• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Graphical Fidelity I Expect This Gen

GymWolf

Member
as you watch this trailer, some scenes look real for the first nanosecond you glance it after cut to a new scene.
impressive
I'm without words really.

Nobody expect the spanish inquisition of this type of graphic from a stupid ass sims simulator.

Look at some the animations...

I'm so hard to please with big budget games but i lose my mind over small games punching above their weight.
 
Last edited:

Edder1

Member
Metacritic and sales numbers are more reliable metrics than Goty Awards, which are made up entirely by fanboys, especially sony fanboys in most European countries.

2019 games

Death Stranding
metascore - 82
userscore - 7.4
sales - 5 million units

RE2R
metascore - 91
userscore - 89
sales - 14 million units

Sekiro
metascore - 90
userscore - 86
sales - 10 million units

Luigi's Mansion 3
metascore - 86
userscore - 84
sales - 13 million units
Exactly, lol. DS winning so many game awards in 2019 is an absolute joke when there were games that were far higher rated by both journalists and gamers. These stupid awards are nothing but popularity contest, wether chosen by journalists or gamers.
 

SlimySnake

Flashless at the Golden Globes
Yo SlimySnake SlimySnake

You can't tell me this shit is not impressive for an AA sims type game.




jesus i love ue5.

Looks really good considering how Sims still looks like a PS2 game.

I think these asian studios are putting in the work. it's not just UE5. Very few western studios are pushing UE5 to its limits. Xbox's AAAA studios Initiative's Perfect Dark sequel doesnt really look anything special, and while Avowed does look good for an Obsidian game, it's no Wukong or Black State.

Lets hope we see marvel 1943 and Iron Man next week. IIRC, EA Motive chose UE5 for Iron Man ditching Frostbite. Dead Space looked nice, but I am glad they chose UE5.
 
No I haven't. I have seen others play and at no point did I want to ti engage with it. This is coming from someone who sank ton of time into MGS5, but that is a game with actual gameplay. DS is as much of a game as Detroit is. I prefer to play games with actual gameplay. If Kojima didn't make it then nobody would have cared for that pos.

Btw, I've seen you be very critical of Hellblade 2 for its lack of gameplay, yet here you are arguing about the awesomeness of gameplay in DS. Baffling.
Damn, I’ve spent 60 hours enjoying Death Stranding and now I’m reading that it has no gameplay?

Next time could you please warn me earlier, because I’ve just wasted a bunch of time playing a game without gameplay.
 

SlimySnake

Flashless at the Golden Globes
Metacritic and sales numbers are more reliable metrics than Goty Awards, which are made up entirely by fanboys, especially sony fanboys in most European countries.

2019 games

Death Stranding
metascore - 82
userscore - 7.4
sales - 5 million units

RE2R
metascore - 91
userscore - 89
sales - 14 million units

Sekiro
metascore - 90
userscore - 86
sales - 10 million units

Luigi's Mansion 3
metascore - 86
userscore - 84
sales - 13 million units
This GOTY tracker has been tracking games going back to 2003. His lists are a comprehensive compilation of all GOTY winners each year.

Here are the rest of them. These awards arent pulled out of someone's ass. The game really did resonate with both fans and journalists. if anything, journos reviewed the game all wrong thinking it wouldnt resonate with gamers and docked points for it leading to a relatively low metacritic.

z9cEkcw.jpeg
 

pulicat

Member
This GOTY tracker has been tracking games going back to 2003. His lists are a comprehensive compilation of all GOTY winners each year.

Here are the rest of them. These awards arent pulled out of someone's ass. The game really did resonate with both fans and journalists. if anything, journos reviewed the game all wrong thinking it wouldnt resonate with gamers and docked points for it leading to a relatively low metacritic.

z9cEkcw.jpeg
Do you know why people didn't take that tracker seriously? Russian websites have more votes than Japanese, despite the sheer differences for both countries relevancy in the industry.

2023 with 541 total awards

Top 5 biggest dedicated video game countries

USA, the biggest country for console gaming, had 147 awards, which is around 27% of total awards
Japan, the second biggest market for console gaming, had 8 awards, which is around 1.4% of total awards
Germany, the third biggest, had 22 awards, which is around 4% of total awards
UK, the fourth biggest, had 57 awards, which is around 10% of total awards
France, the fifth biggest, had 20 awards, which is around 3% of total awards

Countries with more awards than Japan
Russia - 29 awards
Spain - 33 awards
Italy - 23 awards
Brazil - 17 awards
Netherlands - 15 awards
Australia - 13 awards
Mexico - 11 awards
Canada - 10 awards
Ireland - 10 awards
Hungary - 10 awards
Poland - 9 awards

At this point, you can see how stupid this award tracker is when he ignored Japan, France, and Germany, three of the top 5 biggest gaming countries, when giving points based on websites he found on the internet lol.
An unknown porn website from Russia has the same voting power as the CESA Award from Japan.

main.jpg
 

SlimySnake

Flashless at the Golden Globes
Do you know why people didn't take that tracker seriously? Russian websites have more votes than Japanese, despite the sheer differences for both countries relevancy in the industry.

2023 with 541 total awards

Top 5 biggest dedicated video game countries

USA, the biggest country for console gaming, had 147 awards, which is around 27% of total awards
Japan, the second biggest market for console gaming, had 8 awards, which is around 1.4% of total awards
Germany, the third biggest, had 22 awards, which is around 4% of total awards
UK, the fourth biggest, had 57 awards, which is around 10% of total awards
France, the fifth biggest, had 20 awards, which is around 3% of total awards

Countries with more awards than Japan
Russia - 29 awards
Spain - 33 awards
Italy - 23 awards
Brazil - 17 awards
Netherlands - 15 awards
Australia - 13 awards
Mexico - 11 awards
Canada - 10 awards
Ireland - 10 awards
Hungary - 10 awards
Poland - 9 awards

At this point, you can see how stupid this award tracker is when he ignored Japan, France, and Germany, three of the top 5 biggest gaming countries, when giving points based on websites he found on the internet lol.
An unknown porn website from Russia has the same voting power as the CESA Award from Japan.

main.jpg
Are we talking about the same website? The guy went MIA after 2020. The site hasnt been updated since. So not sure where you got the 2023 results from. https://gotypicks.blogspot.com/2019/10/2019-game-of-year.html

Some folks on era created a new tracker website after getting tired of waiting for him to return. They also have DS as the top awarded game that year. https://goty.gamefa.com/year/2019/
 

pulicat

Member
Are we talking about the same website? The guy went MIA after 2020. The site hasnt been updated since. So not sure where you got the 2023 results from. https://gotypicks.blogspot.com/2019/10/2019-game-of-year.html

Some folks on era created a new tracker website after getting tired of waiting for him to return. They also have DS as the top awarded game that year. https://goty.gamefa.com/year/2019/
Both are the same cherry picking bs.

2019
Japan - 3 awards
Russia - 21 awards
 

DanielG165

Member
I will also throw my hat into the ring of saying that Red Dead Redemption 2 has much more going on in its open world than Death Stranding, NPCs with actual “lives”, wildlife roaming around, “random” moments etc. It feels like a lived in and breathing world, compared to Death Stranding’s more barren wasteland, which is by design, to be fair. In terms of just sheer simulation and interactivity, RDR2 has it over DS by a considerable margin, and the former still to me has the best open world in those regards, perhaps with KCD2 slotting in at second place.
 

SlimySnake

Flashless at the Golden Globes
I will also throw my hat into the ring of saying that Red Dead Redemption 2 has much more going on in its open world than Death Stranding, NPCs with actual “lives”, wildlife roaming around, “random” moments etc. It feels like a lived in and breathing world, compared to Death Stranding’s more barren wasteland, which is by design, to be fair. In terms of just sheer simulation and interactivity, RDR2 has it over DS by a considerable margin, and the former still to me has the best open world in those regards, perhaps with KCD2 slotting in at second place.
Of course rdr2 has more npcs and wildlife. The argument is whether or not those few npcs and rabbits put a strain on the gpu to the effect ever ds has an unfair advantage in terms of rendering load. At worst it’s a cpu task and the few animals and npcs it has to render are no different from the mules you encounter in death stranding’s open world.

I would pick rdr2 over ds1 any day of the week but it is definitely valid to compare the two games.
 

DanielG165

Member
Of course rdr2 has more npcs and wildlife. The argument is whether or not those few npcs and rabbits put a strain on the gpu to the effect ever ds has an unfair advantage in terms of rendering load. At worst it’s a cpu task and the few animals and npcs it has to render are no different from the mules you encounter in death stranding’s open world.

I would pick rdr2 over ds1 any day of the week but it is definitely valid to compare the two games.
Ahh. That’s a test that just have to be done in a controlled environment then. There would still likely be some variation due to how those two games’ respective engines put load on the hardware they’re tested on.

Would be interesting to see though, for sure.
 

T4keD0wN

Member
Next up is Star Wars Outlaws to test out my 5090 rig after the disappointing Spider-Man 2...

... and holy shit, this one is stunning. Only like 30 minutes in but this already has to be a top 5 best looking game. Just stunning maxed out on my rig.
Just wait till you get to the first planet, the intro planet is the weakest part graphically imo, beautiful maps and theres quite a lot of moving pieces there. After all the patches the game is pretty good too.
 
Last edited:

SlimySnake

Flashless at the Golden Globes
Only like 30 minutes in but this already has to be a top 5 best looking game.

Hey, would you look at that! From two weeks ago.

1) hellblade
2) avatar
3) black myth
4) silent hill 2
5) star wars outlaws
6) alan wake 2
7) jedi survivor
8) hfw
9) starfield
10) demon souls
Wait till you get to Toshara and check out some of the ray traced interiors in the shiny Empire bases. the jungle planet is incredibly dense too with some of the best draw distance ive ever seen. then there is Tatooine which has some of the worst rocks and yet some of the best visuals ive seen in a city.

Make sure to turn on ray reconstruction. it makes the rt reflections in those enemy bases so much clearer.
 
Last edited:

bender

What time is it?
Yeah, and its great to see water physics taken to the next level with floods.

I am really curious to see how fires, storms, avalanches and earthquakes affect the gameplay.

It's why I always chuckle when people think Kojima's games are just cutscenes trying to emulate Hollywood. And while he does have those aspirations, the attention to detail in his games create sandboxes like no other. Death Stranding didn't really hold my attention but I do respect the hell out of it. It also has one of the more novel online implementations since Demon Souls.
 

GymWolf

Member
Some DS1 maxed out on PC gifs. The infamous Waterfall at the beginning and the awesome first song when the camera pulls back. Water still looks great.


IPZ3MZ9.gif


8M1zKXi.gif
Lol jist played this bit yeasterday, ground textures still look decent for an old game.

But holy shit everything become mush on the short distance, it looks like the game has like 2x anisotropic filter, maybe it's just the ps5 version...

I prefer horizon fog than clearly seeing an absolute mush in front of my eyes...
 
Last edited:

GymWolf

Member
Yeah, and its great to see water physics taken to the next level with floods.

I am really curious to see how fires, storms, avalanches and earthquakes affect the gameplay.
At 3:22 you can see the actual water physics when he traverse the lake with that small car and it doesn't look more advanced than rdr2 water or fw water (looks pretty shit actually, with basic ripples only around the character)

For what we know, the flood is scripted unless it can happen at any given time dinamically around the map.

It is the same thing as the giant statue in dogma 2, in the end i was right and it wasn't dynamic and random, just another scripted setpiece.

Are you people really impressed by scripted staff in the year of your lord, 2025??

Unchy2 was doing impressive scripted destruction and physics on a ps3 when the whole building collapse...

Is the fire tech gonna be as dynamic as far cry 2?

We don't know shit really but you people are so easy to trick and impress :lollipop_grinning_sweat:
 
Last edited:

mrMUR_96

Member
At 3:22 you can see the actual water physics when he traverse the lake with that small car and it doesn't look more advanced than rdr2 water or fw water (looks pretty shit actually, with basic ripples only around the character)

For what we know, the flood is scripted unless it can happen at any given time dinamically around the map.

It is the same thing as the giant statue in dogma 2, in the end i was right and it wasn't dynamic and random, just another scripted setpiece.

Are you people really impressed by scripted staff in the year of your lord, 2025??

Unchy2 was doing impressive scripted destruction and physics on a ps3 when the whole building collapse...

Is the fire tech gonna be as dynamic as far cry 2?

We don't know shit really but you people are so easy to trick and impress :lollipop_grinning_sweat:
I agree, it still looks impressive, but it's naïve to assume that's something you'll see it happen in gameplay dynamically and I would bet that will only happen in scripted moments. Personally, I do think DS2 is shaping up to be one of the better looking games of this generation overall though, not quite in the top spots, but better than most and the cinematic direction is brilliant.
 

SlimySnake

Flashless at the Golden Globes
Lol jist played this bit yeasterday, ground textures still look decent for an old game.

But holy shit everything become mush on the short distance, it looks like the game has like 2x anisotropic filter, maybe it's just the ps5 version...

I prefer horizon fog than clearly seeing an absolute mush in front of my eyes...
Yeah, i hate horizon fog and even I was like, can I haz some fog instead of these low LOD distant geometry and foliage?

What sucks is that the PC version and the PS5 version couldve pushed those out but they just wanted native 4k 120 fps instead. boo.

Same goes for HZD remaster. I put that on last night as well to test DLSS4 and so much pop-in my eyes hurt. If this gen is indeed a transitionary gen, id just be happy with good draw distances and less pop-in.
 

SlimySnake

Flashless at the Golden Globes
Is the fire tech gonna be as dynamic as far cry 2?

We don't know shit really but you people are so easy to trick and impress :lollipop_grinning_sweat:
We do know. KOjima confirmed it on a youtube interview last year.

Speaking about the aforementioned scene with the flash flood, Kojima said, “This is a flood. The terrain changes in real-time during the game. There are earthquakes, forest fires, floods, so you need to be careful. A road can be cut off.”

It's all realtime.
 

GymWolf

Member
We do know. KOjima confirmed it on a youtube interview last year.



It's all realtime.
Curious to see what he meant with that because his explanation is very generic and i stopped trusting pr words long time ago.

But i guess some generic explanation is better than nothing.

If he can pull off random natural disasters that actually dynamically change the terrain with actual physics involved and it is not just a bunch of precanned smoke and mirrors then i'm gonna be super impressed.

To explain my point, some people were impressed because in wilds a specific monster create huge waves of water that he use as special moves when he jump in and put of the water, these people thought there was actual water physics involved but it was just smoke and mirrors, not only there is no physics involved because the waves all look the same and artificially only cover some angles, so not like real water\waves, and when you fight other monsters in the water you can see how the physics is actually super basic.


Are these consoles powerfull enough to not use smoke and mirrors and have actual dynamic natural disasters??! Press x to doubt but curious to see if he can pull it off.
 
Last edited:
Still, From is gonna reach this level in 10 years or so :lollipop_grinning_sweat:
I was just about to quote K kikkis and say the same. From's artistic choices is ultimately what makes them stand out more than other devs, but on a technical level I put Fromsoft at a level that's just somewhat above licensed-anime-game graphics/mid-tier JRPG graphics level.

sword-art-online-fatal-bullet.gif

2C83Ogz.gif

giphy.gif



I always consider licensed anime games and mid-tier JRPGs to be the baseline for when we have graphical leaps, and to explain that, it's because I feel that if these teams are making cheap games that suddenly look better, then there's a much higher likelihood of other low budget and indie devs doing the same and also a higher likelihood that the ceiling (AAA games) has risen as well.

Right now, both licensed anime games and mid-tier JRPGs are hovering around early or maybe mid-gen PS4 in terms of graphical fidelity. Also before anyone brings up Sparking Zero or Granblue Relink, I consider both of those AAA in budget and scope. You can see a clear difference in their fidelity, animation level, lighting, etc. compared to the above gifs in my post.
 

hussar16

Member
death stranding the skin looks fake like plastic ,i would say the game tht impressed me the most so far was star wars survivor. it looks like a cgi movie in every cutscene on my ps5 pro on quality mode
 
I don't know, i can go for great but excellent?

this is excellent

hellblade-2-header.jpg


I mean, just look at the teeth on senua and the dude in your avatar, skin, teeth, facial expression, skin deformation, lips, everything is superior.

I don't think they are even on the level of aloy tbh.
Exactly.

Now Aloy looks waxy to me. She's a lot more cartoony than characters in DS2.

Hellblade 2 is just in another league of course.
I heavily disagree! Aloy is one of the best character models ever made. DS2 looks waxy.
 
Last edited:

Alex11

Member
Hellblade 2 still looks better. Horizon Forbidden West looks better than alot of corridor games. This is about visuals only.
Exactly, I think most don't really know how or don't want to separate their feelings for a favourite platform, franchise, studio etc. when critiquing or comparing visuals.

I mean, come on, this gameplay shot I took from Hellblade 2 is insane, if I didn't know it's a game I could easily confuse this as a real photo.
Screenshot-18031.png
 

SimTourist

Member
Exactly, I think most don't really know how or don't want to separate their feelings for a favourite platform, franchise, studio etc. when critiquing or comparing visuals.

I mean, come on, this gameplay shot I took from Hellblade 2 is insane, if I didn't know it's a game I could easily confuse this as a real photo.
Screenshot-18031.png
I have an even better screenshot, looks like real life
images
 
Top Bottom