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[DF] John Played PS5 Pro in Japan... And Here's What He Thinks

Topher

Identifies as young
You need to move your head from one side to another to do anything unless you sit a meter away from the desktop. Not productive at all. As a programmer a 32 widescreen is about the maximum which you can cover without having to turn your head from one side to another. I understand it for gaming but for coding, editing or doing anything else sounds overkill.

Eh....I'm a programmer as well and I haven't had any issues with 42" and larger monitors. Currently I'm using a 55" TV as a monitor and it works really well. Of course, I work out of my home office. In a cube environment, it probably won't work.
 
stan marsh question GIF by South Park
 

Three

Member
You need to move your head from one side to another to do anything unless you sit a meter away from the desktop. Not productive at all. As a programmer a 32 widescreen is about the maximum which you can cover without having to turn your head from one side to another. I understand it for gaming but for coding, editing or doing anything else sounds overkill.
I agree that moving your head a lot is bad for productivity when working on one thing but larger monitors with good tiling window managers can be a godsend too. It's a lot easier to look slightly to the left or right than flip between things. I had a triple monitor setup for this before but moved to a 49" ultrawide and the only difference was the need for a good window manager.

People just constantly forget Cerny is a tech genious. He made Marble Madness, alone, at 18.

And PS5 Pro is the fifth console he designed. All his consoles, bar Vita because of memory card and support, were incredibly well designed and cheap to make for Sony, Vita was very well designed too. Cerny is a master at finding the sweat spot of price vs results. He is unmatched.
Even the Vita was a technically impressive work of art in terms of hardware.
 
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Hunnybun

Banned
PS4 Pro was needed because PS4 looked bad on 4k tvs, that was the logic for this console to exist. There is nothing like that now and I think that's why there were surprised by the rumors (most of gaf was as well).

Looking at abysmal image quality of some games - of course better hardware was needed. But those games also shouldn't be released in state like that in the first place, no one at development studios should say "yeah FSR2 720p to 4k - looks great!".

So it's basically the same situation then, right?

PS4 Pro was needed because PS4 games looked bad on 4k tvs. PS5 Pro is needed because PS5 games look bad on 4k tvs.

Only more so, cos there are waaaay more 4k tvs around now.

How is this so hard for people to understand?
 

SHA

Member
Are they Xbox or PC shills this time? /s
They just hype consoles before release and switch the topic to pc, pc is the usual topic when it comes to hardware, they don't talk about consoles besides mentioning them with games, there's rarely videos about consoles hardware post their releases.
 

mdkirby

Gold Member
What’s there to say really? We know it’s powerful, we’ve seen comparisons, and it’ll literally be showing up to our houses in a few weeks. If people haven’t bitten the bullet by now, why trust one dudes opinion when they can instead wait until it’s in the public’s hands
 

PandaOk

Banned
So it's basically the same situation then, right?

PS4 Pro was needed because PS4 games looked bad on 4k tvs. PS5 Pro is needed because PS5 games look bad on 4k tvs.

Only more so, cos there are waaaay more 4k tvs around now.

How is this so hard for people to understand?
Same person said

‘Most PS5 Pro games will just change (whatever they are using) to PSSR and that's it, maybe with more stable framerate.’

When ini settings exist, more advanced features are already done for PC, and the PS5 Pro GPU is substantially more powerful.

And (just 1 game but) we’ve already seen evidence of much improved framerates in CPU limited scenarios like Dragons Dogma 2.



When most games are GPU limited to begin with
 
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kevboard

Member
Also remember not long ago how they all thought the idea of a PS5 Pro was stupid?

if we lived in a world where game developers weren't shit, the PS5 Pro would still be a stupid idea. the entire reason the Pro makes any sense is dogshit decisions by developers.
Silent Hill 2 remake being a perfect recent example of that. a game that has no dynamic time of day, and a mostly static environment, gets raytraced lighting crammed into it, which in the end probably looks worse than if they baked the lighting, all while tanking performance.

Immortals of Aveum is another one.
how can a developer think that, that pixel vomit mess on console looks even remotely presentable? and why was it a pixel vomit mess? because their entirely static shooter just had to use all Unreal Engine 5 features under the sun, to almost zero benefit to the final presentation even on a high end PC. on console it resulted in an absolutely horrible looking game that couldn't even hold its target framerate while running at 720p.

it's very telling that Sony's own games are a terrible showcase for the Pro, because their games don't fall under this category of horrendous developer tech decisions.
 
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Zacfoldor

Member
Oh yes, oh yessss. So sexy. So smooth. Soon everyone will be saving for a pro. I bet it ends up doing better than anyone predicted in the long run. Pro ain’t no ho. Big steppers. Richstation 6 launches in ‘ovember baby!
 

SKYF@ll

Member
Immortals of Aveum is another one.
how can a deceloper think that, that pixel vomit mess on console looks even remotely presentable? and why was is a pixel vomit mess? because their entirely static shooter just had to use all Unreal Engine 5 features under the sun, to almost zero benefit to the final presentation even on a high end PC. on console it resulted in an absolutely horrible looking game that couldn't even hold its target framerate while running at 720p.

The update (FSR 3 Frame Generation) on PS5/Xbox Series X has been applied and the internal resolution has been increased to 960p / 70 - 90fps.

 

kevboard

Member

The update (FSR 3 Frame Generation) on PS5/Xbox Series X has been applied and the internal resolution has been increased to 960p / 70 - 90fps.


yay... frame gen... so now the FSR upsampling artifacts and the FSR frame gen artifacts can be combined into the FSR Megazord!

also frame gen to get a range of 70 to 90 fps is a whole nother hilarious chapter in that shitshow 💀
 
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John is by far the least biased of all and have the receipts showing the brass at Xbox knew this

Also remember not long ago how they all thought the idea of a PS5 Pro was stupid?
Yeah and they assumed it was about 8K lol. He was the first one of them to start to come around because of all of the low native resolutions in so many games.
 
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Sw0pDiller

Banned
These last couple of weeks before launch are going to be hilarious. Ps5 pro is going to be the best Place to play and people are going to see all haters slowly turn towards hyping the system. Especially when gtx50 pices are landing.
 
Very impressed with how decently PSSR has come out of the gate. It’s something that can continue to evolve over the lifetime of the PS5 Pro and into PS6, too. So potentially still more efficiency and/or quality to come.

I remember John being skeptical on the PS5 ‘Professional’ and what its use case would be, and how it would be marketed, so for him to be even more impressed by it in person than he already seemed to be from the initially released footage of it is very promising.

I’ve been all digital library on PlayStation since PS4’s launch, after liking Steam on PC for many years prior, so the lack of a disc drive means nothing to me.
If it came with one I’d have immediately removed it and sold it.

I also managed to get mine for £630 due to earning money in the UK while living in Japan, along with the crazy exchange rate at the moment.
Factor in a bit of money back from selling the PS5 and it’s not too bad.

I always play on Performance modes just as I did with PS4 Pro on a 1080P TV, and sometimes that does come with knocking the shine off how the game was intended to look, which is a shame, but I find chugging along at 30Hz distracting and sluggish to control. So being able to have that performance mode as a base, and with the same or near to the same image quality as the Fidelity modes is great.

Fingers crossed but breath not held for a 90Hz unreprojected PSVR2 mode for Gran Turismo 7.
Even better if just the mirrors are ray-traced so the parallax and stereoscopy looks natural.
 
Now I know why Bugagas face is so salty.

Alex Battaglia agrees PS5 Pro would provide the best place to play games with PC ports suffering from stuttering issues, "But it is expensive".

Goes on to say, about those PC ports: It would be great if there was more audience anger.

And in response to John saying: "We don't need more anger today, Alex", he adds: Consumers could make it really well known that is not acceptable to release PC games the way that they are released.

🤣😂😸
 

Bojji

Member
This was dumb logic lol

Ain't no way people actually thought that higher resolution was the only reason to have a more powerful console.

What was the other reason? You literally had game released in 2020 - arguably the best looking PS4 game: TLoU2 and only difference between PS4 and PS4 Pro was resolution (and worse framerate on Pro for some reason).

Most Sony games worked like that, for third parties Pro also often had better framerate (playable framerate vs. less than 30 fps...).

This was the first time we even had mid gen refresh so something must have caused it to exist, before that power jump after 3 years wasn't seen as needed.

So it's basically the same situation then, right?

PS4 Pro was needed because PS4 games looked bad on 4k tvs. PS5 Pro is needed because PS5 games look bad on 4k tvs.

Only more so, cos there are waaaay more 4k tvs around now.

How is this so hard for people to understand?

Thing is, PS5 SHOULD look good on 4k tvs by design, it's the target display since day one (just like 1080p was for PS4 and 720p was for PS3).

Same person said

‘Most PS5 Pro games will just change (whatever they are using) to PSSR and that's it, maybe with more stable framerate.’

When ini settings exist, more advanced features are already done for PC, and the PS5 Pro GPU is substantially more powerful.

And (just 1 game but) we’ve already seen evidence of much improved framerates in CPU limited scenarios like Dragons Dogma 2.



When most games are GPU limited to begin with


They are, DD is also GPU and CPU limited depending on the place (and frame). Pro build was showed with the latest optimization patches so let's wait for final comparisons, shall we?

If you believe 10% higher clock on CPU is causing difference in DD2 you are delusional. Good lecture about CPU/GPU bottlenecks:

 
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Spiral1407

Member
Jesus this thread is just depressing...

I think everyone hyping up the PS5 Pro and its honestly mediocre leap in tech (in comparison to prior generations) need to remember that its only a temporary "solution". These games shouldn't be having such large issues with performance + image quality on the base system in the first place.

Let's take Square Enix for example. These are the same people who got FF XIII looking absolutely beautiful and running at the PS3s target res of 720p (with great IQ for the time), DESPITE that console's architecture and development issues. And yet jump forward to today and they can't release any AAA games that don't look like a blurry mess on a system that is over 30x as powerful.

Rebirth on Pro is how it SHOULD HAVE LOOKED on the original PS5. We wouldn't even NEED the Pro if people put their foot down when FFXVI launched in the state that it did. I guarantee that their next AAA game will have the same issues on Pro (+ will be EVEN WORSE on base PS5) and we'll be back to square one (pun intended), only with some people having a £700 hole in their wallets.
 

HeWhoWalks

Gold Member
Jesus this thread is just depressing...

I think everyone hyping up the PS5 Pro and its honestly mediocre leap in tech (in comparison to prior generations) need to remember that its only a temporary "solution". These games shouldn't be having such large issues with performance + image quality on the base system in the first place.

Let's take Square Enix for example. These are the same people who got FF XIII looking absolutely beautiful and running at the PS3s target res of 720p (with great IQ for the time), DESPITE that console's architecture and development issues. And yet jump forward to today and they can't release any AAA games that don't look like a blurry mess on a system that is over 30x as powerful.

Rebirth on Pro is how it SHOULD HAVE LOOKED on the original PS5. We wouldn't even NEED the Pro if people put their foot down when FFXVI launched in the state that it did. I guarantee that their next AAA game will have the same issues on Pro (+ will be EVEN WORSE on base PS5) and we'll be back to square one (pun intended), only with some people having a £700 hole in their wallets.
What comparison to prior generations? You have the PS4 Pro and Xbox One X. Also, games don’t just have issues on base consoles. It’s happening on PC as well.
 
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Heisenberg007

Gold Journalism
Now I know why Bugagas face is so salty.

Alex Battaglia agrees PS5 Pro would provide the best place to play games with PC ports suffering from stuttering issues, "But it is expensive".

Goes on to say, about those PC ports: It would be great if there was more audience anger.

And in response to John saying: "We don't need more anger today, Alex", he adds: Consumers could make it really well known that is not acceptable to release PC games the way that they are released.

🤣😂😸
Not just Alex. We know why so many folks are salty :p
 

pasterpl

Member
- John about Final Fantasy VII Rebirth: I famously tweeted about it being a huge leap, and it was actually even larger than I anticipated. It genuinely is game changing.

- GT7 better in person than first impressions, replays with RT from 30fps, and in some instances below, to full 60fps.

- PS5 Pro unit in person looks better than base model.

- Alex Battaglia agrees PS5 Pro would provide the best place to play games with PC ports suffering from stuttering issues, "But it is expensive".

Goes on to say, about those PC ports: It would be great if there was more audience anger.

And in response to John saying: "We don't need more anger today, Alex", he adds: Consumers could make it really well known that is not acceptable to release PC games the way that they are released.
Not specific to the quoted post.
I am confused as hell, do we believe or not DF now? In thread about them saying GTA6 will be 30fps blue team attacks them and call shills etc. But here they are being quoted and everyone believes them. So what is it - are they MS Shills and we should not believe them or DF know what they are talking about?
 

Skifi28

Member
Not specific to the quoted post.
I am confused as hell, do we believe or not DF now? In thread about them saying GTA6 will be 30fps blue team attacks them and call shills etc. But here they are being quoted and everyone believes them. So what is it - are they MS Shills and we should not believe them or DF know what they are talking about?
DF sucks when they speculate about things they know very little about. They are good when they have an actual game running in front of them to test. This hasn't changed.
 

DenchDeckard

Moderated wildly
Not specific to the quoted post.
I am confused as hell, do we believe or not DF now? In thread about them saying GTA6 will be 30fps blue team attacks them and call shills etc. But here they are being quoted and everyone believes them. So what is it - are they MS Shills and we should not believe them or DF know what they are talking about?

When John says something they like. Even alex. (Someone was sharing his tweet about ratchet sharpening because it was in favour of pro) they like DF.

I'm sticking to my guns that once released this thing is going to tank after initial sales. I don't think it will be close to ps4 pro.

DF comments etc reach us and gaming fanbases but the narrative has already been created for the wider everyday audience. Every youtube video is filled with comments that they can't see the difference and it isn't worth the 700 pounds. Sure rhwres hundreds of thousands of peeps that really want it. Myself included at the right price for me but I think unless something really drastic happens with games showing a huge difference, its not going to sell as well as ps4 pro.
 

HeWhoWalks

Gold Member
When John says something they like. Even alex. (Someone was sharing his tweet about ratchet sharpening because it was in favour of pro) they like DF.

I'm sticking to my guns that once released this thing is going to tank after initial sales. I don't think it will be close to ps4 pro.

DF comments etc reach us and gaming fanbases but the narrative has already been created for the wider everyday audience. Every youtube video is filled with comments that they can't see the difference and it isn't worth the 700 pounds. Sure rhwres hundreds of thousands of peeps that really want it. Myself included at the right price for me but I think unless something really drastic happens with games showing a huge difference, its not going to sell as well as ps4 pro.
YouTube comments also said The Last of Us Part II would fail, PS5 was much weaker than the Series X, and the Series S would be a monster seller. Not exactly the reference anyone should use when judging what might actually happen.

Besides, the Pro has a legitimate shot at the target Sony’s after. Could it fail? Absolutely, but I don’t think anything currently happening suggests this.
 

JimboJones

Member
Not specific to the quoted post.
I am confused as hell, do we believe or not DF now? In thread about them saying GTA6 will be 30fps blue team attacks them and call shills etc. But here they are being quoted and everyone believes them. So what is it - are they MS Shills and we should not believe them or DF know what they are talking about?
They will get marching orders to turn on them again at the slightest critic.
Most likely be Nvidia shills when they cover the 50 series.😅
 
Both "groups" are the same;

-Those who deny ps5 pro improvements.
-Those who want people to validate their purchase.


For me it's unnecessary right now, and it's TOO expensive on my country. So i will stick with PS5.
 
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ReyBrujo

Member
The larger monitor should place further away.

Think of it like an L shape setup , works for me
I see, I have two 27 inches ones, one at the front and to my right, and a 24 in to my left vertically, and I hate the right one because I have to turn my head way too much to read what is at its far right.

Eh....I'm a programmer as well and I haven't had any issues with 42" and larger monitors. Currently I'm using a 55" TV as a monitor and it works really well. Of course, I work out of my home office. In a cube environment, it probably won't work.
How far are you sitting from it? I am about 64cm / 24in from it and just the fact of turning my head to either side to read any of the others is bothersome so I just place stuff like chats, documentation and some YouTube video in them as to read them as little as possible.
 

lh032

I cry about Xbox and hate PlayStation.
I see, I have two 27 inches ones, one at the front and to my right, and a 24 in to my left vertically, and I hate the right one because I have to turn my head way too much to read what is at its far right.


How far are you sitting from it? I am about 64cm / 24in from it and just the fact of turning my head to either side to read any of the others is bothersome so I just place stuff like chats, documentation and some YouTube video in them as to read them as little as possible.
if the purpose of dual monitors is for productivity, then yea both monitor has to sit very close to each other , otherwise you'll hurt your neck in the long term.

For me personally, 1 monitor is for productivity, another is for gaming purpose, so both monitor can sit afar from each other for me as i only need to focus on 1 monitor.
 

Topher

Identifies as young
I see, I have two 27 inches ones, one at the front and to my right, and a 24 in to my left vertically, and I hate the right one because I have to turn my head way too much to read what is at its far right.


How far are you sitting from it? I am about 64cm / 24in from it and just the fact of turning my head to either side to read any of the others is bothersome so I just place stuff like chats, documentation and some YouTube video in them as to read them as little as possible.

Probably 40 something inches. Yeah.....if I were closer then I'd probably notice the issues you are talking about.
 

Chronicle

Member
While I'm sure it's better/more powerful I'm not sure whether this was needed or not. I mean they're comparing it to a game that looked like shit and now saying it doesn't. Most games look amazing without the pro. Was the PS5 struggling at all with graphical short comings? Mines still whisper quiet running demanding ps5 games.

I just don't feel this gen is giving us the quality and quantity of well made AAA games of the previous 2 (even 3) gens. So far, and I love SONY, they cannot be above criticism here. I think games are needed much more in this situation.

Granted I loved my pro, even though it sounded like a jet engine. However, it ran demanding games at much better performance. But I'm not seeing games that are struggling this gen (remember witcher 3 in the swamp?) Pro was needed for that (tweaks as well I'm not giving CD a pass here), it just gave tge extra bit needed last gen. This gen I'm not seeing it.

Are you? Do you feel the same as me?

Also, if I had the cash, I'd have on just because I'm a gamer.
 
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