Bl@de
Member
Oh man what a dilemma :S
Don't do it. It's always better to go in blind. Trust me. We know enough already. It's survival horror after all. You don't want to see it all and spoil it.
Oh man what a dilemma :S
Since I have made some critical posts of Slasher in this thread I want to make one thing clear. I don't think his review will suck. I have no doubt his enthusiasm is earnest and that he will be putting in his best effort at creating comprehensive and entertaining coverage of the game.
However, as far as using his review as a barometer of quality or an indication of how I'll feel about the game... well, I probably won't. Imagine if a "professional" reviewer working for a major outlet had spent months openly hyping themselves and others for the game, acting basically as a promoter despite having access to only the same public knowledge we all have. How would you feel about their review when it eventually came? So many GAFers gives reviewers so much shit, much warranted, plenty unwarranted, so I have to imagine that many would agree with me that acting as a hype-man AND reviewer is just kind of sketchy. Not like "he was paid to do all this" sketchy, but just "how should I evaluate his own evaluation of the game given his long-term emotional investment in the game?"
On a personal note, I feel it's the job of devs and pubs to sell me on a game and it's the consumer's role to push back and be skeptical. Marketing is adversarial for a good reason. I find it somewhat unappealing when gamers themselves take up the mantle of promoter even though they have no special information about the product beyond what we all have. It happened for Lords of Shadow, it happened for DmC, and I found it irritating then as well. So if I've come off as rude in my criticism in threads about this game, this is why.
I don't want to imply people shouldn't be excited about games. Hell, I wish I was able to get this excited about games that I hadn't yet played. But the fact remains that lots of us on GAF are excited about games and we don't all manifest that excitement by doing free PR work.
So that's probably the last I'll say on this subject, and I look forward to getting the game sometime this coming week.
To note though, the reticule only appears when you have a gun equipped, it's gone when your gun is gone.
PS4 version having like 25-30 second loadtimes going by that video...digital foundry article is gonna be fascinating
PS4 version having like 25-30 second loadtimes going by that video...digital foundry article is gonna be fascinating
loads seemed to be only 10-15 seconds to me.
And is there a reason to remove your gun when out of ammo? A standard melee option which is only possible when unarmed or something?To note though, the reticule only appears when you have a gun equipped, it's gone when your gun is gone.
PS4 version having like 25-30 second loadtimes going by that video...digital foundry article is gonna be fascinating
Hopefully, our Aussie/Kiwi friends get the game early.
Unfortunately GAF, Steam says it unlocks on the 15th in AUS/NZ. Just checked with my VPN.
Videogamer is not random. They are a really good british outlet. That's where Matt Lees also worked for a while for example.
Still contemplating whether or not picking this up for PC or PS4.
Leaning toward PC since the game+DLC is $48 on GMG.
That's a little disappointing to hear. Who's the composer for this game, anyway? I'm super excited to arrive (or get near) to a save room so I can hear the game's save-room track. One of my favorite aspects of old RE games were their save-room pieces. I totally expected this game to have that "boring" tense/suspense moment music, but I'm hoping there's some decent ambient tunes tucked away somewhere on the OST.
Speaking of save-rooms (and I feel like I ask this every time I pop into an Evil Within thread), but does this game ONLY use traditional save-points? Or are there checkpoints (like in RE4) if you die between sections? I'm guessing it's the latter. Been playing Alien: Isolation and it's like 90% of the way to working the way I prefer save-rooms/stations to work, but it's not quite there yet. I'm getting this game regardless Tuesday evening after work, but it's probably what I'm most intrigued about, to be honest.
You mean the quick-aim/shot mechanic? Worked great in RE6 and personally more games need them.
I understand the awkwardness of the reticule staying in the game, I thought there was an auto option for this. Maybe a patch will help with that,
I don't understand the reticule complaints. Just holster your gun and it goes. I really wouldn't recommend playing without a reticule on your first play through. It can be hard enough to aim with it on. That way surely lies frustration.
Yeah, it kind of is. As well as the save music being the same so far in every chapter. There are checkpoints when you reach certain places but there is also save points and as long as you're near the place, you can save as much as you want. The way you save/upgrade is pretty unique so I won't say how.
It's cheaper on CJS cd keys
It is heavily recommended to never use CD key sites. Users often run into problems with region locked games, stolen keys, or chargeback where the keys are revoked from your account.
There are other issues as well, but buyer beware using those type of sites, even if you have used them in the past. They are banned sites on GAF, so refrain from talking about them here or recommending them due to the above issues.
Don't do it. It's always better to go in blind. Trust me. We know enough already. It's survival horror after all. You don't want to see it all and spoil it.
Holy shit.
Yeah, I shouldn't have read the review.
About 36 hours until it unlocks on Steam.
Let's do this.
Resident Evil 4 has "terrible pacing" and "outstays its welcome" coming from a guy who loves Lords of Shadow. I can't even.
So looks like preload is not happening today
And tomorrow is maintenance day....
Fuck you Bethesda or Sony or both.
Why can xbox get a preload a week before ? We demand parity !
Yay! Preloading on ps4 now!
havent you beaten the game already?
I'm staying clear of that.
You'd be surprised at alot of gamers impulse buying games just because others like said games really well. But deep down they don't necessarily enjoy them. Vanquish comes to mind, RE4 has been said and I expect TEW to do the same.
But I know I shouldn't be talking shit about other games since I liked Lords of Shadow. My bad.
An hour ago there was nothing.
Yes it's on now, im downloading right now.
Faith in Sony & Bethesda restored.
Hmm wasn't aware of that. Thanks for letting me know.
Where can I see a list of the sites that are banned on neogaf so I don't mention them again
Thanks
Dunno had my ps4 in standby and had the evil within set to auto download. Just checked and it was.
You were always one of my favorite posters. Not anymore.
Blows my mind, it's literally the most perfectly paced game I've played.Well, you're still one of my favorite posters, so fuck you.
I understand how people feel about RE4 but I'm not afraid to share my more negative thoughts about the game. I think it's a pretty awesome game overall, but when I replayed it recently I was extremely fatigued and felt like it was way too long and could have been much tighter-- therefore, despite a pretty strong first half or so, pacing wasn't one of its stronger points to me.
An hour ago there was nothing.
Yes it's on now, im downloading right now.
Faith in Sony & Bethesda restored.
What timezone are you in where an hour ago was even close to the end of the day?
Well, you're still one of my favorite posters, so fuck you.
I understand how people feel about RE4 but I'm not afraid to share my more negative thoughts about the game. I think it's a pretty awesome game overall, but when I replayed it recently I was extremely fatigued and felt like it was way too long and could have been much tighter-- therefore, despite a pretty strong first half or so, pacing wasn't one of its stronger points to me.
If anything I think Resident Evil 4 has terrible pacing. It's solid for about 2/3 but later into the castle and on it really outstays its welcome. Pacing means more than just how "fast" scenarios move by. So I'm not really sure what to make of that comment either way. As long as the slow stuff in Evil Within feels organic with the whole, I don't really mind the slower pace. What I didn't like about RE4 was how it just started getting so very random and just throwing whatever into the game because they could. I didn't think that was a good thing at all, and it ended up making the game feel extremely bloated and caused the tone to change way too much.
Blows my mind, it's literally the most perfectly paced game I've played.
Why would you NOT go with the PC version?! I Unless your pc is ancient?