Lunatic_Gamer
Member
With AMD's FidelityFX Super Resolution 2.1 hitting more and more games over the past few months, CD Projekt Red have fully replaced their old TAAU solution in Red Engine 4 with AMD's new temporal Upsampling AA solution. With it now shipping on PS5, Xbox Series X and Series S along with PC. How good is it on consoles and PC? Is it really better than native 4K? Can DLSS still offer all round better Image Quality? And does it affect performance? I answer all that and more in this deep dive into Pixels, Cyberpunk, Image quality and the future we can expect moving forward.