I am so giving them my 10 bucks. When is the planned full release anyway?
BG Dark Alliance is sort of a different genre, but if you played enough Titan Quest you should have a pretty good idea.I played the Baldur's Gate games on consoles and a good bit of Titan Quest on PC... Please don't laugh at me.
Lol, so my opinion is smh worthy ?
Dude a lot of people hate how Diablo 3 looks. There is a reason for that.
As of global chat, do you really care? Seriously.
Ehhhh...couldn't be bothered playing very long. Combat isn't very satisfying at all, I can't rebind keys as freely as I can in Diablo 3 (which is very bad for me considering I'm left handed) and I'm just not a fan of the "Diablo 1.5 with better graphics" vibe I get from it. Diablo 3 has waaaay better presentation IMO. The UI is also kind of ugly.
Good to see the developers speaking to the community the whole weekend. Everytime i was on, Rory was still on answering questions and taking feedback. I literally stayed in the starting area for an hour just reading the comments in the chat and asking questions.
I asked afew Q's and got some A's back aswell.
1) The devs eventually want to get the game on Steam.
2) Cash shop will live soon
3) There is no Pay2win, just cosmetic stuff
4) Open beta is in 2 months
5) No plans for Shoulder pad slots, as Armour visually has them already
6) Guild/Clan system is planned
7) Zoom in/Zoom out function is planned
8) The game does indeed have randomized areas, some are fixed.
9) Oceanic servers are being 'looked into'
10) Sex change options for the characters will be paid DLC if they ever come out
11) There will be options to seperate Global/Local chat into tabs or something in the future.
He said something about PvP but i can't remember what it was.
Ehhhh...couldn't be bothered playing very long. Combat isn't very satisfying at all, I can't rebind keys as freely as I can in Diablo 3 (which is very bad for me considering I'm left handed) and I'm just not a fan of the "Diablo 1.5 with better graphics" vibe I get from it. Diablo 3 has waaaay better presentation IMO. The UI is also kind of ugly.
Something about it just doesn't endear itself to me, mostly in the story. I had absolutely no idea what was going on or why I should care the entire time I was playing it. The quests were very texty and not interesting to read at all, the gem system is an odd take on skills, and most of the skills were pretty boring early on (though this does get better later).
From the FAQ: "The purchasable perks do not convey any gameplay benefit, but help you create a unique look for your character and its fighting style."Besides, F2P almost always means a ton more grind than necessary with cool things being locked behind pay walls. I'd rather just pay for stuff up front and get all of the content.
Besides, F2P almost always means a ton more grind than necessary with cool things being locked behind pay walls. I'd rather just pay for stuff up front and get all of the content.
any idea how we can pay for this donation? I hope paypal will work.
PayPal will work, I remember Rory the dev saying so during the in game chat.
They've mentioned quite a few times that the game won't be pay 2 win at all. But I agree, while the story doesn't even matter much in diablo 2, its presentation allows for a higher level of immersion and significance.
Its hack and slash game, grinding is a gameplay.Zefah said:Besides, F2P almost always means a ton more grind than necessary
Story isnt even in yet in beta. They are planning really nice story and introduction to the game, with cutscenes and such from what i remember. You can even see some of that on their trailers. They also plan to have voice acting for all NPCs, just its still too early.
They are also making tutorial and better start for new players.
http://www.pathofexile.com/forum/view-thread/20065
Its hack and slash game, grinding is a gameplay.
For people that say that game is slow at the beginning, its design choice, because game is made with end game in mind. Every new character in full release will start faster and faster, because You will some loot for it and many skill gems from drops and trading.
Nice to hear about the story. I'll definitely check it out when they get some more stuff implemented.
I can never understand that "it's all about the end-game" design philosophy. Why even have anything other than the "end-game" and a brief tutorial? It's like admitting that the rest of your game is just a tedious grind.