DenchDeckard
Moderated wildly
I think all these flops are ultimately going to help us. The industry is re adjusting.
Not really.
BG3 was build by a PC centric developer and ported on consoles. No matter how much people will spin it, the console sales is a small part in BG3 success.
Obsidian is a Microsoft developer now, and their focus is on delivering games that are build firstly for consoles, let's be honest. And console players don't play games which are not played on 3rd or 1st person view.
Owlcat Rogue Trader, is probably a better game than BG3 outside of production value and it sold like shit on consoles. All great crpg are build on Unity or a in-house one (like Divinity for BG3), and unity is not an engine that graphically will please the console players.
CRPG are not an option for console centric developers, meaning the ones own by the big publishers.
More good news for my man @LectureMaster
The game is currently the #1 top-paid seller on Steam right now.
I think it might reach 100K CCU on Steam, but let's see.
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Thats basically a trademark move right now by Owlcat.Rogue Trader was let down by bugs at launch,
Thanks Sir!if you want an example of a more recent CRPG that has released and been great but didn't get a huge reception (or even, a console release) and was overlooked then look no further than Colony Ship.
Interesting reply, but my counter point - this looks like shit:
I loved Rogue Trader - nice/different mechanics/systems for levelling, amazing focus on getting the atmosphere spot-on, generally good writing, good main story, good combat. Overall a brilliant game (ok with some broken builds later on which have since been patched), but well worth your time if you like crpgs.Terrible excuse to make for them when you consider in recent years games like Ara History Untold (still hasn't seen a console release BTW) along with the likes of flight sim and AOE are PC focused games and cater primarily to that market.
It's also something Microsoft themselves have come out and said they don't care about too much considering PC is where they are finding the most growth/success at the moment in comparison to Xbox consoles.
Absent of them going on a culture war crusade, there's a high chance that a POE3 which further expanded on the improvements seen between POE1 --> POE2, along with the increased budget/resources Avowed got would fair far better, both critically and commercially. Like I said, the audience is there but there's been nothing new at the BG3 scale since that released. It would have been a prime opportunity for them.
Rogue Trader was let down by bugs at launch, if you want an example of a more recent CRPG that has released and been great but didn't get a huge reception (or even, a console release) and was overlooked then look no further than Colony Ship.
Massive and growing.
Listening doesn't exclude having a brain, you can actually have your own thoughts about things claimed.Exactly but you only have to see posts by people likePropellerEar that dont understand or haven't taken the time to actually liusten to what Phil said. They just run with the incorrect internet perception.
Lets wait till weekend but woke game+gamepass= doesnt get much worse than that sales wise, i predicted its gonna hit at least 50k ccu over the weekend but starting to doubt myself, DA:V did 95k but it had no gamepass, gamepass definitely reduces sales of games and by sizeable amount too...Looks like a complete sales disaster. Even with no shortage of shilling, what’s going on with gaming.
This means nothing really. The only thing mattering (aside from actual sales) is how many new subs (that will stay subbed and not unsub after a month) did it bring to Gamepass?that Indiana and the Circle had reached 4 million players.
Very competitive month to release a game in.Looks like a complete sales disaster. Even with no shortage of shilling, what’s going on with gaming.
Indiana Jones wasn't a financial success, creative yes, but definitely not financially.That's more concurrent players than Indiana Jones and the Great Circle had (I chose that game as an example because it was also a recent Microsoft game that was on Gamepass on day one). And there was news that Idiana Jones was a success. Indi only had 300k sales number on Steamdb, but there was news that Indiana and the Circle had reached 4 million players.
So if Avowed is more popular than Indiana, that means it's even more successful.
It seems like Gamepass can make a success out of even a slop like Avowed. Sad. Means Microsoft will do more trash like Avowed because it probably costs not that much to make and still makes them money.
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another one. i wonder if all of these "Viral Marketing" is going to have a positive impact on the game?
Lets wait till weekend but woke game+gamepass= doesnt get much worse than that sales wise, i predicted its gonna hit at least 50k ccu over the weekend but starting to doubt myself, DA:V did 95k but it had no gamepass, gamepass definitely reduces sales of games and by sizeable amount too...
that's the point.Another one of these endymion tv wannabe channels? Not exactly an objective outlook on anything from shit like that my man
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that's the point.
when you stagger the "hype machine" you give the nagativity a space for itself making it more visible. as I said in other post: I don't think this marketing strategy is working at all.
You can say what you like, the proof is in the puddingSo no, I wouldn't say this game is woke at all.
You can say what you like, the proof is in the pudding
And this pudding is dog poo with sprinkles of 'modern' tangy crunchy bits![]()
What do you mean by "stagger the hype machine"?
1. During the early access period, you have your shills hyping up the game, and reviews (including those from Xbox-centric outlets) who tend to be more positive, creating a more favorable environment around the game. But who is going to pay 90 USD? People who were already sold on the game in the first place.
2. By the time the official release is out, the manufactured hype dies down, and the game will be left under its own merits. People will have a better assessment of the actual game.
3. A new wave of reviews, critiques, and video essays will be out, alongside Let's Plays, which are outside the control of marketing/PR. Usually (especially for mid game) a new narrative will take place: "the game is lackluster and disappointing" affecting the sales from people who were willing to pay full price
Oh, there is none. None at all, I made it all up. The games great, it's doing great.What is the "proof"?
The game is full of pillars lore, to a fault sometimes because i need to check the internal dictionary for every new term these people say.I've been watching a stream/playthrough of this from the early access launch (total playthrough from char creation through to final boss). The playthrough made me remove this from my wishlist...
So the thing that stands out immediately is that the games seems to be a mish-mash of art styles. The UI for gear/characters is a deep green which is obviously intended to look like the Adra pillars and that works fine, then the map (which is cumbersome to get to) is a water colour painted style? The enemy kill icon is a stylised red skull (looks straight out of gears or some other sci-fi shooter), the crit text is a yellow bubble with the damage number inside (seems to have a stronger outline as the damage numbers are an off-white so inside the bubble they cannot be seen easily), the normal damage numbers are smaller and not in a bubble. There is an expensive rendered intro movie of a critter getting infected - completely out of place compared to everything else in the game.
- graphics artifacts everywhere (shimmering, pop in, screen space reflections on top of lumen)
- flashy combat but seems to get repetitive quickly - the way to mix things up is I guess to constantly be using all weapon types - but that isn't how I would play an RPG
- limited variety in creature types (and the spiders look goofy)
- boring quests & lack of choices
- incredibly inconsistent styles throughout
Next the story/writing etc. Seems to be only vaguely pillars lore related, why bother setting the game in the pillars universe when you're going to ignore most of it?
My take after seeing all this in the first few hours and then seeing how the excitement of the game wore off after about 6 hours, is that the interesting stuff is front-loaded, there is a lack of cohesion to the project that suggests that it was cobbled together a bit after a reset of some kind. The RPG part seems to be lacking (dialog choices limited by stats but no chance of failing, so not a stat check as such), the itemisation is *awful* - very small things like 1% crit chance on unique items - really? The mix/match skills from 3 trees is really shallow and terrible compared to pillars where you actually have a lot of variety of classes and you can multi-class.
I went from "this should be a solid 7 I'll pick up some point" to "what the hell were they thinking, this effectively threw away their previous pillars fans in the pursuit of some casual fps-rpg crowd". I suspect that this will not do well with either the old fans of the CRPGs or with new players. It isn't a competent RPG and it isn't a good action game. There are too many good/great rpgs around to consider picking this up, and it's not like it's let down by a few tech issues that can be patched up, the core of the game is just uninspired - it looks like a different team took the notes from the pillars universe and put together a competent-ish game in unreal but ultimately lost the soul of the universe it was based on.
Hope soThis means nothing really. The only thing mattering (aside from actual sales) is how many new subs (that will stay subbed and not unsub after a month) did it bring to Gamepass?
And I find it unlikely that the number is particularly high (and for Avowed it will be even lower).
Fair. All the more reason that Steam numbers can be misleading. KCD2 is still getting 150k peaks, 2 weeks after release, but they only passed 2mil in sales yesterday. Console sales are seemingly bad in comparison to PC
Where the fuck have you been?Looks like a complete sales disaster. Even with no shortage of shilling, what’s going on with gaming.
I want to believe you, but I need some backing for this statement.Indiana Jones wasn't a financial success, creative yes, but definitely not financially.
Oh, there is none. None at all, I made it all up.
Plenty more woke stuff in the game, there were vids made about it, feminist mindset is prevalent in there, independend bossbabes who need no man, ugly af too, we all saw screenies.The only thing "woke" about this game is the pronouns and you can turn that off. So no, I wouldn't say this game is woke at all.
Another one of these endymion tv wannabe channels? Not exactly an objective outlook on anything from shit like that my man
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Tbh, I had this feeling already with the first two Pillars games. The lore wasnt what I liked about them. Beside the fact that Pillars1 revived a whole genre...it was the RTwP combat, build possibilties and the cosy isometric playstyle. I just missed that and it felt good to have it back at that time.I would say it is the opposite, if you are not a pillars fanboy, the plot can feel pretty generic\boring and very word salad-y.
its way worse game hence way worse results, obviously day1 gamepass did hurt it on topPeople are playing Kingdom Come Deliverance 2, it's normal that Avowed has such low numbers.
Frustrating. It plays so well on console tooI'd say KCD2 sales are almost certainly something like 80-20% PC to Console.
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Civilization VII launch fell short of last week's top 100 PlayStation games
Whether the problem is a divided audience or a mixed reception, Civilization VII's PS5 and PS4 launch player count doesn't look all that impressive.www.truetrophies.com
According to this website, KCD2 was 40th in it's launch week and 28th the following in terms of playtime on the PS5. At least it's trending upwards.
Tbh, I had this feeling already with the first two Pillars games. The lore wasnt what I liked about them. Beside the fact that Pillars1 revived a whole genre...it was the RTwP combat, build possibilties and the cosy isometric playstyle. I just missed that and it felt good to have it back at that time.
99% of the time I will just play a game on Gamepass and will skip the Steam release.The price of a game is a non-issue if the game looks good.
Looks like a complete sales disaster. Even with no shortage of shilling, what’s going on with gaming.
Thats a bit my point. Its not very good writing (imho) when you have to watch vids in order to figure out what a game/story even wants to tell you.These two vids helped me understand it. I like that the world has a natural reincarnation cycle for souls and people are obsessed with harnessing the power of the soul. To the point that the Engwithans sacrificed thousands of souls to create the Gods of the world since gods did not exist naturally(to their knowledge) and hijacked the reincarnation cycle to siphon energy to empower the gods. Basically they are magical A.I
Why? They are both GamePass games so this is just sampling users who buy the game at full price on Steam instead of paying 12 bucks to rent it for a month, maybe 24 for 2 months. Steam numbers alone are just strange when the game is not exclusive to that store.Higher than Indiana jones? Insane
Plenty more woke stuff in the game, there were vids made about it, feminist mindset is prevalent in there, independend bossbabes who need no man, ugly af too, we all saw screenies.
Men are basically like that fat doug from king of queens, aka every man is wrong even when he is right.
All the women got masculine personalities, 0 positive masculine looking/behaving men in the game either.
Like i said we had few topics about the game already, and vids/screens got provided that prove what i said, lots of it is in avoved reviews thread, just check it out, bro
I actually was looking forward to the game before we got all the info, and thought pronouns are just token wokeness implemented in the game so usuall suspect aka professional journos give brownie points/dont take points away from review score, it turned out its just tip of an iceberg.
Hey, I said the game was good![]()