Magic Mushroom said:The performances didn't suck of all, and no the visuals aren't overrated. Name me a better looking console title.
Phonomezer said:FFXIII
Not like a JRPG, but I know what you mean. I'd love something that just smacks you emotionally like MGS3's endingBocoDragon said:I love the story so much... But I wish there was more of an epilogue.. a more meaty ending like in a jRPG.
They have very "lighthearted hollywood fare" endings with Drake and Elena sharing a chuckle or whatever, but I'd love just a HINT more drama/importance.
jim-jam bongs said:And he's in no way biased either!
Well said. My point wasn't jRPG storytelling per se... it's just one of the few examples of meaty endings in gaming. MGS3 ending is a better example.Chuck Norris said:Not like a JRPG, but I know what you mean. I'd love something that just smacks you emotionally like MGS3's ending
There is a lot of potential to do that, but the UC universe seems like the kind of place where the protagonists are all safe, and a predictable end to the villain is in store. I'd love to see them try and defy expectations with UC3
arne said:and the point is? (i almost wrote and your contribution to society is, but I fear it's been long enough that my joke would be missed).
And I clearly pointed that i'd be biased in my opinion to the OP's comment, but that doesn't prevent me from calling out that a good number of posts over 10+ pages completely missed the question/thesis.
You should be upset with devs being obsessed with constantly trying to mimic the flavor of the generation. I feel that there's room for all games, including "cinematic" games. If you're going for that kind of experience genuinely, that's cool. If you're doing it because you're being forced to to match sales from trendy games, then there's a problem and it usually shows. UC made it clear from the beginning that it was aiming for the pulpy, action genre... and they did it.bede-x said:Agreed. And the problem with scripted games like CoD or Uncharted becoming popular is that we move further and further away from something that could actually be revolutionary. It's such a shame that developers are so obsessed with cutscenes and scripting - obsessed with mimicing Hollywood - instead of using the medium in a way a movie couldn't. Not that cutscenes aren't worthwhile and couldn't be a purpose in and of themselves. They could, but it would require a little more ambition than just copying Indiana Jones or other movies.
As such Uncharted is as far from revolutionary as can be. It's a typical blockbuster like Gears of War, Call of Duty or other games of that ilk. They are as predictable as Monday following Sunday. Not that they aren't well produced...
But for something revolutionary look for games that do things for the first time - introducing checkpoints, scrolling instead of static screens, creating Z-targeting to work around problems arising due to 3D interaction etc - or perhaps tries to use gaming as a medium in a new and interesting way. When TGC talks about how one of the major underlying themes in Journey is how people communicate, when the means of expression is limited and what will evolve from those circumstances, that sounds like something that might genuinely break new ground. Obviously it's too early to call it revolutionary at this point, but at least the concept sounds different, which is a start.
And those are the best parts, not the cutscenes. But it still uses cutscenes to push the majority of the story. That's why I disagree about calling it "revolutionary." It's mostly traditional.The Xtortionist said:UC2 had it's share of playable storytelling moments (climbing the train/hobbling through the wreckage, using the torch in the Borneo ruins, carrying Jeff, exploring the village, mountaineering with Tenzin), but expecting zero exposition in a story of it's scope is being a bit unfair to the game I think. A lack of exposition works in games like Portal 2 and Demon's Souls because their stories aren't heavily emphasized; they don't drive the gameplay. Though I don't think it's good or bad, just different. UC2 has countless playable moments that would be cutscenes in many other games, and what cutscenes there are are generally short and to the point, well-directed, and well-acted. I don't think they could have done it any better.
Agreed.Sohter.Nura said:Honestly? I enjoyed the gameplay in Uncharted 1 & 2, but to me, watching the cut-scenes, all the dialogue and even the script was like watching a boring TNT afternoon movie. It bored the hell outta me.
Very few characters that I really, really liked (like Chloe and Sullivan)
cuyahoga said:I like Uncharted, but I completely disagree with yougame has pretty forgettable writing and performances, when compared to, say, a Tim Schafer game, something from Valve, or Deadly Premonition.
Castlevania: LoSMagic Mushroom said:The performances didn't suck of all, and no the visuals aren't overrated. Name me a better looking console title.
"Way more" is a bit much, no? The uncharted cast have amazing chemistry and personality, you mad?Discotheque said:yeah honestly a voice on the intercom in portal 2 and a freaking round ball with ai implanted in it had way more personality than anything in the Uncharted series.
It's got great production values for it's games, and it is quite cinematic....but god damn what generic characters.
People give me shit for comparing it to the Mummy but please watch those films again. Nathan Drake is no Indiana Jones, he doesn't have that swagger. He's a third-rate O Conell.
Just youtube one mummy scene and you'll see.
it's pretty lame that amy hennig is getting so much credit for writing this series, it's template storytelling and characters. Legacy of Kain was where she was actually trying.
Magic Mushroom said:Name me a better looking console title.
MoonsaultSlayer said:I feel that there's room for all games, including "cinematic" games.
LoS runs at about half speed for a good chunk of the game, and I'm not really sure you'll find many people agree it looks as good as UC. I certainly don't.Eaten By A Grue said:
It has better art direction though.Crunched said:LoS runs at about half speed for a good chunk of the game, and I'm not really sure you'll find many people agree it looks as good as UC. I certainly don't.
Finaika said:It has better art direction though.
Eaten By A Grue said:
revolverjgw said:It's a shame that most console games that approach UC2 in fidelity can't get their shit together and move at a good clip!
acidspunk said:Resident Evil 5. Still looks mindblowing at times.
Finaika said:It has better art direction though.
Come on dude, you couldn't make it sound any duller. It's like saying, "I don't see the appeal of racing games. All you do is hold a trigger then push the stick left or right into a corner."Mortrialus said:I truthfully don't see the appeal of shooters, this one in particular. I don't see what exactly is so fun about dragging a cursor over an enemy.
Sloane said:I think Uncharted is revolutionary in that it shows everything that's wrong with the gaming industry and modern games in general right now. It's as simple as games can get, almost everything is scripted (i.e. you never have a choice how to do achieve a goal), its story and dialogue is aimed at 15-year-olds, and it never gives you the feeling that you actually have to explore something or figure something out. So, in a sense you're right -- it is a lot like watching a TV show or a movie. If that's what you want from a game, great, but I'd rather watch, you know, a TV show or a movie instead, and play a game that doesn't treat my like I'm stupid. I hope it doesn't become a trend but I fear it already has because it's easier than creating a complex game and seems to sell better.
That is all.
Mortrialus said:I truthfully don't see the appeal of shooters, this one in particular. I don't see what exactly is so fun about dragging a cursor over an enemy.
Sloane said:almost everything is scripted (i.e. you never have a choice how to do achieve a goal)
MrOogieBoogie said:This thread is rage-inducing.
ARE YOU HAPPY, GAF?
MrOogieBoogie said:This thread is rage-inducing.
ARE YOU HAPPY, GAF?