• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Shuhei Yoshida has now officially concluded his time with PlayStation

How so? Pretty much everything up to early 2024 came from his tenure (or even Concord if you're one of those who believe that Sony started to work on it since 2018).
the irony of your assumptions.

Layden was never part of upper SCEI management before 2016, dawg (outside of he being head of the Japan sales division in 2007-2010, which is obviously unrelated to game production).
thank you very much for understanding the point.

You will mention the GAAS initiative (that started under Shu and had separate, additional resources, which was JUST confirmed by Shu) and will not elaborate.
Even under Yoshida, PlayStation made multiplayer games. Again, you're assuming incorrectly

Define ""classic PlayStation"".
An overall vibe between mainstream but groundbreaking and niche
 

Heimdall_Xtreme

Hermen Hulst Fanclub's #1 Member





Shuhei Yoshida, a beloved PlayStation figurehead, has now concluded his time with the company.

After a run of 31 years, he's been a part of Sony's video game brand since its very inception, climbing the ladder to become one of the most important and recognisable people in the business.

He announced he would be leaving PlayStation back in November, but won't be retiring completely, saying he wants to "stay in the industry".

His public resignation spawned a massive outpouring of love and appreciation, with many praising his sincere passion for games and optimistic, cheerful nature.


Dont go!!!!
 

adamsapple

Or is it just one of Phil's balls in my throat?
Time for his next venture.

vbn4na30jz441.jpg
 

Fbh

Member
Damn, best wishes in whatever you do Mr Yoshida. You'll be missed at PlayStation

For some reason I always think back to that 10 years old video of Kyle Bosman singing a Bon Jovi song to him lol


The fact he went along with this bit is still more funny than the bit itself
 
Last edited:

nial

Gold Member
Maybe so,but he said he felt responsible about it and decided to take responsibility and what we got in the end because of it was a Sony with a tighter relatiinship with From Software so it ended well in the end.
I don't think he necessarily felt responsible about it, basing your decisions on feelings is not usually how business works.
What happened is that Demon's Souls exceeded Sony's expectations, and From Software was obviously a very talented developer, so Sony simply made the most sound choice in approaching them for a new project.
Also, I highly doubt that there was any sort of bad blood between Sony and From, they were contracted to make a product FOR the Japanese market, and an overseas release was never assured to them. I know that this sounds unthinkable these days, but that's how the industry worked back then; though it's definitely something that was starting to be addressed at the time, as Yasuhide Kobayashi (head of WWS Japan) talked about back in the day with development budgets ballooning.
 

nial

Gold Member
the irony of your assumptions.
You don't know what's 'irony'.
thank you very much for understanding the point.
You literally mentioned him as part of the ""old guard"" with game development.
Even under Yoshida, PlayStation made multiplayer games. Again, you're assuming incorrectly
No, the live service initiative obviously started right after Jim Ryan became CEO as one of his proposals for long-term growth of the gaming segment.
In 2019? Helldivers 2 being allowed to last more years in development, TLOU Online being created as a separate product to TLOU2, Shawn Layden talking about 'future' multiplayer games launching on PC. A lot points to what I'm talking about being the case.
An overall vibe between mainstream but groundbreaking and niche
Seems like you don't have a very good answer, but that sounds a lot like the current lineup of Astro Bot, Stellar Blade, Helldivers 2 and even Intergalactic if ND's ambitions come to reality.
 

FeralEcho

Member
I don't think he necessarily felt responsible about it, basing your decisions on feelings is not usually how business works.
What happened is that Demon's Souls exceeded Sony's expectations, and From Software was obviously a very talented developer, so Sony simply made the most sound choice in approaching them for a new project.
Also, I highly doubt that there was any sort of bad blood between Sony and From, they were contracted to make a product FOR the Japanese market, and an overseas release was never assured to them. I know that this sounds unthinkable these days, but that's how the industry worked back then; though it's definitely something that was starting to be addressed at the time, as Yasuhide Kobayashi (head of WWS Japan) talked about back in the day with development budgets ballooning.
I meant responsible from a gamer's perspective. Yoshida clearly loved gaming as a medium.To me it always seemed like he wasn't just another busniness suit,TLG proved that,any other exec would've shut down Team Ico long before but Shu and Shawn kept it going because they understood it meant alot to the fanbase.

Nowadays,with budgets skyrocketing into hundreds of millions I can understand how it's not feasible anymore for people like Shu to have any say on problematic projects but back then Playstation higher ups were alot more balanced on the passion/profit scale than the way the industry execs are now. It was one of the things that attracted people to Sony compared to the corporate soulless image that Microsoft was emiting with each E3.
 
What a legend. Truly dedicated to the art and helped a lot of studios throughout his career. Whoever he ends up with next is going to be so much better off. Nintendo would be an incredible fit considering how they're expanding their presence and letting select smaller dev teams make new games in their franchises.
 
Mark cerny is the last one left now from the faces we recognise. Man, the PS brand is almost as old as me. We've seen so many come and go. The father of PS himself, Ken kuturagi. Kaz hirai, Phil Harrison (lol), Jack Tretton, Andrew House, Shawn Layden, Jim Ryan and now shuhei! One thing that has remained mostly consistent though, is the strength of the brand. Even with some big bumps along the way.
 
Last edited:

Jinzo Prime

Member
Mark cerny is the last one left now from the faces we recognise. Man, the PS brand is almost as old as me. We've seen so many come and go. The father of PS himself, Ken kuturagi. Kaz hirai, Phil Harrison (lol), Jack Tretton, Andrew House, Shawn Layden, Jim Ryan and now shuhei! One thing that has remained mostly consistent though, is the strength of the brand. Even with some big bumps along the way.
Fun fact, Cerny doesn't actually work at Sony, he's an independent contractor. Sony better be writing him blank checks, for real!
 

nial

Gold Member
I meant responsible from a gamer's perspective. Yoshida clearly loved gaming as a medium.To me it always seemed like he wasn't just another busniness suit,TLG proved that,any other exec would've shut down Team Ico long before but Shu and Shawn kept it going because they understood it meant alot to the fanbase.
I know where're you're going, but I just want to say that there wasn't any ""Team Ico"" to shut down to begin with, it was all general Japan Studio staff that was also working on other projects.
Honestly? Helldivers 2 is a better example of something that got allowed to last about a decade of development and evolve within that time frame. The Last Guardian had a lot going on to its own benefit, including being an internal project at SCEI and also a very prestigious game that Sony obviously didn't want to deal with the PR mess had they had to cancel it.
Not sure what Shawn has to do with it, though? He only had involvement with it at like the 6 final months of development
 

SweetTooth

Gold Member
What a career, contributed to the establishment of one of the biggest most influential gaming brands. Scared Nintendo of direct competition. Killed Sega and Microsoft!

Thank you Shu
 
Top Bottom