintendo releases a new Switch model or a successor it obviously won't use the Tegra X1 anymore which opens up the possibility for DLSS. And who cares about what Sony and Microsoft do, Switch games obviously aren't as complex and demanding as PS5 and Series X games.
What tensor core bullshit, are you arguing the next Nvidia chip for the Switch successor won't have tensor cores? Are you an idiot?I’m aware of all this. I was responding to your tensor core bullshit.
What tensor core bullshit, are you arguing the next Nvidia chip for the Switch successor won't have tensor cores? Are you an idiot?
No, not at all. I'm not saying the successor won't have tensor cores, but then again, I have no idea if they will or will not. Regardless of anything, there's a good chance that Nintendo will ditch nVidia for AMD again if their going all in on a Switch 2 due to the nVidia tax, unless Nintendo struck a better deal than Microsoft did back in 2000 or so.It's not illogical at all. New Nvidia mobile chips have tensor cores which would allow an hypothetical New Switch or Switch 2 or whatever you want to call it to use DLSS. This is the perfect solution for Nintendo because it allows them to have a system that can punch well above what its actual physical components would allow it to do while retaining a portable form factor. It's also a win/win situation because Nvidia would have an interest in putting their machine learning upscaling software in a mass market product like the Switch.
I don't know how reliable these rumors are about release date, backward compatibility and what have you but one thing I'm convinced of is that a 4K Switch using DLSS will eventually be released and sooner rather than later.
The Switch can't even run modern games at 1080p/60 with ultra settings. What's the point of leapfrogging to 4K and mutilating batteries?
I'd be happy if a new Switch was announced that had DLSS, ray tracing and horsepower to run AAA games at 1080p/60.
Nintendo's track record for BC is probably the the best of anybody's.
- Wii U plays Wii plays Gamecube
- 3DS plays DS plays Gameboy Advance plays Gameboy
Hard to imagine they'd fuck that up, so I'll wait for the actual announcement before grabbing a pitchfork.