The order 1886: Xbox One edition?
Hell, I enjoyed The Order. I just wanted it to be a bit longer.
The order 1886: Xbox One edition?
All the shit that he mentions in this article as "rubbish" sound really interesting to me. The time mechanics really haven't been used to this extent in the past, Max Payne included.
Metacritic. Bwahaha.
Some will call it something even more harsh, trash game.Rubbish seems way harsh. It certainly, behind the effects, didn't look particularly innovative really, and there was a definite hint of Alan Wake about it (a solid but not classic game) but it certainly looked a lot better than rubbish.
If QB looks rubbish as a game what are we going to call the really rubbish looking games?
Re-posting from other thread ;D
Few days ago
Kotaku UK: Remedy's Quantum Break Footage Looks Excellent
Today
Kotaku: Unfortunately, Quantum Break Looks a Bit Rubbish
Same guy posted those.
So is it good or is it bad?![]()
Better than your dumb shit "noooooo how dare he say the thing he saw doesn't look good! You can't say something looks good or bad just by looking at it!" You're acting like this is their final review or something when it's not even close to being presented as that.
I mean, they were talking about review scores. Why are you acting so antagonistic, as if others not loving Remedy games is such a crime?
I read your posts that clearly show that you didn't even read the article title, which is also the thread title.Make sure you read my posts before posting, it helps considerably.
I trust Remedy more than I trust Kotaku.
Who here was scared and needed validation? Can you point out the users for us?This clickbait articles only bring out the cowards who are scared to go post into a regular thread about x game. They need some kind of validation to muster up the courage to actually post their "opinion". That's pretty crappy, isn't it?
Metacritic. Bwahaha.
Metacritic. Bwahaha.
How do you explain you responding with "GTFO" when someone posts negatively in the Quantum Break Gamescom thread?This clickbait articles only bring out the cowards who are scared to go post into a regular thread about x game. They need some kind of validation to muster up the courage to actually post their "opinion". That's pretty crappy, isn't it?
How do you explain you responding with "GTFO" when someone posts negatively in the Quantum Break Gamescom thread?
Is the idea that you're on patrol there but this thread is outside your jurisdiction?
You're the one who got all defensive about his 6-8 thing, don't try to laugh it off by trying to downplay metacritic just because you got schooled, it's pathetic.
How do you explain you responding with "GTFO" when someone posts negatively in the Quantum Break Gamescom thread?
Is the idea that you're on patrol there but this thread is outside your jurisdiction?
I trust Remedy more than I trust Kotaku.
That poster didn't even have a chance to leave the thread yet, as you responded within 2 posts with get the fuck out.GTFO to anyone who tries to start a "discussion" by bringing completely unrelated games to the discussion. I'm not going to Bloodborne threads and say "this doesn't stand a chance against The Witcher 3!" and then leave.
That poster didn't even have a chance to leave the thread yet, as you responded within 2 posts with get the fuck out.
This clickbait articles only bring out the cowards who are scared to go post into a regular thread about x game. They need some kind of validation to muster up the courage to actually post their "opinion". That's pretty crappy, isn't it?
Alan Wake didn't review all that well either and its in my top 10 narratives in a game of all time
Not anything too new thereMan this thread is becoming a graveyard.
I don't envy writers critiquing a platform exclusive title in this day and age. It seems doing so trigger an irrational defensive mechanism in far too many people.
"time ball that makes things explode." wouldn't it be more interesting if you throw a time ball that made things decay?
To me, it's an interesting experiment at best. At worst it is a remnant of Microsoft's TV utopia. Ultimately I think Alan Wake was a bit of a disappointment, especially in combat.
I don't know if that is true for all those games, but generally in the past time manipulation was something the player could trigger to get an advantage.What does slowing and stopping time add here that hasn't been done in Singularity, Timeshift, Dishonored, Max Payne, etc.?
I don't think it reviewed poorly, an 83 average is a great score, especially for the type of game it is.
I think the game looks good, give me a 10+ campaign then we are set to go.
"This game looks kind of bad" is an aggressive clickbait headline because "looks" is a magic clickbait word. Got it. I learned a lot today.Forget about the actual text of the Kotaku article, if an author (Julian Benson in this case) sees a demo on a press conference and writes a short article called
Remedy's Quantum Break Footage Looks Excellent
and then after getting a live non-stage demo chooses to write an article
Unfortunately, Quantum Break Looks a Bit Pants
he clearly chooses to clickbait using the word "looks" in both cases. At that point I don't care about what's actually written in the article anymore, it's very likely not there to give an honest opinion and inform people about something the author has to say, but just to make money with whatever topic and aggressive headline gets the job done.
Edit: and yeah, personally I will give Remedy the benefit of the doubt until I get to see a lot more gameplay or even play it myself.
Personally, I don't see how that adds or improves anything gameplay-wise. It just means you have a regular shootout with those enemies amidst a time-stopped environment. Which is awesome visually, but doesn't exactly change up the gameplay formula mechanicallyI don't know if that is true for all those games, but generally in the past time manipulation was something the player could trigger to get an advantage.
While this is still true here, with both presentations they have shown off enemies that are invulnerable to that effect and then it reverts back to regular speed by all participants in a fight.
It nullifies a core mechanic (slowing down of time.) While of course one could argue then it just reverts to a regular third person shooter that doesn't have slowing down of time it is a change.Personally, I don't see how that adds or improves anything gameplay-wise. It just means you have a regular shootout with those enemies amidst a time-stopped environment. Which is awesome visually, but doesn't exactly change up the gameplay formula mechanically