• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

PS5 Pro devkits arrive at third-party studios, Sony expects Pro specs to leak

Looking recently at DF's video on the new Avatar game, the CPU utilisation is surprisingly low on PC, which is interesting because PC usually has more CPU overhead than consoles due to differences in hardware and API utilisation.

I know there was concern about the Pro's alleged Zen 2 spec, but I'm guessing Cerny looked at a graph of what most PS5 titles trend at in terms of CPU usage and cost and felt a higher clocked Zen 2 would be enough for the job.
I think it would be fine if they were adding 3d cache but they aren’t doing that either it seems
 
Still, a part of me wonders if they could've at least gone with a Zen 3 and kept the price the same.

I don't know how much bonus that gives, though. The way folks speak that are more knowledgeable, anything is better than Zen 2..

I don't see the system costing over $600, though. Wasn't the Pro around $100 more than the regular version?
The base model should have already been using zen 3
 
Look at what amd launched in march 2021, 40cu, basically ps5 gpu on roids, visibly more tflops, it even beats xsx gpu, 479usd msrp, ofc it doesnt have to be contained in small box aka console form factor, hence 230W tdp.

We can extraplotae from that, sony had access to same tech for their ps5, on same 7nm process node, so they downclocked that very chip(ofc made apu from it, aka combo of cpu and gpu), which reduced its power requirements, they even decided to turn off 4cu's which again makes sense coz of massproduced ps5 chip- u want as many chips to be eligible as possible- and voila- we got ourselfs ps5 https://www.techpowerup.com/gpu-specs/playstation-5-gpu.c3480

What we keep on saying is, the already existing 7800xt is such a gpu that very likely will be base for whats inside of ps5pr0, with 1 caviot, its made on 5nm node, while ps5pr0 is rumored to be made on 4n(not 4nm but 4n which is somewhere inbetween 5nm and 4nm), tldr it might be only just tiny bit slower from 7800xt(remember 263W tdp) , unlike ps5 vs 6700xt that was visibly slower, specs wise( 10,2tf vs 13,2tf).

https://www.techpowerup.com/gpu-specs/radeon-rx-7800-xt.c3839 here once again exact specs, 263tdp, 499usd msrp launch price, all point to realistic expectations we will get something similar to this kind of power(lower process node will make it possible to put it into ps5pr0 apu with barely any dowgrading on the clocks, hence again leaks mentioning around 60-70% uplift from base ps5, this gpu is 78% uplift).

And yes coding to the metal/focusing on 1 specific platform will help for sure, but we talking specs here, aka what realistically will be found inside ps5pr0 devkits and later officially presented to us, likely somewhere around early 2nd half of 2024.
The pro is not going to be 499 we can bet 150 right now. These leaked specs should only be 499 though
 

Skifi28

Member
unless they are adding 3d cache sticking with zen 2 is not going to give us 60fps on a demanding game in like 2026. Also rt eats more cpu resources not just gpu
What's going to change in 2026? Avatar just released and has GI as well as reflections even in its 60fps mode. The current cpus seem absolutely fine for 60fps even with RT (120 would be a different story, but you don't get a console for that I imagine). I wouldn't really compare the console cpus with their PC equivalent which is struggling in RT, that seems to be an api/windows/optimization issue.

I've been hearing about this return to 30fps because of the CPUs for over a year now, but it doesn't seem to be the case. Most games appear gpu limited and we have many examples of RT + 60fps in both older and recent titles. Even the new plague tale that sparked the fear mongering about 30fps eventually got a 60fps mode. I just don't see any evidence.
 
Last edited:
In this thread we have some interesting takes:

A group of people who think Sony will put out a Pro console and eat a huge amount of the cost for a lot more memory and the desire for a better GPU.

A group of people complaining that the specs aren't great but aren't willing to pay more.

Guys - it'll be a decent upgrade at a fair price for what you get. Sony won't go too hard because the PS6 is where the large jump between PS5 will be.
They could also just not have to be conservative with the price since you know they won’t have competition and I think people would be willing to pay as much as 700 if the specs are there so why not try something new gimping your console only affects how you are viewed by the hardcore
 

Nvzman

Member
What's going to change in 2026? Avatar just released and has GI as well as reflections even in its 60fps mode. The current cpus seem absolutely fine for 60fps even with RT (120 would be a different story, but you don't get a console for that I imagine). I wouldn't really compare the console cpus with their PC equivalent which is struggling in RT, that seems to be an api/windows/optimization issue.

I've been hearing about this return to 30fps because of the CPUs for over a year now, but it doesn't seem to be the case. Most games appear gpu limited and we have many examples of RT + 60fps in both older and recent titles. Even the new plague tale that sparked the fear mongering about 30fps eventually got a 60fps mode. I just don't see any evidence.
To be honest, I agree that a Pro model is just entirely unnecessary this generation, the specs of the Series X and PS5 are still pretty fair for their price, there's very few PCs capable of outperforming them in their price range which is very different from what things were like in 2016 with PS4/Xbone. They really aren't that behind the curve.
 
Last edited:

Imtjnotu

Member
I understand all of that, my question is why use a CPU architecture from 2019 in 2025? It made sense to use Zen2 in 2020, but it makes very little sense to use the same thing 6 years later, and since you know a lot about tech, you would also know that 6 years in CPU development is a VERY long time.

Of course the devs will make the games work on it, thay can technically make those game run on Zen2 in 2030, but why bottleneck the whole system like that.. it makes very little sense to me.
PS5 now isn't cpu bound tho. A lot of the extra stuff like the I/O and sound processing is being used by their own processors...

Giving the speed increased specs I still think it will be okay even in 2024.
 

Dorfdad

Gold Member
Cost effectiveness, simple as that, look at the price of zen3 based r7 5700x https://pcpartpicker.com/product/JmhFf7/amd-ryzen-7-5700x-34-ghz-8-core-processor-100-100000926wof 178usd retail.
Now lets compare to zen4 based r7 7700 https://pcpartpicker.com/product/dXmmP6/amd-ryzen-7-7700-36-ghz-8-core-processor-100-100000592box 329bucks cheapest

Thats some massive price difference right there, meaning u definitely will have to add 100$ to ps5pr0 if its on zen4 instead of zen2/zen3( both are on am4, zen4 tho is already much newer and more expensive am5), many of gaffers would love it, but for those casuals 500 vs 600usd is big gap.
You’re talking retail! Sony would get a really deep discount for 10 million units! Probably 3/4 to a half of the retail costs.
 

Mr.Phoenix

Member
To be honest, I agree that a Pro model is just entirely unnecessary this generation, the specs of the Series X and PS5 are still pretty fair for their price, there's very few PCs capable of outperforming them in their price range which is very different from what things were like in 2016 with PS4/Xbone. They really aren't that behind the curve.
Then you still do not understand what a Pro console is for.

A pro console is never necessary. It's just the PS5... but better. Like buying an i7 laptop instead of an i5. Or like buying a 4080 instead of a 4070. I do not understand why it needs to be justified, be necessary, explain itself, justify itself.... etc. Its just something designed to do everything a PS5 does, but better. Devs will NEVER make games specifically for it. It was NOT built because the PS5 is no longer capable.

NO.

Its made, to take that PS5 game, and run it at a slightly higher rez and/or framerate and/or higher presets. Nothing more, nothing less.

Why is it OK, to have the choice to buy a 4060, 4070, 4080, 4090... all to play the same game on the PC, but when a console maker tries to give options, they are killing people's dogs?
 
They could also just not have to be conservative with the price since you know they won’t have competition and I think people would be willing to pay as much as 700 if the specs are there so why not try something new gimping your console only affects how you are viewed by the hardcore

They don't need to do that. And we all know they don't give a fuck what we think because very soon it'll be Nintendo versus Sony and the power differential there will be vast.
 
7800 XT won't be the PS5 Pro GPU, at all. PS5 Pro is supposedly based on RDNA3.5 with quite different architecture than RDNA3, the same used on future RDNA4 GPUs. That GPU (on PC) will have a total of 64CUs with 2 shader engines (possibly with 128 ROPs) while 7800XT has a total of 60CUs with 3 shader engines and 96 ROPs.



PS5 Pro GPU is going to be quite different than 7800 XT, as different as RDNA3 was compared to RDNA2. We don't know yet how it's going to perform.
I expect it to have better r
Same pov here, i didnt buy base ps5 on purpose(got 3080ti instead:p) for the very reason i calced its smarter to stick with stronger pc for multiplats for now, and wont be long before i can play all exclusives(including timed like ff7rebirth and gta6) on much stronger pr0 console.
i imagine the pro will also be good enough for most pc gamers
 
Technically... that's not how that ".5" monicker works. The PS5pro, can't be based on RDNA 3.5 which is very different from RDNA3 because that GPU doesn't exist. When we say something is "3.5" it means it's based on RDNA3 (in this case) but has some features that may be present in RDNA4 or not even in any RDNA GPU period. Again, in this case, this would be an RDNA3 GPU with RT cores from RDNA4, without the infinity cache of RDNA2/3/4 and maybe some dedicated ML hardware all on a 4nm process than no RDNA3 based GPU is on.

And no... the closest thing to the PS5pro would be the 7800XT being that that GPU has 60 CUs. So whether the PS5pro has 64CU but ends up with 60 active, or 60CU but ends up with 56 active, the 7800XT is still the best GPU to measure the PS5 against.

As it stands, on 5nm, the GCD of the 7800XT (meaning we are not taking into account the infinity cache and mem controllers) is 200mm2. So on a 4nm process that could be around 170mm2. Then, throw in the CPU, I/O complex, 256-bit memory bus, and likely bigger CUs to accommodate the 3rd gen RT cores... and you end up with an APU of around 300mm2+.
Is there a reason they aren’t going with 3nm or at least a hybrid 3/4nm
 
I think it's pretty obvious that relying on Zen2 architecture mid/end 2025 is a not ideal.

If you were building a gaming PC during summer 2025, would you consider Zen2 as your CPU?
They are just going to ignore you and keep saying it’s okay the same conversation was had with zen 2 vs 3 on the base ps5 but it’s going to be even worse here. It’s obvious what Sonys going to do considering how much this fanbase is defending especially on a $600+ console
 
For 30fps gaming definitely 0 need for zen4, indeed, ofc techsavy/enthusiast ppl like many here(including myself ofc) would love as beefy specs as possible, and if it costs 800$- fk it- it only means it will be easier to snag it on day 0(preorder) or day1 without budged conscous casuals trying to get it too =D
Ofc i fully understand sony cant base ps5pr0 specs/their strategy around maniacs like myself and other gaffers, if only, bros, if only =D

If i had any saying in it i would take downclocked 7900xtx and heavily downclocked 7800x3d with stacked cache so mashine is 2,5x stronger from base ps5 and has 1 mode only- quality at solid smooth 60fps with bunch of rt features put on top, hell i would gladly pay 1k bucks/euro for it w/o any 2nd thought, paid 2200 euro for 3080ti in the midle of crypto boom just coz i like that beefness =D
I don’t think they have to go as extreme as 1000 to accomplish this I think they could manage it 700 espwcisllly if they sold at a small loss. For 1000 I think it would be closer to a 4090
 
Nope.

If one truly wants a machine that guarantees higher fps, it's time to invest in a capable PC. A $1000 console is not happening nor should it.
A 1000 console would be stronger than almost any pc alongside having all the convience of consoles. Heck a 1000 2024 console could potentially be stronger than a 4090 at least on the raster side
 
Cost effectiveness, simple as that, look at the price of zen3 based r7 5700x https://pcpartpicker.com/product/JmhFf7/amd-ryzen-7-5700x-34-ghz-8-core-processor-100-100000926wof 178usd retail.
Now lets compare to zen4 based r7 7700 https://pcpartpicker.com/product/dXmmP6/amd-ryzen-7-7700-36-ghz-8-core-processor-100-100000592box 329bucks cheapest

Thats some massive price difference right there, meaning u definitely will have to add 100$ to ps5pr0 if its on zen4 instead of zen2/zen3( both are on am4, zen4 tho is already much newer and more expensive am5), many of gaffers would love it, but for those casuals 500 vs 600usd is big gap.
I’ve been getting conflicting reports about this I thought gaf said using zen 4/5 on a 4nm process node would be the same price or even slightly cheaper than zen 2 on 7nm also the console isn’t going to be $500 it’s $600 minimum
 

Mr.Phoenix

Member
Is there a reason they aren’t going with 3nm or at least a hybrid 3/4nm
Availability and price. The 3nm ramp-up has justs started from TSMC. this year its so far only been responsible for like 5/6% of their output. (something like that I can't remember).

Typically, for the first 12-24 months of any new node, they are usually booked out by the highest paying customers (apple and Qualcomm), then eventually when they get supply up, prices normalize, and even then, a 3nm wafer would still be more expensive than a 4nm one.

If Sony can get away with even using a 6nm chip, that's what they would go for. My guess is the only reason they would be going for a 3nm one would be due to thermal and wattage targets.
 

Gaiff

SBI’s Resident Gaslighter
This just in: A $1000 console would break through the limitations of thermodynamics.
 
Isn't this supposed to be a "holiday 2024" release? That would make it the predominant hardware in 2025, which means you will be gaming on a zen2 CPU in 2025 and probably 2026.



Right, unfortunately catering to that low price point is the reason why consoles are always stuck using components that are generations behind..

Give gafers the option to buy a $800-900 PlayStation with Zen4/7800xt type performance and they will be all over it.



Why haven't Sony or Microsoft experimented with a high end console that is not as compromised as what we are used to? Hasn't Nvidia proved that gamers will pay for performance?
Isn't this supposed to be a "holiday 2024" release? That would make it the predominant hardware in 2025, which means you will be gaming on a zen2 CPU in 2025 and probably 2026.



Right, unfortunately catering to that low price point is the reason why consoles are always stuck using components that are generations behind..

Give gafers the option to buy a $800-900 PlayStation with Zen4/7800xt type performance and they will be all over it.



Why haven't Sony or Microsoft experimented with a high end console that is not as compromised as what we are used to? Hasn't Nvidia proved that gamers will pay for performance?
for 900 I would expect 3d cache zen 5 and a 7900xtx
 

Romulus

Member
I haven't kept up with the specs leaks at all but is this supposed to be like the doubling gpu strategy like ps4 pro?
 
I was
PS5 Pro doesn't officially exist either. My point is PS5 Pro GPU won't be any of current GPU already on the market (why should it be?). Theorically that GPU will be 7800XT successor, they could call it 8800XT. Both GPUs should be very different, one with 2 Shader engines and 64CUs, the other with 3 Shader engines and 60CUs. The whole caches architecture should be re-made to feed 64CUs with only 2 shader engines.
I did say if the pro is rdn4 it would be based on the 8000 series though I was expecting 8700xt 8800xt would be awesome though
 

Nvzman

Member
Then you still do not understand what a Pro console is for.

A pro console is never necessary. It's just the PS5... but better. Like buying an i7 laptop instead of an i5. Or like buying a 4080 instead of a 4070. I do not understand why it needs to be justified, be necessary, explain itself, justify itself.... etc. Its just something designed to do everything a PS5 does, but better. Devs will NEVER make games specifically for it. It was NOT built because the PS5 is no longer capable.

NO.

Its made, to take that PS5 game, and run it at a slightly higher rez and/or framerate and/or higher presets. Nothing more, nothing less.

Why is it OK, to have the choice to buy a 4060, 4070, 4080, 4090... all to play the same game on the PC, but when a console maker tries to give options, they are killing people's dogs?
Most consumers don't care about this, that's what you don't understand.

The PS4 Pro made sense because of 4K rapidly gaining adoption, this doesn't. I do understand entirely, if anything I think you are vastly overestimating how little that matters for something that would probably cost like $600.

It's not like the PS4 which couldn't output 4K at all (and was fairly underpowered even at launch), or something like the N64 expansion pak which was in an era where memory was at a premium. This would be like, what? 1200p going up to 1440p in some circumstances? Or 1440p to 1620p or something? Who the fuck cares at that point?
That's so incredibly minute of a difference that I highly doubt this would see any success. At that point you'd be better off saving the $500-$700 it'll cost and just save to invest for building a PC, which would provide significantly better returns.

Take the fanboy cap off at the table.
Also the PC comparisons make no sense, building a PC has vastly more options for budget reasons as well as resolution, VRAM, and workspace demands. This is just to game at mildly higher settings.
 
Last edited:

Killjoy-NL

Member
Most consumers don't care about this, that's what you don't understand.

The PS4 Pro made sense because of 4K rapidly gaining adoption, this doesn't. I do understand entirely, if anything I think you are vastly overestimating how little that matters for something that would probably cost like $600.

It's not like the PS4 which couldn't output 4K at all, or something like the N64 expansion pak which was in an era where memory was at a premium. This would be like, what? 1200p going up to 1440p in some circumstances? Or 1440p to 1620p or something? Who the fuck cares at that point?
That's so incredibly minute of a difference that I highly doubt this would see any success. At that point you'd be better off saving the $500-$700 it'll cost and just save to invest for building a PC, which would provide significantly better returns.

Take the fanboy cap off at the table.
People also tend to ignore the fact that PSVR had a lot to do with PS4 Pro being released, as base PS4 struggled with the bare minimum requirements for VR.
PS4 Pro released like a month after PSVR.
MS released the One X a year after PS4 Pro, to stay competitive.

But neither of these are the case this gen, reducing the need for a PS5 Pro further.
 

Gaiff

SBI’s Resident Gaslighter
Most consumers don't care about this, that's what you don't understand.

The PS4 Pro made sense because of 4K rapidly gaining adoption, this doesn't. I do understand entirely, if anything I think you are vastly overestimating how little that matters for something that would probably cost like $600.

It's not like the PS4 which couldn't output 4K at all (and was fairly underpowered even at launch), or something like the N64 expansion pak which was in an era where memory was at a premium. This would be like, what? 1200p going up to 1440p in some circumstances? Or 1440p to 1620p or something? Who the fuck cares at that point?
That's so incredibly minute of a difference that I highly doubt this would see any success. At that point you'd be better off saving the $500-$700 it'll cost and just save to invest for building a PC, which would provide significantly better returns.

Take the fanboy cap off at the table.
Also the PC comparisons make no sense, building a PC has vastly more options for budget reasons as well as resolution, VRAM, and workspace demands. This is just to game at mildly higher settings.
Newsflash: the Pro isn't for most consumers. It's for enthusiasts who are a minority and Sony knows this. I'm excited at the prospect of a Pro, as are many others and I'll 100% get it when it comes out. Are we the majority? No, we aren't but there's enough of a market for Sony to think it's worth it.

The antagonism towards the Pro console is incredibly confusing to me. As for 1200p going up to 1440p, yeah, but no. We've seen games like Jedi Survivor in which the base PS5's low resolution just falls apart in motion with craptastic FSR with a base resolution dropping below 720p. Going from a 2070S-tier to a 3080/4070+tier GPU is not a small difference. That's ignoring the presumably vastly improved ray tracing performance which will rid us of those awful 1/4 resolution reflections.

Most people don't care. You're right on that and that's why the Pro will sell around 20% of all PS5s once it hits the market.
 
Last edited:

HeisenbergFX4

Gold Member
Most consumers don't care about this, that's what you don't understand.

The PS4 Pro made sense because of 4K rapidly gaining adoption, this doesn't. I do understand entirely, if anything I think you are vastly overestimating how little that matters for something that would probably cost like $600.

It's not like the PS4 which couldn't output 4K at all (and was fairly underpowered even at launch), or something like the N64 expansion pak which was in an era where memory was at a premium. This would be like, what? 1200p going up to 1440p in some circumstances? Or 1440p to 1620p or something? Who the fuck cares at that point?
That's so incredibly minute of a difference that I highly doubt this would see any success. At that point you'd be better off saving the $500-$700 it'll cost and just save to invest for building a PC, which would provide significantly better returns.

Take the fanboy cap off at the table.
Also the PC comparisons make no sense, building a PC has vastly more options for budget reasons as well as resolution, VRAM, and workspace demands. This is just to game at mildly higher settings.
Except Sony themselves stated the PS4 Pro was made to keep people from jumping to PC about midgen to keep them in the PS ecosystem

These companies only care about your dollar, period
 

Mr.Phoenix

Member
This just in: A $1000 console would break through the limitations of thermodynamics.
It would be using TEC element. And would need a power supply just for its cooler too. The 'hardcore" would understand.
Most consumers don't care about this, that's what you don't understand.

The PS4 Pro made sense because of 4K rapidly gaining adoption, this doesn't. I do understand entirely, if anything I think you are vastly overestimating how little that matters for something that would probably cost like $600.

It's not like the PS4 which couldn't output 4K at all, or something like the N64 expansion pak which was in an era where memory was at a premium. This would be like, what? 1200p going up to 1440p in some circumstances? Or 1440p to 1620p or something? Who the fuck cares at that point?
That's so incredibly minute of a difference that I highly doubt this would see any success. At that point you'd be better off saving the $500-$700 it'll cost and just save to invest for building a PC, which would provide significantly better returns.

Take the fanboy cap off at the table.
I don't know who or why you are calling anyone a fanboy.

You can make your point without doing that.

You are right, no one cares. You are however wrong that it doesn't matter. There are a lot of people that buy something just because it's the best version of that thing. Or because its the new one. And some would seek out the cheapest PS5 they can buy, and even those that would buy from the used market.

You are right that people don't care, wrong by not taking into account just how ignorant a lot off those people are. A lot of people bought a PS4 Pro and plugged it into a 1080p 40inch TV and were convinced they were getting 4K. No one outside of places like gaf and Nerds like us really cares about 1080p/1440p...etc to even be able to tell the difference. Hell, some of us here can't even tell the difference unless DF tells us what we are looking at.

Again, the PS5pro, is just a PS5... but better. nothing more nothing less. Its the same way consumers would buy a phone because it has three cameras at the back instead of two, and yet do everything with the front-facing camera...

And build a PC? $700 for a PS5pro? if you find yourself saying ridiculous things to make an argument, then you are probably making the wrong argument to begin with. Like don't be ridiculous. A $600 console, would still outperform buying/building a $600 PC. In the same way a $400 console would. this whole PC vs console pricing argument is just stupid. And I find it stupid whenever I hear and say shit like that, save $700 to invest in building a PC... like everyone is the world is a PC gamer. Or cares about PC gaming.
 
Last edited:
I am curious, how many games on the current gen consoles currently do not have a 60fps mode period. So basically, comes with only a 30fps mode...even after optimization and patches.

If the answer is NONE. Or something that translates to maybe under 3-5% of all games on the platforms.

Then why are you talking like this is Jaguar CPU all over again and the CPU has been shown to be an obvious bottleneck and everything released in 2 years time would be crippled by it?
Because using games now is not a benchmark for the games of the future especially when we want the pro to do things like more raytracing on top of it
 
Don't bother with this guy. The gears in his head clearly aren't spinning correctly.

Why do you think he posts 5-6x in a row when he's been repeatedly told there's a multi-quote function?
I don’t know why that guy above started talking about the Xbox
 

Killjoy-NL

Member
Except Sony themselves stated the PS4 Pro was made to keep people from jumping to PC about midgen to keep them in the PS ecosystem

These companies only care about your dollar, period
That's in large part PR.

Yoshida was talking about how the extra power of Pro was necessary to boost VR performance and there was quite a difference between VR on base PS4 and Pro.
But releasing it just for PSVR would be a waste, so they had multiple goals, like player retention and 4K resolution.
That's just smart business.

Things are different now though.
 
Last edited:

HeisenbergFX4

Gold Member
That's in large part PR.

Yoshida was talking about how the extra power of Pro was necessary to boost VR performance and there was quite a difference between VR on base PS4 and Pro.
But releasing it just for PSVR would be a waste, so they had multiple goals, like player retention and 4K resolution.
That's just smart business.

Things are different now though.
I would think PR would be saying its for 4k TVs not telling people we wanted to keep you from jumping to a different platform
 
Sony’s mirrorless cameras aren’t competing with cine cameras but are still available from 1000 all the way up to 6000 $

Sometimes having something that’s rather simple in operation but still relatively high power is what people want.

I would rather spend 800€ on a PS5pro max and have a seamless experience than buying a gaming PC and fiddle around with it.
People buy Sony’s 199€ controllers… they will buy a 1000€ PS5 SKU.
Or the 550 psvr2. It’s almost pointless to bother with a pro and the r and d if it’s not a real jump
 
Its not even you being conservative. Its you being practical. I don't know where people are getting the 20, 25 or 30TF+ numbers from. There is nothing, if looking at what Sony has done thus far, or what AMD has done, or just using a base knowledge of chip/console design, to suggest what some people are hoping or expecting.

First things first, its a console, so it has to fit within a certain chassis and be built to a very specific thermal design. Then there is the cost, and size of the chip, which will also determine its thermal ceiling, which also determines its clocks. And we pretty much have all the info to make a very accurate educated guess as to what it would be.

Its supposed to be based on RDNA3 + Zen2. So that's the 7xxx series GPUs. The 7800XT is the best 7xxx GPU out there, and it has 60CU. It also is 200mm2, not including infinity cache and mem controllers. So this means that at best, the PS5 is some variant of 60CU. Be that 60 with 54/56 active, or 64 with 60 active. Can't be more than that. Then the 7800xt has a boost clock of 2400Mhz.

From that, we can say the PS5pro will have an APU of around 300-320mm2. I am pegging it at around 2300 MHz. Regardless of what compute unit config we then choose, that puts the PS5pro at around 16-17TF. I once thought, the PS5pro could be clocked as high as 2500Mhz, until I saw the 7800xt. If on 5nm that thing cant be clocked higher than 2400Mhz, then no way a PS5pro (even on 4nm) would hit 2400Mhz.

I don't get where people are getting 20TF or 25TF from. It's just not practical.
This can all change next year
 
Well thought out and I really wish people stopped focusing on TFlops so much. Even after 3 years of the current generation and whacky TFlops numbers that scale all over the place, people still use it as THE reference for performance. They should take a look at how Lovelace's compute scales in gaming vs workstation applications.

Things like ROPs, pixel/texel fillrate, memory bandwidth, memory type, bus width, die size/area, cache, etc, all get ignore to focus on compute.
Clock speed and core count matter more id also say the generation its on zen 2 vs zen 5
 
Well thought out and I really wish people stopped focusing on TFlops so much. Even after 3 years of the current generation and whacky TFlops numbers that scale all over the place, people still use it as THE reference for performance. They should take a look at how Lovelace's compute scales in gaming vs workstation applications.

Things like ROPs, pixel/texel fillrate, memory bandwidth, memory type, bus width, die size/area, cache, etc, all get ignore to focus on compute.
Clock speed and core count matter more id also say the generation it’s based on is the most significant which is why zen 2 compared to zen 5 would be a travesty
Its going to be hard for the majority of people to not use the TF metric to base performance on since (especially Xbox) was screaming it every chance they got

Have been saying it for maybe close to a year here TFs wont be the buzzword but RT will be for the Pro

Plus again people are going to see the actual TF number for the Pro and think its weak but wait for performance numbers to roll in

Another side note once the TF numbers are out there I am quite certain the "armies" have their marching orders to get out there the supposed TF numbers of the next xbox the closer the Pro gets to launching
the next Xbox is gonna suck if its on zen 2
 

adamsapple

Or is it just one of Phil's balls in my throat?
Next Xbox will be Zen 5

The leaked roadmap picture had Zen 6 on it for their next-gen hardware.


fW8U9ov9nrjXWESr.jpg
 
Last edited:

Mr.Phoenix

Member
well for specific examples I question if elder scrolls will be 60fps
From Bethesda? It would be an accomplishment if itr even ruins at 30fps. Besides, they artistically go for 30fps it seems.
also I never asked you to trust me
never said you did... the phrase "trust me bro" doesn't mean you said I should...
it’s pretty obvious some also believe the last of us 3 will be 30fps only
where do you get this shit... who is the some you know that believes TLOU3 would be a 30fps game that more importantly, is 30fps due to a CPU bottleneck? The first I am ever hearing that is here and from you.
 

twilo99

Member
They are just going to ignore you and keep saying it’s okay the same conversation was had with zen 2 vs 3 on the base ps5 but it’s going to be even worse here. It’s obvious what Sonys going to do considering how much this fanbase is defending especially on a $600+ console

They are just a bit stuck.. it's understandable considering the decades of conditioning that one performace tier should make everyone happy, which is why they are all perfectly okay with older components, its just "part of how the industry works"

PS5 now isn't cpu bound tho. A lot of the extra stuff like the I/O and sound processing is being used by their own processors...

Giving the speed increased specs I still think it will be okay even in 2024.

A lot of UE5 games are certainly CPU limited..

Yes, you are like Prometheus who brings people fire, but people already have an electricity.

Ah, that's a tall order! Nah man, I'm just trying to get you from AC power to DC .. but, no luck so far.

Let me try this..

Its 2026.
Fresh GTA coming out.
You excited, want to play and ready to buy a new toy to do it with.

Going to store and see the following PlayStation box options:

$399 - 1080/30fps
$599 - 1440p/30fps
$1000 - 4k/120fps

What u gonna get?

Or, another option, you don't care about GTA, but that $1000 console allows you to play your favorite single player game, which has been stuck at 4k/30fps for years, in glorious 4k/120fps with ray tracing and much higher fidelity.

What u gonna do? Settle for lower quality and lower frames when you can have a much better experience for 400 more dollars?
 
Last edited:
LOL, still only vaporware no matter how much you guys believe....
Seriously tho; I really hope they allow me to skip like I did PS4 pro aka; not locking anything actually necessary behind the PRO.
I would be in for the "Early" XBOX generation... I have very fond memories of the 360's timing and offers... I hope they go for that again.
 

HeWhoWalks

Gold Member
A 1000 console would be stronger than almost any pc alongside having all the convience of consoles. Heck a 1000 2024 console could potentially be stronger than a 4090 at least on the raster side
No in both cases.

We'll use mine for example.

13900K
EVGA 3090Ti
96GB DDR5 @ 6800MHz

No $1000 console is touching that in 2023/4. 2024, $1000 console stronger than a 4090? Lay off whatever crack pipe you thought was a good idea to use before typing that.

As for convenience — that's up to the individual. I lose none with my rig. And please, use the multiquote feature this site offers.
 
Last edited:
Top Bottom