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Dragon Age: Veilguard releases with over 70k concurrent players on Steam and 'Mixed Reviews'

Humdinger

Gold Member
I've heard estimates anywhere from 5 to 8 million needed to break even for Veilguard, but I always wonder about these back-of-the-envelope estimates and what they include.

When people project that this game needs to sell X amount of copies to break even, are they considering that 1) the platform holder takes 30% and 2) most copies will be sold at discount, not at full price?
 

IntentionalPun

Ask me about my wife's perfect butthole
Sure it would. They're reporting similar sales numbers, similar working conditions, and Bioware getting ticked off and trying to find the leakers. You think they invented all those things separately, and coincidentally the reports to separate Youtubers all lined up?
Unless they literally all made videos airing at the exact same time it wouldn’t require coordination lol
 

Madflavor

Member
Where are all these estimates and rumors coming from? So far it seems like a bunch of "Trust me bro!" It's got the same energy as people who put out weekly "Disney in shambles! Kathleen Kennedy is getting fired!" videos on Youtube.

I'm not saying they're definitely lying, but at this point I wanna start seeing some actual data.
 

Humdinger

Gold Member
Unless they literally all made videos airing at the exact same time it wouldn’t require coordination lol

Like I said, you're free to think they're all just making it up for money - a train of liars, each just copying the others' lies, then pretending it's from a different source. It's certainly a theory. Personally I don't buy it, but if you do, okay.
 

IntentionalPun

Ask me about my wife's perfect butthole
Like I said, you're free to think they're all just making it up for money - a train of liars, each just copying the others' lies, then pretending it's from a different source. It's certainly a theory. Personally I don't buy it, but if you do, okay.
All I think is that it’s a distinct possibility. Them all claiming there’s an investigation happening doesn’t change that, it’s exactly the kind of thing someone bullshitting would do.

This convo started because you stated they the investigation was a reason to believe the leaks were true and I was merely pointing out how convenient it is that the very leakers are the ones claiming there’s an investigation.
 
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Topher

Identifies as young
Where are all these estimates and rumors coming from? So far it seems like a bunch of "Trust me bro!" It's got the same energy as people who put out weekly "Disney in shambles! Kathleen Kennedy is getting fired!" videos on Youtube.

I'm not saying they're definitely lying, but at this point I wanna start seeing some actual data.

From what I can tell, this is the source below. I never heard of this channel or this guy so I'm more than skeptical that he has insider information on this. Not saying I would be surprised at this point, but unless it is coming from someone reliable like a Jeff Grubb then it is just as likely that this is some youtube trying to take advantage of the situation for cheap clicks and fame.

 

Madflavor

Member
From what I can tell, this is the source below. I never heard of this channel or this guy so I'm more than skeptical that he has insider information on this. Not saying I would be surprised at this point, but unless it is coming from someone reliable like a Jeff Grubb then it is just as likely that this is some youtube trying to take advantage of the situation for cheap clicks and fame.



Yeah my thoughts as well. My feel is that Veilguard's sales have either underperformed at worst, or did fine at best. I think if Veilguard was an outright bomb, we would've heard something from more reputable people by now.
 

Humdinger

Gold Member
All I think is that it’s a distinct possibility. Them all claiming there’s an investigation happening doesn’t change that, it’s exactly the kind of thing someone bullshitting would do.

This convo started because you stated they the investigation was a reason to believe the leaks were true and I was merely pointing out how convenient it is that the very leakers are the ones claiming there’s an investigation.

Yes, and I pointed out that it's multiple sources reporting similar (but also somewhat contradictory) things to multiple people, which is harder to explain away as one guy lying for money.
But anyway, that's enough about this. I don't want to come across like I'm putting my faith in these Youtubers or defending them. I don't think they're all just making everything up, but I could easily see how they could exaggerate or report things selectively, and so could their sources.

I have no idea what the real sales numbers are. I'm just sharing the information because in the absence of those numbers, we're stuck with reading the tea leaves of Steam charts. And let's face it, rumors are fun. :)

Let's not take it too seriously either way. It's just sales data for a game we don't like.
 
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Humdinger

Gold Member
From what I can tell, this is the source below. I never heard of this channel or this guy so I'm more than skeptical that he has insider information on this. Not saying I would be surprised at this point, but unless it is coming from someone reliable like a Jeff Grubb then it is just as likely that this is some youtube trying to take advantage of the situation for cheap clicks and fame.



That's one of the sources, yeah. There are two others. JT Smash, fwiw, is someone Alyssa Mercante got in a tangle with. She called his wife - got her phone number, called her up, and tried to mess up his marriage by talking sh*t about him. She also tried to sue JT, but then later dropped the lawsuit.

He says he has 3 sources from Bioware who have reported to him over the interval. He says he checked them out to verify they work there. Their reports match up in most ways but also contradict in others (e.g., two said 500K sales, then a third said a million). That's about all I know about him. I wasn't watching his stuff before this. He comes across histrionic but not as a con man, at least to me.

There other two sources are Endymion and Hypnotic. Both citing their own sources, reporting (afaik) similar things to what JT's sources are.

p.s. Ok, I'm spending too much time on this. Time to go do something healthier. Cheers.
 
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Topher

Identifies as young
That's one of the sources, JT Smash. Fwiw, Alyssa Mercante doxxed him and called his wife - got her phone number, called her up, and tried to mess up his marriage. Alyssa also tried to sue him, but then later dropped the lawsuit.

He says he has 3 sources from Bioware who have reported to him over the interval. He says he checked them out to verify they work there. Their reports match up in most ways but contradict in others (e.g., two said 500K sales, a third said a million). That's about all I know about him. I wasn't watching his stuff before this. He comes across histrionic but not as a con man, at least to me.

There are two other YT'rs reporting similar things - Endymion and Hypnotic. Both are citing their own sources, reporting similar things to what JT's sources are.

Only one I've heard of is Endymion and he has a hard anti-woke agenda. So for me this is all just internet rumors at this point. Grain of salt and all that.
 

Hypereides

Gold Member
Yeah my thoughts as well. My feel is that Veilguard's sales have either underperformed at worst, or did fine at best. I think if Veilguard was an outright bomb, we would've heard something from more reputable people by now.
The mainstream "reputable" people may deliberately refrain from mentioning such info due to being participants in this cultish behaviour that plagues the American gaming industry as we speak. I'm not saying SmashJT is correct nor that he's wrong either. Smash has prior work history in the industry. So, there's a likelihood that devs have reached out to him. Plus, his story with Firewalk's studio work culture seems to have had some truth to it. He's also stated to take what he's said for what its worth. Its your choice if you lend him the trust/credibility or not.

Its about keeping the possibility open in mind rather than out right dismissing it.
 
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It’s obviously coasting on the weight of the IP, but they’ve sunk its value with all the bullshit they’ve hamfistedly crammed into it. Next time around (if it gets one) they’ll be starting from a long way back and will need something on par with BG3 to break even.
 

MayauMiao

Member


Kim Min Jae Help GIF
 

STARSBarry

Gold Member
Wukong made an official announcement when they hit 10 million in 3 days.

Space Marine 2 made an official announcement when sales reached 2 million in a week.

Stellar Blade made an official announcement when sales reached 1million in 24 hours

Dragons Dogma 2 made an official announcement when sales hit 2.5 million after 10 days.

EA & Bioware...

eU9GWzQ.gif
 
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Stop giving your important IPs to activists. So simple.
It's not that simple. They go to college, get their heads filled with nonsense and then get hired by these developers.

Remember all those fat blue-haired Tumblr feminists we used to laugh at back in 2015? Well now they are in every HR department at every major company, and in every civil service in the west.
 

winjer

Gold Member
It's not that simple. They go to college, get their heads filled with nonsense and then get hired by these developers.

Remember all those fat blue-haired Tumblr feminists we used to laugh at back in 2015? Well now they are in every HR department at every major company, and in every civil service in the west.

Also consider that the generation that ate tide pods, are now in the working force.
 

PeteBull

Member
It's not that simple. They go to college, get their heads filled with nonsense and then get hired by these developers.

Remember all those fat blue-haired Tumblr feminists we used to laugh at back in 2015? Well now they are in every HR department at every major company, and in every civil service in the west.
In most big corpos of eastern europe too, feminism infiltrated our land hard, especially in big cities unfortunately, proof is- falling birthrate despite much better economical conditions vs the 70s and 80s which was communism, back then our salaries were so low ppl would need whole monthly salary to buy 1 pair of jeans(proper western brand).
 

Madflavor

Member
The mainstream "reputable" people may deliberately refrain from mentioning such info due to being participants in this cultish behaviour that plagues the American gaming industry as we speak.

At the end of the day I think what they really care about is attention and views. If Veilguard was a bomb, that’d be a big story I think they'd want to get the scoop on.
 

Astray

Member
From what I can tell, this is the source below. I never heard of this channel or this guy so I'm more than skeptical that he has insider information on this. Not saying I would be surprised at this point, but unless it is coming from someone reliable like a Jeff Grubb then it is just as likely that this is some youtube trying to take advantage of the situation for cheap clicks and fame.


He's another grifter.

Extremely funny how these guys all suddenly have sources leaking data to them on the exact same games at the exact same time.. They're not totally lying or anything.
 

mdkirby

Gold Member
I've heard estimates anywhere from 5 to 8 million needed to break even for Veilguard, but I always wonder about these back-of-the-envelope estimates and what they include.

When people project that this game needs to sell X amount of copies to break even, are they considering that 1) the platform holder takes 30% and 2) most copies will be sold at discount, not at full price?
Not that it necessarily means much but I asked chatGPT 4o this question last week, in regards a fictional game (but had veil guard in mind)...Initially I asked for numbers just based on game budget estimates (which we've been guessing at based on team size, number of years, and the typical AAA costs these days):
"If we're excluding marketing, we'll focus on the development cost of $200 to $250 million. To find the break-even point, we should consider the price of a game, typically around $60. However, not all that money goes to the developer; they might get around 50% after retailer cuts, distribution, and other expenses, so about $30 per game.

To cover $200 million in costs, they'd need to sell around 6.67 million copies ($200 million divided by $30 per game). For the $250 million mark, it would be around 8.33 million copies. These are rough estimates, and the actual number could be higher or lower."

I then asked for it to consider the marketing costs too.

"
For a heavily marketed game by a top publisher, marketing budgets are often as large as, or even exceed, development costs. Let’s assume a marketing budget matching the high end of development—around $250 million. This would bring total costs to about $500 million ($250 million for development + $250 million for marketing).

Break-even Calculations:​

  1. Revenue per Game Sold:
    • Game price = $60, but the developer's net revenue after distribution and retailer cuts is typically around $30 per game.
  2. Copies Required to Break Even:
    • At $500 million in costs, the break-even point would be:500 million/30=16.67 million copies500 million/30=16.67 million copies

Summary:​

To break even on a game with $250 million in development costs and $250 million in marketing, the publisher would need to sell approximately 16.67 million copies at an average net revenue of $30 per game.

In reality, the break-even point could vary due to factors like discounts, collector’s editions, and additional revenue streams (e.g., DLCs, microtransactions)."

Probably better than back of the envelope numbers, but could be wildly wrong. Either way if I had to guess id say the break even sales needed that most people are throwing around are likely much too conservative, and it needed to not only be a massive sustained hit, but that it wouldn't breakeven even under that rosey scenario until many years later on long tail sales. They just spent way way too much and took far too long to ship. All opinion tho until we get a leak directly related to the financials...they do seem very leaky right now, so I guess we might...and the flood gates could open more if and when the studio is closed.
 
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Alex11

Member
If you want to see something really funny, click this link. :messenger_beaming:

f78bfabb-00b6-55dd-bac2-4368fbae615b

I have questions for the Steam community and their health, but it seems that the Steam community was expecting Farm Simulator more than DAV
You know, leaving all this drama and memes surrounding Veilguard caused on the side, I honestly am not happy about this, this isn't good at all and this is putting it mildly.

I mean, sure, some bought it on EA app or subscribed to play it --this is what I did-- , even so, those Steam numbers are horrible.
Again not happy, but not sad either, this was seen coming, really curious what happens now, it's just a shame for the legacy that is the DA universe.
 

xenosys

Member
I have no skin in this game as I don't particularly care for the success or failure of Dragon Age, but those people quoting 500k in sales are talking complete nonsense.

You know how I know this? ... because Metaphor sold a million in a day and it's below Dragon Age in every available sales chart I've seen in October and that's with a 20 day sales head start.

I'd wager it's sitting in that 1-2m territory right now.
 
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Mayar

Member
You know, leaving all this drama and memes surrounding Veilguard caused on the side, I honestly am not happy about this, this isn't good at all and this is putting it mildly.

I mean, sure, some bought it on EA app or subscribed to play it --this is what I did-- , even so, those Steam numbers are horrible.
Again not happy, but not sad either, this was seen coming, really curious what happens now, it's just a shame for the legacy that is the DA universe.
Yes, it's sad. But I've already come to terms with the fact that the current BioWare has nothing in common with the previous one. And honestly, I don't see how the team they have now will be able to do what they did before.
When we see that a farm simulator is bypassing a game from the once largest RPG company, and attracting more players. This really makes you think that something, somewhere, has clearly gone wrong.
I have no skin in this game as I don't particularly care for the success or failure of Dragon Age, but those people quoting 500k in sales are talking complete nonsense.

You know how I know this? ... because Metaphor sold a million in a day and it's below Dragon Age in every available sales chart I've seen in October and that's with a 20 day sales head start.

I'd wager it's sitting in that 1-2m territory right now.

I also think that they eat somewhere around the mark of: 1 - 1.5 million copies. The only problem is that, and actually why they are silent and do not publish anything. Since having a development cycle of 10 years, and a budget of 200,000,000 (let's take the smallest figure, by the way, this does not take into account the budget for marketing and advertising), this does not help them at all. This is despite the fact that they are also under pressure from sales of DAI - 12 million. That's why they are acting quietly and do not write anything. They still have a chance, for example, to make an announcement about the sale of, say, 2 million copies and, for example, to make a sale of -25% for the New Year and get the number through this. But I do not think that even this will save them, it is already almost obvious that EA will lose money on this game, the only question is how much.
 

StereoVsn

Gold Member
Even Steam reviews are getting hard to trust initially.

Veilguard got a lot of positives after just a couple of hours played, same with Starfield last year. Developers are starting to frontload games with the most interesting content to skew review scores.
There is no hurry in buying these large games if you have even a liver of doubt. Wait a week or two and you will know more than enough to decide if you want to get the game.
 

devutos

Neo Member
I have no skin in this game as I don't particularly care for the success or failure of Dragon Age, but those people quoting 500k in sales are talking complete nonsense.

You know how I know this? ... because Metaphor sold a million in a day and it's below Dragon Age in every available sales chart I've seen in October and that's with a 20 day sales head start.

I'd wager it's sitting in that 1-2m territory right now.

What charts?

Metaphor has pretty similar player count on Steam when launch aligned, and I'm pretty sure a WRPG like DA would be more PC-heavy in terms of sales compared to an Atlus RPG whose player base had been mostly on Playstation for decades.
So it would stand to reason DA has sold similarly to Metaphor on PC, and worse on consoles.
 
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Veilguard did not break the top 15 engagement metrics on any platform (only Steam is tracked on PC) in its first two weeks:



What's interesting about those metrics is that they are total weekly players. Some of those games have lower CCU counts, what that means is less people are playing Veilguard than games below them in the steamdb CCU chart. Points towards the low sales rumours being more credible.

Edit: Just found a post where he expands on Dragon Age:


20th on XBS, 21st on Steam, 23rd on PS5
 
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Kacho

Gold Member
Veilguard did not break the top 15 engagement metrics on any platform (only Steam is tracked on PC) in its first two weeks:



What's interesting about those metrics is that they are total weekly players. Some of those games have lower CCU counts, what that means is less people are playing Veilguard than games below them in the steamdb CCU chart. Points towards the low sales rumours being more credible.

Edit: Just found a post where he expands on Dragon Age:


20th on XBS, 21st on Steam, 23rd on PS5
“Not bad at all for a new game”

Sure thing, Mat
 

Topher

Identifies as young
I have no skin in this game as I don't particularly care for the success or failure of Dragon Age, but those people quoting 500k in sales are talking complete nonsense.

You know how I know this? ... because Metaphor sold a million in a day and it's below Dragon Age in every available sales chart I've seen in October and that's with a 20 day sales head start.

I'd wager it's sitting in that 1-2m territory right now.

I'd also love to know what charts you are talking about.
 
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