Game can fail for multiple of reasons, aka combination, the more flaws game has the higher probability it has to fail, woke games(i dont mind elden ring or kcd2, i mean trully woke shit that literally makes us-normal sane games puke in disgust) are so flawed we cant enjoy them).
Woke is anything that is forced, its not A/B bodytype in elden ring that u forget about 5secs after making ur character, its not 1 african looking merchant among tens of ks of npc in kcd2 that is explained properly or totally skippable and optional scenes of gay romance for henry if u chose multiple options to swing that way.
Woke is what spiderman2, tlou2, dustborne, concord, saints row, da:v. ac:s and sw: outlaws presenting- those games are all forcing that shit on the players.
And guess what- majority of normal sane players knows it, as we can see from sales/steam ccu numbers, first kcd was at 95k, kcd2 is at 256k ccu so huge increase, thats how numbers for great sequel should look like, not numbers for any woke game, which recently we got another comparision:
late port of non woke first spiderman: 66k ccu on steam
late port of woke af spiderman2: 28k ccu only =]
Consumers have spoken- fk woke shit, let it rot, we wont give money to bad woke games, u can see it on yt in trailer likes/dislikes ratio, sales of all woke games, and in steam ccu too.
BTW: ND's next game with that female bald blasian gonna get same treatment from us- it will flop, and flop hard
Example of non woke game with big success:
Space Marine 2 with peak 225k ccu on steam
and official data of 6m copies sold in 4 fricken months
Focus Entertainment and Bandai Namco have announced that Warhammer 40K: Space Marine 2 and Ace Combat 7 have sold 6 million copies.
www.dsogaming.com