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The BlazBlue: Calamity Trigger Official Thread [360/PS3] - Be Ready for the Rebel

TheExodu5 said:
Also, one last question. If ever I buy a stick, does it work fine playing with the stick on your lap?

Sure, just use one that's fairly light, but not so light that it starts flying around your lap whenever things start to get a little more fast and furious. I have a TE stick, and I actually prefer lap over table use for it; for me at least, it's the perfect weight for it. With that being said, for this game, I've been using my SF4 Fightpad simply because this is a very fast-paced game, MUCH moreso than SF4 IMO, and I'm not yet quite as quick with stick movements as I am with a pad when it comes to dashes, jump cancels, etc.
 
I caved in, fellas. Traded in my copy...






Of the Ghostbusters game, in order to get the limited edition for like $30



I'm not the greatest at 2D fighters, but I'm a sucker for them and good anime art :D
 

Aokage

Pretty nice guy (apart from the blue shadows thing...)
So, like, are those 360 DLC colors not coming to PS3? Because, goddammit, I will pay GOOD MONEY for Bang as Strider and Rachel as Hatsune Miku and Jin as Ky.

On PS3.

Hear my call, Arc System Works!
 

soultron

Banned
TheExodu5 said:
Also, one last question. If ever I buy a stick, does it work fine playing with the stick on your lap?
I find this works best

ABCX
D

Where X is Taunt or Throw (B+C) or Barrier (A+B) or whatever you find you use most.
 

soultron

Banned
Awesome.

BB_SP_sample.jpg
 

Zabka

Member
CcrooK said:
I honestly don't get where all this Jin hate is coming from. He's no Ken of SF. Noel takes that spot a million times over. All the Jin players I've faced play smart and do his bread and butter combos. If you're falling for his freeze moves, L2P.
Noel's more like Eddy Gordo.

I've had matches where a Jin will Ice Ride -> Eat combo -> Ice Ride -> Eat Combo... for both rounds.
 

bistromathics

facing a bright new dawn
DimmuBurgerKing said:
I've been using my SF4 Fightpad simply because this is a very fast-paced game, MUCH moreso than SF4 IMO, and I'm not yet quite as quick with stick movements as I am with a pad when it comes to dashes, jump cancels, etc.

i have a TE but was also going to use the fightpad. it wasnt long before i remembered that the diagonals were FUCKING GARBAGE on those, so i'm back to the TE. i agree its hard to do dashes, but i think it is because of how i hold the stick.
 

Tokubetsu

Member
Jube3 said:
Me and Toku just picked up the DLC and I dont think you had 2 pages before. But if not The DLC gives you 4 color palletes per character including a hilarious full golden one that makes you look like an emmy. 44 color palletes for 4 bucks is pretty nice lol. Unless those other 3 were ther ebefore.

Piss yellow ragna for the win.
 

Aokage

Pretty nice guy (apart from the blue shadows thing...)
Wait, so the DLC colors add FOUR MORE PAGES of colors per character?? As in 12 x 4? If they stay 360 exclusive, I'm going to cry into my pillow.
 

Jube3

Member
Aokage said:
Wait, so the DLC colors add FOUR MORE PAGES of colors per character?? As in 12 x 4? If they stay 360 exclusive, I'm going to cry into my pillow.

lol nah, its a second page with 4 colors for each character. One all gold one and 3 more. Hakumens two red and black ones look sick.
 

Jube3

Member
Got 3 spots open again in the gaf room. GT Ayo Jube. Its me sonicspear and jekki in there. Jekki is a beast with litchi got damn
 

CPS2

Member
Adding new ways to cat loop, so far I have:

4B+C>236CC>2D9

5B>6Ax2>236AA>2D9

6C>C>236AA>D9

can also sometimes get it off 3C>D9
 

DY_nasty

NeoGAF's official "was this shooting justified" consultant
I kind of wish I had bought this on the PS3, the 360 d-pad is just not made for fighting games at all...
 

Ferrio

Banned
Kabuki Waq said:
how do i get to this gaf room?

Post your PSN, someone who's already invited to the room has to invite you.


Just got done playing quite a few games with FindMyFarms.

FUCK BEES. Though I did get my astral finish off :D
 

Darkman M

Member
Got 100% complete story with all character last night along with doing the True Ending, great way to setup Blazblue 2 so much needs to be answered but i thought they did a great job with the story mode.
 

JEKKI

Member
lol

btw sorry guys I wanna get on a mic but I cannot...

I'm not sure if my mic jack broke, or if there is lint or something in my stick as I was carrying it with me all day in a bag.

I will have to trouble shoot it with my regular controller later today.
 

Volcynika

Member
Urban Scholar said:
ok guys, how do you combo into Noel's astral? and more importantly what is the correct input for it?

Charge down + C + C +C and then Up + C

SOmething like that. It's really annoying (For me) to do a lot of the time.

The C button presses have to be in pretty quick succession.
 
Volcynika said:
Charge down + C + C +C and then Up + C

SOmething like that. It's really annoying (For me) to do a lot of the time.

The C button presses have to be in pretty quick succession.

its so simple I feel dumb now.

You charge down while C + C + C and then UP + C

Thanks :lol
 

Jube3

Member
sonicspear64 said:
Good shit to Jube, Tokubetsu, grifter, TakeRx, z3chs, and JEKKI. Man JEKKI rapes with Litchi. I stole 3 games off him though. :lol

I think i took 3 rounds off him lol. Uploading videos now though. unfortunately all of me playing since I cant grab it off them. But next time or even tonight I can setup my xbox to stream on justintv. It MIGHT lag the room i dunno.
 

Volcynika

Member
We're having a good lobby going on in the PS3 version.

Me, Teknopathetic, Akachen, FindMyFarms, and prototype-03 or something. FMF AND HIS FUCKING BEES RAGE!

:lol
 
Just got this game today.

I'm intrigued just how bad I will be at this game as I was with Street Fighter 4 and fighting games in general.

Me and fighting games, it's like an abusive relationship, I love them so and only wish to fully understand but in the end I can never tame them and they hurt me so.
 

kbear

Member
The game is a masterpiece. Been playing it for hours everyday...it's the best fighting game of this generation, imo.

Arakune is an absolute monster. I was doing so bad with every character I tried...my record was around 10 wins and around 50 losses. My record now is like 26 wins and 67 losses, which is about 50% winning rate compared to 10-15% before. Just amazing...Arakune, you lovable blob fuck.

UC1 said:
4B+C>236CC>2D9

5B>6Ax2>236AA>2D9

6C>C>236AA>D9

so i've been keeping track of this thread but can't figure out how to decipher the above...a lil help? i know a/b/c/d of course but what do the numbers mean?
 

Volcynika

Member
kbear said:
The game is a masterpiece. Been playing it for hours everyday...it's the best fighting game of this generation, imo.

Arakune is an absolute monster. I was doing so bad with every character I tried...my record was around 10 wins and around 50 losses. My record now is like 26 wins and 67 losses, which is about 50% winning rate compared to 10-15% before. Just amazing...Arakune, you lovable blob fuck.



so i've been keeping track of this thread but can't figure out how to decipher the above...a lil help? i know a/b/c/d of course but what do the numbers mean?

Look at your numpad. That's how they use it.
 

Papercuts

fired zero bullets in the orphanage.
kbear said:
The game is a masterpiece. Been playing it for hours everyday...it's the best fighting game of this generation, imo.

Arakune is an absolute monster. I was doing so bad with every character I tried...my record was around 10 wins and around 50 losses. My record now is like 26 wins and 67 losses, which is about 50% winning rate compared to 10-15% before. Just amazing...Arakune, you lovable blob fuck.



so i've been keeping track of this thread but can't figure out how to decipher the above...a lil help? i know a/b/c/d of course but what do the numbers mean?

Numbers are the direction, referenced by a numpad

789
456
123

So 236A is down, downforward, forward + A.
 

Oichi

I'm like a Hadouken, down-right Fierce!
It's gonna be great seeing all the Arakune players cry once he gets nerfed in the upcoming revision.:D
 

TimeKillr

Member
So it's kind of freaky.

I can't play this with my stick at all... My Litchi is TONS better on the ps3 dpad. It makes me sad.

She's finally starting to click, too, and I developed 2 combos today that are easy to do yet do a LOT of damage..

First off (Ferrio might like this!)

B -> C (1 or 2 hits, doesn't matter) -> 41236D -> C -> 66 -> 9 -> B -> 9 -> B+C -> On ground -> 236A -> 236B -> 236C

The first B can be done from max distance to close range and the whole thing will connect. I read on SRK that air grabs do not get reduced by scaling so I kept trying to incorporate it into combos. That combo, in training mode, does around 3200 damage, is easy to land AND once you're done with the last 236C you're standing in front of your opponent with the Mantenbou right behind you, ready to apply more pressure (41236D seems like a good opener afterwards as it will do the forward spin, which lets you run it and do more, like restart the combo if the staff hits :) ) I was heavily fooling with the initial part of this setup, trying to see what could land, do the most damage, etc. I was doing some flashy stuff but it all did ~2k damage until I tried to do the grab mid-combo. That was insane. The only problem with this is the grab CAN be teched, but unless you're playing someone who's very good they'll still be mashing on A to do an air recovery so it's rather safe. If they start to tech, you can substitute the B+C by B -> 236B -> 236C to mixup the air game.

The other is a corner multi grab combo. With your opponent in the corner, you can do

4B+C -> 7 -> B+C -> 2B -> 263D -> 6C -> 236A -> 236B -> 236C

This alone does about as much as the other big combo I posted but is corner only. If you're not in the corner, you can do
4B+C -> 7 -> B -> 7 -> B+C -> 2B -> 263D then fool around with whatever followup you want. I haven't been able to combo out of the 263D when not in the corner as the staff doesn't hit when it comes down.
 

Ferrio

Banned
TimeKillr said:
So it's kind of freaky.

I can't play this with my stick at all... My Litchi is TONS better on the ps3 dpad. It makes me sad.

She's finally starting to click, too, and I developed 2 combos today that are easy to do yet do a LOT of damage..

First off (Ferrio might like this!)

B -> C (1 or 2 hits, doesn't matter) -> 41236D -> C -> 66 -> 9 -> B -> 9 -> B+C -> On ground -> 236A -> 236B -> 236C

The first B can be done from max distance to close range and the whole thing will connect. I read on SRK that air grabs do not get reduced by scaling so I kept trying to incorporate it into combos. That combo, in training mode, does around 3200 damage, is easy to land AND once you're done with the last 236C you're standing in front of your opponent with the Mantenbou right behind you, ready to apply more pressure (41236D seems like a good opener afterwards as it will do the forward spin, which lets you run it and do more, like restart the combo if the staff hits :) ) I was heavily fooling with the initial part of this setup, trying to see what could land, do the most damage, etc. I was doing some flashy stuff but it all did ~2k damage until I tried to do the grab mid-combo. That was insane. The only problem with this is the grab CAN be teched, but unless you're playing someone who's very good they'll still be mashing on A to do an air recovery so it's rather safe. If they start to tech, you can substitute the B+C by B -> 236B -> 236C to mixup the air game.

The other is a corner multi grab combo. With your opponent in the corner, you can do

4B+C -> 7 -> B+C -> 2B -> 263D -> 6C -> 236A -> 236B -> 236C

This alone does about as much as the other big combo I posted but is corner only. If you're not in the corner, you can do
4B+C -> 7 -> B -> 7 -> B+C -> 2B -> 263D then fool around with whatever followup you want. I haven't been able to combo out of the 263D when not in the corner as the staff doesn't hit when it comes down.


This is the combo I do

Corner/Near Corner

5B, 5C (2 hits), 3C, D (hold), D (let go), IAD, JC, 6C, 623D, 6C, 3C -> haku/chun/hatsu or shinsen or whatever or drive

As for her 41236D combos, I wouldn't use anything with a throw in it since it's techable (hence why not damage scaling for throws in combos).. and not really a combo at that point. The one I've worked on (but don't really use since I like her sweep combos better) is

5B, 5C (2 or 1 hits), 41236D (C), J236C, 2C, JB, JC, Recall staff, Air dash JC, 6C, 623D, 6C then into other shenanigans

or something like that
 
Noob question. I got the color pack (360).. so, how do I access these colors? I have A, B, C, D (X, Y, B, A) for the 4 colors, how do you use the others like gold etc.?
 

ZealousD

Makes world leading predictions like "The sun will rise tomorrow"
Arpharmd B said:
Noob question. I got the color pack (360).. so, how do I access these colors? I have A, B, C, D (X, Y, B, A) for the 4 colors, how do you use the others like gold etc.?

Press start instead of one of the face buttons.
 

DY_nasty

NeoGAF's official "was this shooting justified" consultant
Has anyone developed a consistent up close game with Nu yet? I feel like its possible to be really good using her without relying on swordswordsword/OH FUCK tactics.
 
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