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Releasing games on Xbox Game Pass hurts sales by upwards of 80%, according to Christopher Dring

YeulEmeralda

Linux User
That's always been my opinion, i mean subscription based services are hardly likey to generate more money than sales at the present price ranges, although a lot of the games that have been released in the last few years wouldn't generate that much profit anyway in sales, as they are not good enough for gamers to pay top dollar for, which has happened in a lot of the triple A market, so it's swing's and roundabout's in the end.
I think that putting your game on a Steam sale every few months brings in more than whatever revenue you get from GamePass.
 

Hustler

Member
Shows how potentially bad it is for anyone other than Microsoft to go down this route. Like I said earlier, Microsoft can afford the loss of sales as they are a VERY wealthy company. Playstation and Nintendo cannot cover those loses.
Agreed, it's much easier for them to absorb losses for the sake of marketing/pushing gamepass as a whole, not to mention how massive of a company they are. They've seen it before with the red ring of death and how investing saved their platform.
 

bender

What time is it?
Streaming works because TV is a different medium.

I think this is the most obvious point that so many, including MS leadership, overlook. Lifetime attach rates to any given hardware is in the neighborhood of ten titles and that figure probably worsens with GAAS titles, at least from the perspective of upfront purchases.

I’d also get the feeling people are growing weary of subscription services and the providers reliance on set-it-and-forget-it isn’t as affective as it once was. Personally Gamepass makes much more sense as a twice a year subscription rather than year round.
 
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xanaum

Member
Essa é uma afirmação ousada. Fazer um jogo pode ser caro ou acessível, como filmes. Há filmes indie com um orçamento ridículo que fizeram milhões (The Blair Witch Project), enquanto filmes com orçamento milionário fracassaram nas bilheterias do mundo todo.

Além disso, a Disney já lançou filmes no D+ que não foram exibidos nos cinemas, além de filmes e programas da Netflix e do Amazon Prime Video que foram lançados apenas em suas plataformas de streaming, deixando de fora os cinemas e lançamentos no varejo.

Então, eu discordo dessa afirmação, as plataformas de streaming e assinatura vieram para ficar, pois são lucrativas
I think what we’re really talking about here is how AAA games could lose up to 80% of their sales because of Game Pass, while indies might actually benefit from the service. You kind of proved my point without agreeing.

Look at the biggest box office hits of 2024 how many of them launched on streaming at the same time? Even Disney doesn’t drop blockbusters straight to Disney+. They tried it with stuff like Mulan early on, but they’ve clearly moved away from that.

Platforms like Netflix, Amazon, Disney+, and even Warner aren’t releasing something with a Dune 2 budget directly to streaming. It’s only low-mid-budget projects going that route.

I think gaming platforms will follow the same path. Big AAA titles won’t launch day one on these services because it’ll just cannibalize their own sales.

So yeah, I don’t think game or movie streaming is going away, but extreme-budget productions probably won’t be included on day one with a subscription.
 
I think what we’re really talking about here is how AAA games could lose up to 80% of their sales because of Game Pass, while indies might actually benefit from the service. You kind of proved my point without agreeing.

Look at the biggest box office hits of 2024 how many of them launched on streaming at the same time? Even Disney doesn’t drop blockbusters straight to Disney+. They tried it with stuff like Mulan early on, but they’ve clearly moved away from that.

Platforms like Netflix, Amazon, Disney+, and even Warner aren’t releasing something with a Dune 2 budget directly to streaming. It’s only low-mid-budget projects going that route.

I think gaming platforms will follow the same path. Big AAA titles won’t launch day one on these services because it’ll just cannibalize their own sales.

So yeah, I don’t think game or movie streaming is going away, but extreme-budget productions probably won’t be included on day one with a subscription.

What it really matters is the revenue and the profit, no matter if they are sold units or increasing the number of subscriptions, after all it's a new business model for the gaming industry so we know very little about how the developers monetize their titles on subscription services. Afaik they get money by signing a deal with the subscription platform and they also get more money depending on other factors such as the number of installations, hours of gameplay, among other activities.

And again, Netfix, HBO and Prime Video are successful companies making money from releasing AAA movies on their platforms, besides AA or B rated movies, that's a fact.
 
What it really matters is the revenue and the profit, no matter if they are sold units or increasing the number of subscriptions, after all it's a new business model for the gaming industry so we know very little about how the developers monetize their titles on subscription services. Afaik they get money by signing a deal with the subscription platform and they also get more money depending on other factors such as the number of installations, hours of gameplay, among other activities.

And again, Netfix, HBO and Prime Video are successful companies making money from releasing AAA movies on their platforms, besides AA or B rated movies, that's a fact.
Yes I think the issue with your comparison is that those streaming services you named have over triple what Gamepass currently has. Netflix is over 250 million.

There's a reason MS released a graphic saying they need to be at 100 million by 2030.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
"Try being an indie game now that's not on GamePass".

So, sell 80% more copies?

giphy.gif

WOW!!! LOL!
 
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