Got my Pro around 12:45pm and, once I'd fitted the stand, disc drive and 4 TB WD SN850X NVMe M.2 SSD, set it up alongside my launch PS5 to transfer the data across to the new system. I then found out then this process only copies across the data from the console storage and not the games installed to the 2 TB NVMe drive I had in my original PS5. I decided to just download the digital games and only transfer across the largest games from my original system by copying them to the console storage which is a bit laborious. The Pro still has the issue with moving files from the expansion NVMe drive to console storage which takes far longer than copying the data the other way round. I'll just reinstall the rest of the games from the discs as I play them.
Didn't actually get much time to actually play many games on the Pro but I did test a few including Horizon Zero Dawn Remastered, which defaulted to Balanced Pro mode on my system which is, I believe, the 40 fps mode but because I am using VRR it is unlocked and feels pretty much like a 60 fps experience. When I played the Performance mode on the PS5 last weekend I was distracted by the foliage pop in which is why I opted to use the Balanced mode instead. I think this is the sweet spot personally.
I also played about 90 minutes of Silent Hill 2, which I believe does not yet have a Pro patch, but the game feels significantly better to play now than on the base system with a locked 30 fps and a much more stable Performance mode. I prefer the Resolution mode, however, as this is a slow paced game and unlike some other 30 fps games I do not mind the lower framerate.
Briefly tried Spider-Man Remastered as well which only has two selectable modes: Fidelity 30 fps and Performance Pro 60 fps. I use the latter but because I haven't played the game in a while then I could not honestly say that I noticed much of an upgrade to the visuals. The game already looked great on PS5 with a choice of visual options and framerates.
I also loaded up some PS5 games with wobbly performance that most won't bother testing such as Dakar Desert Rally, which now runs much better in the Performance mode. I also loaded up The Smurfs: Mission Vileaf, a game that ran atrociously on the base system due to targeting 60 fps but frequently dipping below the VRR range so constantly stuttered. This game ran much better on Xbox Series X in my experience but now it is playable on PS5 Pro. It's not perfect but it is far better than before.
Much as I love the excitement and thrill of getting new hardware and trying it out, I will admit that the whole Pro experience so far has been very familiar once I turned it on and used it. There are no new games to show off the hardware, just enhanced versions of existing games I've already played which dampens the experience a little (I doubt anyone could argue otherwise; it reminds me of the Xbox Series X launch in many ways). I am hoping to see more of the visual enhancements tomorrow when I get to play Gran Turismo 7, Hogwart's Legacy and, especially, Final Fantasy VII Rebirth which I have intentionally held off playing until the Pro came out. I'm also downloading a few PSN+ 'free' games that I previously added to my library but ignored due to lack of storage space (e.g. WWE 2K24, MLB The Show 24 etc) so those will at least be new experiences even if most of them are not Pro enhanced.
I will say that I love the design of the console. I didn't think it looked that much smaller than the original PS5 until I put the Pro next to it and realised just how bloated and ugly the original design is. The Pro carries the same aesthetics as the original but the design is far more refined and sleek and, dare I say, attractive. The console is also extremely quiet even when installing games from disc. Only time will tell whether that £830 (+ £300 for the 4 TB SSD) I've paid for the whole caboodle was worth it.
*EDIT*
Also the face plates are much easier to remove than on the original system. Glad also that Sony ditched the half glossy/half matte finish of the PS5 Slim for all matte.