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Sony co-developing FSR4 upscaler models

I don't think number of tops is the main issue. Pro has different ML architecture than RDNA4, right now FSR4 only works on RDNA4 - RDNA3 was left behind.

mFCBUrY.jpeg


Cost is still a factor, they still would have needed a bigger GPU to support the ML hardware and software stack required for FSR 4.
 

Three

Member
I haven't even seen differences pointed out between FSR4 and PSSR. Has there been a like for like comparison? Does AMD have good ray reconstruction?
 

Bojji

Member
Cost is still a factor, they still would have needed a bigger GPU to support the ML hardware and software stack required for FSR 4.

No, I don't think so. GPU would be just different (Full RDNA4 ML parts). Sony didn't wait for full RDNA2 with PS5 and the same thing happened here.

9060 will still support FSR4 and it will have less tops than Pro most likely.
 
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Fafalada

Fafracer forever
I don't think number of tops is the main issue.
Of course it isn't, Cerny spelled that out in excruciating detail.l(including how easily they could have added more, and how little it would matter).But everyone is just doing the DF and stationary shimmer something something not my DLSS instead of listening.
 
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