L-cancelling is traditionally just for when your doing an aerial move and also land on the ground
This looks like they just completely unlocked the combo system and are letting every character cancel ANY move into ANY other move.
New characters coming in for 3.0?
Where's that next release?
The latest version also killed the ability to use user-made stages.
This was probably what you were using, the Classic Expansion Pack: http://forums.kc-mm.com/index.php?topic=20291.0Hope it's OK bumping this; I didn't want to create a new thread.
Project M is awesome, but I remember also downloading a mod that included every single Melee and SSB64 stage too. At first I thought it was part of Project M, but now that doesn't seem to be the case (it's been a while since I last played). I think it was simply compatible with Project M, as I just checked my old SD card files, and in addition to Project M, there were also folders for Melee and SSB64 stages.
However, I just deleted everything on that SD card to make way for the most recent version of Project M, and now they're gone (which is what made me realise they were independent of Project M).
I really enjoyed having access to all of the old stages, so does anybody know what I need to do/download to get them back? I can't remember for the life of me.
Samus was never added to this, right? Any reason? I would think she was a popular character.
I talked to some back-roomers recently and it sounds like there are some really amazing surprises in store for us.
Any new characters added to the patch or is that more for a 3.0 update?
Can't say much right now, sorry. XP
The final mod include all the untouched vanilla Brawl stages right? I don't like how some of them were reworked into boring flat stages with a platform or two.
The final mod include all the untouched vanilla Brawl stages right? I don't like how some of them were reworked into boring flat stages with a platform or two.
...it may be the video but it looks like he's more overpowered lol.
Omg im getting this immediately, just started learning competative melee tricks time to get down on some project M!!
Im guessing one of the many claims to fame this has is a well ballenced cast? Thats the only thing i dont like about competative melee.
So is Turbo Mode in this version?
So is Turbo Mode in this version?
Disappointing that Meta-Knight is the only new character. It has been like 7 months since the last version and that's all there is to show for it?
I mean, I appreciate everything these guys are doing for this mod, but the release schedule is extremely lame. I don't have a problem waiting a while so long as the releases are actually worthwhile. Don't get me wrong, still going to be playing this new version and enjoying it. But the only major addition after 7 months is one character, that sucks. No new modes, including the one advertised as being in the next patch as of 4 months ago. No new stages. Only 1 new characters. A let down, imo.
It just really feels like they are drawing it out now. At this rate Smash 4 may be out before this mod is actually finished (at which point pretty much no one will care).
It really doesn't help that Samus and Olimar are two of my favourites and also still two of the MIA characters.
2.6 was planned to be "small", this isn't what we've been cooking for the last 7 months at all. However, this is some of the stuff we felt people wanted and needed. As a result, making you all wait 10 months for something new didn't seem right.
Remember, this is a hobby for us and we're not paid to do it.
There are hurdles to jump over for Olimar, Samus, ICs, Yoshi, and Kirby. Brawl's file infrastructure is a nightmare.