Damn, your Avartar just looks like the wrongest thing in the world to hear this coming from.Just whisper it in my ear. I won't tell.
Meh, a PS5 Pro enhanced GT7 will further blow the Forza series out of the water, and GT8 is gonna bury them for good.Imagine how amazing Xbox games will be on Ps5 pro? Forza is already won two gameshow awards including sports game of the year!
I am not sure that Xbox will allow their studios to use the full power of the PS5 if/when that happen. The potential will be there and some studios like ID will surprise us hopefully. But others will just do the minimum. Still we may have one or two visual showcases in Hellblade 2 and ID next game if they go to PS5.Imagine how amazing Xbox games will be on Ps5 pro? Forza is already won two gameshow awards including sports game of the year!
But not enough to double framerate in cpu limited scenarios. We need 3d cache if they are really sticking to zen 2That would probably require a redesign of the CPU to add TSVs and maybe some tweaks to the memory controller.
More realistically, it the 3700X on the PS5 Pro were to have the full 16+16MB of L3, it would a decent bump in performance.
Actually assuming they leave it unlocked to 120 I expect quality mode at around 90fps since most quality modes already do 40-50 on basenot really but it seems many think Sony's goal is to run PS5 games in "quality" mode at 60fps.
Yeah I expect 2028 but I can possibly see 2029 if they really look to extend the gen/a delay happens2028 is perfect with the Pro exactly in the middle of the generation.
I actually hope they all the quality modes target 120 and run uncapped the pro in that instance should run around 90fps since the base does 40-50That's the only real good incentive in having it. I'd personally like to see something like the Matrix demo running comfortably at 60fps.
Thats not how it works. The CPU is likely to only benefit from a small bump at most with perhaps some gain from a hardware upscaling solution that reduces load a bit as well. The GPU will be a big upgrade but don't expect it to do much more than push 30 to 60, or firm up older titles that dip. On the plus side quality graphics at 60fps will make the pro a worth upgrade out of the box.I actually hope they all the quality modes target 120 and run uncapped the pro in that instance should run around 90fps since the base does 40-50
Not only do I not believe the cpu rumors but my comment was referring the fidelity modes (which aren’t as cpu limited) not the performance modesThats not how it works. The CPU is likely to only benefit from a small bump at most with perhaps some gain from a hardware upscaling solution that reduces load a bit as well. The GPU will be a big upgrade but don't expect it to do much more than push 30 to 60, or firm up older titles that dip. On the plus side quality graphics at 60fps will make the pro a worth upgrade out of the box.
Not only do I not believe the cpu rumors but my comment was referring the fidelity modes (which aren’t as cpu limited) not the performance modes
Yeah I understood that, but thinking fidelity modes can get to 120 isn't reasonable. The CPU will become the bottleneck as you reduce the frametime below whats needed in each frame pass from the CPU. I also don't think Sony is really targeting 120. It might become an option for the performance mode, but the purpose of the console is to provide a locked 60 with minimal effort from developers still essentially making a game for the base PS5.comment was referring the fidelity modes (which aren’t as cpu limited) not the performance modes
More PS5 Pro
It also lost a DF face-off against a 2 year older cross-gen GT7.Imagine how amazing Xbox games will be on Ps5 pro? Forza is already won two gameshow awards including sports game of the year!
Same with the PS5, execution on the other hand... Left many "experts" stupified.He wonders if its going to be more of a tamer update?
I have been trying to tell people they wont be impressed by the numbers on paper
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Completely agree, technology slowing down makes releasing more HW more often not the “key” people want it to be (it takes more and more time to jump from one meaningful semiconductor manufacturing node to another, it is also more expensive to design and build chips on those nodes, and the performance delta you need to provide for games to show visible games grows bigger and bigger… not sure how people see releasing more HW variants more frequently not making the problem actually worse even) … I think I have been beating on the same drums so many time alreadyHe wonders if its going to be more of a tamer update?
I have been trying to tell people they wont be impressed by the numbers on paper
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*Swiches on RT during gameplay*Imagine how GT7 could look on a PS5 Pro.
He wonders if its going to be more of a tamer update?
I have been trying to tell people they wont be impressed by the numbers on paper
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You can see in the game trailers, update trailers and also the initial video when you launch the game that the visuals are a noticible bump up from the actual game, ray traced reflections and RTGI, Hope those are the benefits we get for ps5 pro, someone ask digital foundry to analyse the trailers or at least the game initial video, I can't be the only one noticicing the graphical diference.It also lost a DF face-off against a 2 year older cross-gen GT7.
Imagine how GT7 could look on a PS5 Pro.
was really hoping they could get full rdna 4 but i guess we will settle for 3.5 big concern is the cpu cause i think the memory is fine staying at 16 gigsFor the GPU at least, I'm expecting 2x regular compute/raster perf but ~35% of that from architectural gains and ~65% from flops.
Something like 16.5TF RDNA3.5, roughly equivalent in perf to a theoretical 20-21TF RDNA2.
+ RT up the wazoo and perhaps some modifications for ML/Upscaling
Maybe not with rasterization but that's because of the AI features, hence the 8K talk which would be crazy with limited rasterization abilities.He wonders if its going to be more of a tamer update?
I have been trying to tell people they wont be impressed by the numbers on paper
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I wonder how possible would that be through Boost Mode unless the Pro comes with a very significant boost to GPU clock frequencies, because the way Boost Mode has worked so far is the following:Imagine all those 40fps+ unlocked quality modes hitting 60fps out of the box. Good enough for me to upgrade.
I actually hope they all the quality modes target 120 and run uncapped the pro in that instance should run around 90fps since the base does 40-50
But what would you consider non-impressive numbers on paper> I think the same CPU clocked at 4-4.2Ghz, with most likely some more cache, a 16-16TF GPU with all-around better RT architecture, 33%+ mem bandwidth increase...etc, are all impressive considering what the machine is supposed to be doing. Do you reckon the paper stats would be worse than all that?He wonders if its going to be more of a tamer update?
I have been trying to tell people they wont be impressed by the numbers on paper
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So how would you explain the PS4pro? The PS4 ran EVERYTHING better than the XB1.Still don't think it's happening.
I guess it has been cancelled and was only ever something in development incase the PS was getting smashed in face offs which obviously hasn't played out so is not needed.
I guess there's nothing stopping Sony from using the 6,000 series of mobile Ryzen but I doubt cache would be added back to mobile Zen 2 for the Pro,I think CPU clock boost is the only upgrade there would be.But what would you consider non-impressive numbers on paper> I think the same CPU clocked at 4-4.2Ghz, with most likely some more cache, a 16-16TF GPU with all-around better RT architecture, 33%+ mem bandwidth increase...etc, are all impressive considering what the machine is supposed to be doing. Do you reckon the paper stats would be worse than all that?
So how would you explain the PS4pro? The PS4 ran EVERYTHING better than the XB1.
Don't think Forza needs any external help to get buried.Meh, a PS5 Pro enhanced GT7 will further blow the Forza series out of the water, and GT8 is gonna bury them for good.
I guess there's nothing stopping Sony from using the 6,000 series of mobile Ryzen but I doubt cache would be added back to mobile Zen 2 for the Pro,I think CPU clock boost is the only upgrade there would be.
Nah.If the reason that Sony stuck with Zen 2 with the Pro really is the Jaguar BC mode.. then I would expect them to drop PS4 BC with the PS6.
Not a big deal I think.
That would actually be awesome.At this point I won't be surprised if Phil Spencer reveals the PS5 Pro leaks before any of these long-overdue 'leaks' comes out for real.
The PS4 Pro and 1x were to cover the 4k tv maket which was just taking off. Stop people moving to PC for their high resolution. Havn't had any new TV technology like that this generation, nothing rapidly taking off anyway.But what would you consider non-impressive numbers on paper> I think the same CPU clocked at 4-4.2Ghz, with most likely some more cache, a 16-16TF GPU with all-around better RT architecture, 33%+ mem bandwidth increase...etc, are all impressive considering what the machine is supposed to be doing. Do you reckon the paper stats would be worse than all that?
So how would you explain the PS4pro? The PS4 ran EVERYTHING better than the XB1.
PS5 Pro's goal is to counter the "RTX On" (raytracing, image reconstruction, higher framerates, etc) trend that seems to be pushing so many hardcore gamers towards PC gaming over the past few years and, now that we know Microsoft won't be doing an enhanced console this generation, making PS5 Pro the best place to enjoy console multiplatform games for all the people who own all console platforms.The PS4 Pro and 1x were to cover the 4k tv maket which was just taking off. Stop people moving to PC for their high resolution. Havn't had any new TV technology like that this generation, nothing rapidly taking off anyway.
That wouldn't be the reason the Pro has an upped clock CPU, the only issue is coast and relative performance. The Pro being side-grade means Sony isn't trying to make the mid gen refresh a new console but stronger/more efficient PS5.If the reason that Sony stuck with Zen 2 with the Pro really is the Jaguar BC mode.. then I would expect them to drop PS4 BC with the PS6.
Not a big deal I think.
There won't be any leaks til GDC.5 weeks later … where’s the leaks?
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Let this thread die. The pro is never happening
That wouldn't be the reason the Pro has an upped clock CPU, the only issue is coast and relative performance. The Pro being side-grade means Sony isn't trying to make the mid gen refresh a new console but stronger/more efficient PS5.
you could also just not buy the zen 2 leaksMy hope [if it is just a Zen 2 cpu with a cache and clock bump] is that it's enough to get every game into the 40-45 range when CPU bound and they use an updated and independent amd frame-gen to bring most games to 60+ on a system level. Hopefully all Pro enabled games have it in the API so's that motion vectors and other info can be utilised to further improve results.
I mean, if devs' only job is to provide 30 and 40fps modes on PS5, then tick a box for the PS5 Pro version to allow the system to take care of the rest for 60, that'd be pretty cool. Though preferably it would be optional for devs who wish to provide hybrid or fully bespoke solutions.
theres also no reason they couldnt at least add 3d cache if they really are stupidly sticking to zen 2It's definitely real. Could it get cancelled? Yes... but unless they think it won't sell, there's little reason to not go through with it at this point.
The PS4 Pro had a 40% frequency gain. This would be 20%.
they should hit more 90fps assuming its unlocked up to 120 like i think instead of just 60Imagine all those 40fps+ unlocked quality modes hitting 60fps out of the box. Good enough for me to upgrade.