They'd be stupid to launch with a ton of ports, reallyI hope it does stay that way though./
So can we buy games at their price now, say if I just wanted a 99p game, or have Sony foolishly kept the minimum £5 spend?
So can we buy games at their price now, say if I just wanted a 99p game, or have Sony foolishly kept the minimum £5 spend?
Playstation mobile is on the eu store too right now!
What bullshit is going on in the Fuel Tiracas leaderboards?
6 seconds on the first stage? Some people have some 'splainin' to do.
Posted on 3 October, 2012 at 10:36 am by DrSHREEVEERA
Do these have TROPHIES ?
Posted on 3 October, 2012 at 11:19 am by Mayumi Donovan
We are working on bringing PSN features in the future – please wait for the details.
Yeah I agree...I think it's positive in terms of helping to shape a distinct identity/purpose.
As far as ports go, though, if it can encourage ports from iOS that aren't on the Android Marketplace (ala Super Crate Box) that would help it a lot I think. Vlambeer were and are shy about Android support, yet here they are with a PSM launch game...so if Sony can get other devs to think likewise, it would be helpful to them.
I'm not going to let this go.
psnstores.com and thesixthaxis.com are there. Spill dudes. What did you do?
Would buy all of them in a heartbeatwould love to play some of gameloft's titles with proper controls. NOVA 3 now!!!!!
Hmmm, someone somewhere else mentioned this
The license verification for this product will be performed periodically via Wi-Fi or mobile network connection. If the license cannot be verified as valid, the application will not start.
Must still be too early for Cananda
any news about these? I have wifi Vita, I can't constantly be connected to psn for license verification thing, and if I need to be online to play these, than this is pretty big downside for me.
To quote myself, I just checked and I don't believe they want to compete with bigger app stores yet expect a buy in of £5 for anything, totally destroys that impulse buying you can get elsewhere.
My experience with the mobile SDK was that the Vita needs to go online when it needs to go to a server probably to verify a license.Not sure how often or anything. I played 3 in the train on the way to work (no signal of course) with no issues.
Check out a GAFfer's roundup of Mobile games http://www.youtube.com/watch?v=rj-7Hv7vf2k&feature=youtu.be
You are completely wrong
You must recharge your wallet with at least 5/£/$ but you can buy 1 app whenever you want paying with your wallet funds
It seems like the softest of soft launches...almost more like an open beta test.
Posted on 3 October, 2012 at 11:35 am by Mayumi Donovan
Hi bravi9zero,
PlayStation Mobile Developer programme is going to be launched in November. We will give you more details near the available timing. In the meantime, please visit playstation.com/psm to find out more.
thank you.
Which IMO is pretty silly when other App Stores on multiple devices across a range of platforms don't require you to do that.
Sure sounds and looks like it.
http://blog.eu.playstation.com/2012/10/03/welcome-to-playstation-mobile/#comment-281552
Seems like they want to work out all the kinks before rolling out the service to all indie developers.
Like what? Genuinely curious, I never bought stuff on google marketplace and on itunes and xbl I only bought stuff using cards bought at retail.
I think the reason for the $5 is because of CC's charge fee.
I think the reason for the $5 is because of CC's charge fee.
Well this is off to a great start.
Must still be too early for Cananda
how the heck are people pulling off 6+ sec times in Fuel something
Probably, but I'm sure payment processors are changing to handle micro transactions. iTunes lets you buy things for 99c and will charge that directly to your card. Sony should sort out their payment processing, or negotiate a deal with their payment processor, to allow them to do the same. It wasn't such a big deal before since most content was >$5, but it's true that with PSM, it's a nuisance.
I'm not wrong, it works the same way it always has on the PS3/Vita which is what I was hoping would change, I'm not sure what you thought I was saying.
That initial £5 is what I am arguing against, it is something not present on other app stores where you have to use a default amount of money before you can buy anything, in this case if you have no money to buy something you have to use £5 instead of just the cost of the app unless it is over £5.
Which IMO is pretty silly when other App Stores on multiple devices across a range of platforms don't require you to do that.
Wow, I just got a report that PSM works on the Nexus 7. If true that is a megaton.
If anyone in the US has one can they test it out?
Reset your router as you're WiFi is dead.. hence the error...
i have a nexus 7. how do i do this. download the app?
This will be rolled-out in a phased manner starting with 11 countries and regions, including Japan, United States, Canada, United Kingdom, France, Germany, Italy, Spain, Australia, Hong Kong and Taiwan. Well update you on the programme nearer launch.
i have a nexus 7. how do i do this. download the app?
http://psm.dl.playstation.net/psm/store/apk/PSM.apk
Hit the link on you N7 and then open the APK. Make sure you have sideloading enabled.
Well this is off to a great start.
Must still be too early for Cananda
http://psm.dl.playstation.net/psm/store/apk/PSM.apk
Hit the link on you N7 and then open the APK. Make sure you have sideloading enabled.
Damn, let me message that guy back and ask how he got it to work.
EDIT: i get this message except i'm in US and wifi worked since i used it to download the apk.
he probably on a rooted device maybe.
From what I've gathered googling around, it's the error that shows up on unsupported devices. Which is why it's confusing me as my One X is one of the certified devices.
Might have something to do with the carriers too.