Mika is a wrestler. Beyond the super big boobs (which are too big for her costume), her look fits right in with the rest of those pictures posted earlier. Costumes meant to show off muscles and have good visual appeal. Her costume isn't the greatest (Story 1 is better of course) but I think that's probably because Capcom chose to inflate everyone's chest by 200% =P Besides, your expression of nudity and another person's "cheap sex appeal" and "pandering."
I mean here, it seems like you basically agree -- the costume might be inspired by flashy wrestling costumes but it's on another level in terms of physics-defying cuts. It's almost like the difference between a bikini bottom and a g-string -- it's just weird when people pretend or even honestly can't see the difference.
See, I was with you until now. First, if you're calling SFV "softcore porn," your criticisms will fall on deaf ears. Because its not that. Do you even know what that is? Cheesecake is not softcore porn. If so, ESPN themselves would be selling softcore porn magazines themselves.
I called DoA softcore porn, but I didn't call SFV softcore porn -- but SFV is certainly borrowing elements from games that are primarily about sex appeal, like DoA. And you can argue semantics about what constitutes "softcore porn" but it's pretty undeniable that DoA's main feature is the sex appeal. I agree with you later when you say SFV is trying to have it both ways. I don't really think it works.
Second, you assume SFV wants to be taken seriously beyond its niche. Does it? If it does, its design of EVERY SINGLE CHARACTER would be different. Completely. Also, SF as a GAME would have to redesigned completely to be enjoyed by a much wider audience in 2016+ Was this Capcom's intent? Well, if so, it failed since it's barely, maybe, managed to hit 2 million sales by now? That's not very wide.
Again, you're misreading what I said. I said SFV presumably wants to be taken seriously beyond the
softcore porn niche, which I do not consider that to be SF's niche -- SF was never DoA. Capcom has also signaled, on multiple occasions, through both actions (the "censorship" people throw fits over) and very clear statements, that they do want to reach a larger audience. It's also worth pointing out -- that's different than making a game that appeals to
everyone, so try not to conflate those two.
Third, I think people react the way they do towards criticism is how the criticism is done. There is a right way (a way that does not insult its fanbase or those who enjoy the game but concentrates on the game and design itself) and the wrong way (calling it softcore porn, 14 year old mentality, insulting its fans and so on).
I'm not convinced that pointing out that comical boob bouncing and excessive panty shots exemplify 14 year old sensibilities is an insult.
For example, SFV on ESPN2. All last night, this forum and Twitter was ablaze of people who made fun of gamers who watched this on ESPN and even ESPN 2 for showing the game to begin with. These people insulted and criticized both the network and gamers alike for wasting their time or enjoying the game. Of course, gamers shot back and said "ACCEPT IT" and so on and looked at this as a sort of victory. Now the dust settles and we find that ESPN objected to an aspect of the game and some were like "Whoa now, wait a minute...you show questionable stuff too, how it this so bad?" and round and round it goes.
I think this is a very tribalistic way of looking at things. I don't think it's healthy to look at it like two opposing teams. I'm 100% for esports being shown on sports networks. I think video games do have, to some degree, an unfair stigma. But I think it's still important to be critical of things I like. Part of that negative stigma is unfair, but part of it is earned. Games are not infallible and I don't think it's smart to jump to the defense of games unconditionally. An important part of combating that negative stigma is to improve the games themselves. We can't stubbornly refuse to grow up as an industry.
Personally, I think SFV and Capcom are trying to have their cheesecake and eat it too. Both sexes in this game flaunt their bare chests, boobs, legs, arms muscle power and asses. Capcom did this knowingly. They put out costumes that continue to do this. In the same breath, they made changes to certain things they thought might make people uncomfortable or offended. Some people, like yourself, say that Capcom has to make changes to be taken seriously. You also ignore that these characters and the game and all the cheap sex appeal that comes with them, has brought the game and EVO to ESPN to begin with. The community the game was made for accepted all of it and it has gotten this big. So, now what? What do we do now? Do they change everything to make it acceptable to the masses...while being a game that was NOT accepted by the masses to begin with? What would make it acceptable to the masses? Who do you please?
I think it's fallacious to assume SF has risen to this point
because of the fanservice. I think it's much more reasonable to assume, instead, that it has risen
in spite of it. This isn't the first time ESPN has shown a video game on TV -- fighting games are actually lagging behind other genres and I think their art direction has definitely held them back.