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Sony co-developing FSR4 upscaler models

Nankatsu

Gold Member
Pretends To Be Shocked Fake Shock GIF by AIDES
 

jroc74

Phone reception is more important to me than human rights
d8793b6b-694e-4aaa-aa26-1b71133c8f3b.jpg


It was kinda obvious to some of us this was possible.

Nice to see actual confirmation.
 

octos

Member
Neural networks can be simplified to run faster with a quality loss, so my guess is that Sony knew what kind of ms budget they could afford (2 ms or something) and then used an appropriate network configuration to remain within that budget. Presumably PCs with stronger GPUs can execute more complex networks faster, and so will the PS6.
This is an extremely scalable solution. DLSS is also doing that.
 

Bojji

Member
That's... Not the point anyone is making.

Collaboration with Sony means jack shit for PS5 Pro if quality of PSSR is much worse.

Neural networks can be simplified to run faster with a quality loss, so my guess is that Sony knew what kind of ms budget they could afford (2 ms or something) and then used an appropriate network configuration to remain within that budget. Presumably PCs with stronger GPUs can execute more complex networks faster, and so will the PS6.
This is an extremely scalable solution. DLSS is also doing that.

DLSS has the same quality across all GPUs.
 

Skifi28

Member
Sony "helped" AMD and FSR4 turns out good and PSSR remains mediocre?

That's some great help.
Drawing that conclusion would require comparing the latest version of FSR4 and PSSR. For all we know PSSR looks very similar right now or whenever they release the next version on the SDK for developers to implement. Not to mention that recent games not using the launch version have been quite good, though we've had that discussion before and it somehow ended in you talking about TAA upscaling.
 

Gaiff

SBI’s Resident Gaslighter
I hope it comes to the Pro sooner rather than later. I love competition, but we got way too many upscalers at the moment. My wish is to have one with the strengths of all and none of the weaknesses.
 

octos

Member
Collaboration with Sony means jack shit for PS5 Pro if quality of PSSR is much worse.



DLSS has the same quality across all GPUs.
DLSS has different quality profiles with different speeds.
I'm talking about the different NETWORKS not the GPUs.
 

GHG

Gold Member
Collaboration with Sony means jack shit for PS5 Pro if quality of PSSR is much worse.

Well... No. Because without that collaboration the pro would have been stuck with older versions of FSR and FSR4 wouldn't have turned out to be as good as it has done.

So both companies have got what they wanted out of this partnership and it allows them to both further accelerate ML going forwards.
 

jroc74

Phone reception is more important to me than human rights
That's... Not the point anyone is making.

Well... No. Because without that collaboration the pro would have been stuck with older versions of FSR and FSR4 wouldn't have turned out to be as good as it has done.

So both companies have got what they wanted out of this partnership and it allows them to both further accelerate ML going forwards.
Bless you for trying to bring logic into this conversation.
 

octos

Member
Well... No. Because without that collaboration the pro would have been stuck with older versions of FSR and FSR4 wouldn't have turned out to be as good as it has done.

So both companies have got what they wanted out of this partnership and it allows them to both further accelerate ML going forwards.
The only company "losing" here would be nVidia, and I guess maybe Nintendo too, because they had a small chance of getting something better than the competition.
Everyone else is winning including Sony, AMD and Microsoft.
 

Ashamam

Member
Wake me up when they both run on the same hardware, then you can do like for like comparisons. In the meantime custom hardware + custom solution = divergent results. Who knew?

Apology if this gets in the way of low information drive-by's.
 

Bojji

Member
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viveks86

Member
Sony "helped" AMD and FSR4 turns out good and PSSR remains mediocre?

That's some great help.
I think many have misread what is being said. The thread title doesn't help either. Assuming they directly contributed to FSR4 already (I'm not even 100% certain of that from the tweet), Sony may have worked on the smaller CNN model as per their hardware constraints while AMD worked on the bigger transformer model as per their hardware constraints. FSR4 could be a combination of both. FSR4 may never make it to the Pro due to its hardware requirements. Or the collaboration may yield just that, a lighter weight, optimized model that can run on Frankenstein cross generational RDNA hardware. All of this is speculation. We don't know. What happens going forward is all that matters. When someone says they are excited for the co-development, that's a forward looking statement. Not a statement on work already done.
 
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Guessing ps6 will have fsr4 or 5. So dose that mean fsr4 won’t be coming to the next Xbox? Or do ms need to pay Sony and AMD royalty fees for usage.
 
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Ashamam

Member
Guessing ps6 will have fsr4 or 5. So dose that mean fsr4 won’t be coming to the next Xbox? Or do ms need to pay Sony and AMD royalty fees for usage.
Not necessarily, PS6 will almost certainly use custom silicon that might mean mainstream 'pure' FSR4 isn't an option. Xbox I think is more likely to use reference hardware so it wouldn't surprise me if FSR4 was possible there. But since they fork out of the same project as one model advances the other should too. At least thats what it looks like to me.
 

GHG

Gold Member
Some of you are celebrating words from AMD like it means anything for PSSR. It means nothing.

Who is celebrating anything?

Considering the collaboration, it means that PSSR can benefit from advancements made with FSR4 (where applicable) and FSR4 can benefit from any advancements Sony make with PSSR. That's the whole point of the partnership. PSSR wasn't born out of thin air, it's their own custom version of FSR that has been adapted for their console hardware.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
FSR4 and PSSR are very similar, basically the same upscaler, but one adapted for the Pro and the other for PC.
We are probably seeing better results with FSR4, because AMD had 4 extra months of AI training. But Sony should update PSSR with newer iterations.

I think the power of the GPU also has something to do with it.
 

Loomy

Thinks Microaggressions are Real
What do you mean, it doesn't?
Contrary to what a lot of people think, DLSS isn't 1 thing. The 1 thing people think it is, isn't even available on most cards.

Right now you don't have Frame Generation on 3000 and 2000 series cards, while Multi Frame Generation is only available on the 5000 series cards - and that one's not just Nvidia being scums, they've actually made changes that will make bringing some of those features down to 4000 and maybe 3000 series cards possible, but how well it'll perform is another story. Reality is, not all Tensor cores are created equal.

I think the power of the GPU also has something to do with it.
Yeah. The PS5 Pro is still mostly RDNA 2 with a couple NOS tanks ziptied on.
 

Gaiff

SBI’s Resident Gaslighter
Contrary to what a lot of people think, DLSS isn't 1 thing. The 1 thing people think it is, isn't even available on most cards.

Right now you don't have Frame Generation on 3000 and 2000 series cards, while Multi Frame Generation is only available on the 5000 series cards - and that one's not just Nvidia being scums, they've actually made changes that will make bringing some of those features down to 4000 and maybe 3000 series cards possible, but how well it'll perform is another story. Reality is, not all Tensor cores are created equal.


Yeah. The PS5 Pro is still mostly RDNA 2 with a couple NOS tanks ziptied on.
But the talk is about upscaling, not frame generation.

Does 4K DLSS Q look the same on a 5090 and 4070? Yes.
 
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