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Wuthering Waves |OT| - Devil May Impact

Mayar

Member
I know they added the hoverdroid, but my point is since she is a gun user character, she should have aim mode in my opinion, just like the others.
Not deal breaking but feels odd.
Most likely this is a hint that this mode will no longer be available for shooters, since the community never liked it + droid makes it useless. Most likely this mode will only remain for old characters that were in 1.0. Especially considering that there is no particular sense in this mode, only for shooting puzzles in battle it is not used, shooters aim at enemies themselves. This was one of the features they tried, it didn't catch on with players and it seems like they just abandoned it in the end.
 

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
I think I'm going to skip Zani and the rest of the Ragunna crew and save my pulls for Shorekeeper, Changli (banner reruns) and whenever this elf's girl banner drops in-game as I really like her character design.

5uwrWgN.gif
 

Mayar

Member
I think I'm going to skip Zani and the rest of the Ragunna crew and save my pulls for Shorekeeper, Changli (banner reruns) and whenever this elf's girl banner drops in-game as I really like her character design.
I've always had a simpler principle - I usually launch a test mode, unless of course they let me try the character in a story or quest. And I see if I like the combat style or not, if I don't like it, I just skip it. :messenger_grinning:
 
Damn, played til 4am… and time just kind side away from me. I wouldn’t say it’s some amazing game, but it’s definitely giving me that same feel when I first started Genshin, huge new world to explore, everything is novel and fresh, massive amount of currencies coming in. Good shit.
Still not sure how seriously I’ll end up taking this game, or if I’ll play it long term. But right now it’s pretty fun to play.

You get the open world from Genshin combined with the slightly more mature character designs of Star rail. Good shit.

That said, I’m kind of shocked how badly it runs on PS5. Genshin is buttery smooth and rock solid. WuWa tends to stutter regularly.
 
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Nankatsu

Gold Member
I think I'm going to skip Zani and the rest of the Ragunna crew and save my pulls for Shorekeeper, Changli (banner reruns) and whenever this elf's girl banner drops in-game as I really like her character design.

5uwrWgN.gif

I'm gonna wait on Carlotta until the banner is about to end, in hopes they leak some animations of the next upcoming character.

By doing the main quest she kind of grew on me a bit.

My next pull is a guaranteed one, but I'm not 100% sure I wanna spend that on her.
 
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Mayar

Member
Looks like you can't really escape shader compilation, not even on mobile. :messenger_grinning_sweat:
This will make the wait more fun.

I haven't decided yet what to do next, it seems like I have everything and don't need anyone else, I have 2 AOE DPS, a decent selection of Sub DPS, and now I also have one Single Target DPS, well, maybe I should get another Single Target so that if there are problems with the element, I can swap them, I forgot about Yao, I have 2 single target...I have supports too.
 
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Scary_Larry

Member
I'm a total newbie to this genre, but a good chunk of my friends are playing this and Star Rail. ZZZ seems interesting as well.

Not sure which one I should choose.
 

Calico345

Gold Member
I need an action game fix, but I am afraid of gacha games. I hate to think that I will happily get invested and then one day BAM! Paywall to continue.
 
I need an action game fix, but I am afraid of gacha games. I hate to think that I will happily get invested and then one day BAM! Paywall to continue.

You can beat all the story and sidequests in gatcha like Wuthering Waves, Genshin, Star Rail etc without paying a single dollar.
 

Calico345

Gold Member
You can beat all the story and sidequests in gatcha like Wuthering Waves, Genshin, Star Rail etc without paying a single dollar.

Yes but how often does significant new content release after that, that can also be played for free?
My issue isn't the money; I'm not rich or anything but I can throw a few bucks at a free game from time to time if it is good and keeps me engaged. My worry is that it eventually becomes dailies for 20 minutes and that's it. In the mobile space that's fine, but for someone like me who sits down to game for hours at a time there has to be continuous and significant content in the longrun. Does WW offer that? Or will I beat it for free, then be left doing braindead dailies if I want to play? Are there expansions, etc.?
 

Agent_4Seven

Tears of Nintendo
They released the game earlier because of ZZZ launch. I'm still waiting for the time when the story gets better.
Where are you story wise right now? I don't care about spoilers since the story is so bad so shoot.

But the companion quests, at least the one I did, is much better here than in ZZZ.
I've a bunch of them available right now so I'll go and see what's up with them. I really like that characters even during regular conversations showing some emotions, excitement etc, not to mention can move around and do stuff - this is something ZZZ can improve on a ton cuz in ZZZ you just stand on the spot completely mute and literally nothing is happening but dialogue exchanges and idle animations. Also, I can't help but to mention how worlds apart ZZZ and WuWa are in terms of water rendering:

9UMACrD.jpeg

4VU3dj4.jpeg

ERT12fv.png

SUPlhAq.png

Sure, water is not a huge part of ZZZ, you can't swim in it and so on, but ffs, it looks abysmal in one location where it must looks great with so much stuff around to reflect and such.

1.0 story was rushed from remaking the game due to negative feedback from Chinese players. Kuro has talked about redeveloping it, but no time frame on that yet.
So everyone who plays the game now will have terrible story experience with no way to go back and experience a much better one (if it'll ever be a thing that is)? I've nothing but curse words to discribe what I feel and think about all this.

If you mean a regular banner, this is a common situation with all gacha games, after some time all characters from a regular banner lose their relevance. If we take now, the best characters from a regular banner are Encore, if you make a fire team with Changli, she shows itself very well. And of course Verina - excellent healing, buffs, rotation, the best support for quick swap teams (Shorekeeper does not really like when characters change quickly, she likes when they are in the field longer).
Speaking off...

I've gone through tutorials for each character and it made me realize just how bad and terrible 99% of A ranks are in comparison to S rank characters.

It is especially noticeable when it comes to characters with guns - Carlotta is so in the whole other universe combat wise in comparison to A ranks with guns that it's not even funny. Same goes for other characters with swords and spears... like, why would you even use some crap A rank with boring as all hell sword gameplay when you have a character with a spear and a green dragon? Like, I haven't seen SUCH A HUGE difference between A ranks and S ranks in a gacha game from a pure combat perspective (I haven't played a ton of gachas, but still). I mean, sure, ZZZ has better S ranks, but never have I felt that A ranks were that bad like in WuWa now that I've played it for 10 hrs. Even Ben in ZZZ when fully built is not that bad especially with Koleda around. I've a bunch of A ranks now and I will never use or lvl them up cuz they're terrible... plus a bunch of them are males and kids.... and I am not fan of kids so... yeah, S ranks all the way baby.

Also, I don't like the way they handled team switching - why do we always have to go back to the pause menu and make a ton of clicks to switch the team? Why can't it be done via quick wheel like other stuff where we can easily pick a team? It's so freakin' annoying especially considering the fact that it can be fixed in a small patch in a day or two:messenger_confounded::messenger_face_steam:

Yes but how often does significant new content release after that, that can also be played for free?
There is no gameplay / story content in gacha games for which you need to pay. It's all free. As for how often content is released... each month, but the main problem of gacha games is that it's bite size at best, cuz they can only do so much in a ~ month.
 
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Yes but how often does significant new content release after that, that can also be played for free?
My issue isn't the money; I'm not rich or anything but I can throw a few bucks at a free game from time to time if it is good and keeps me engaged. My worry is that it eventually becomes dailies for 20 minutes and that's it. In the mobile space that's fine, but for someone like me who sits down to game for hours at a time there has to be continuous and significant content in the longrun. Does WW offer that? Or will I beat it for free, then be left doing braindead dailies if I want to play? Are there expansions, etc.?

All gacha games get to the point where you do dailies and wait for new content. This game will be no different once you exhaust the current content.
 

Mayar

Member
I'm a total newbie to this genre, but a good chunk of my friends are playing this and Star Rail. ZZZ seems interesting as well.
Not sure which one I should choose.
Just rely on your preferences in genres, just considering that these are free games, then it is better to immediately keep your expectations within certain limits. If you are interested in the difference between ZZZ and WuWa. That is about the same difference as between POE and Diablo 4, in the case of ZZZ you get a very simple and superficial game with primitive mechanics and an extremely simple combat system that will appeal to casual players. In the case of WuWa, the combat system is deeper, the game gives you content of normal difficulty, but there is also content of increased difficulty that will require certain knowledge of the combat system from you.

As for the story in the Gatcha games, to be completely honest, it is extremely mediocre in all Gatcha games. And as a result, for 90% of players, this ends with people simply skipping all the dialogues (or in the case of mihoyo games - pressing the X button to quickly fast-forward through the dialogues) and watching cutscenes with voice acting. Considering that in order to make a profit, they actually have to release content regularly (Events), and updates within short intervals (depending on the Gatcha game, this is 2-3 months). It is practically impossible to do something phenomenal in such conditions, and naturally, miracles do not happen. But here we must remember that no one asks players for money for this - the games are free.

Speaking off...
I've gone through tutorials for each character and it made me realize just how bad and terrible 99% of A ranks are in comparison to S rank characters.
This is not entirely true, WuWa has a slightly different problem, namely the unbalanced distribution of 4-star characters by roles. In fact, during the entire game, the only 2 4-star DPS that were added were Chixia and Aalto, and both of them are marksmen. All other 4-star characters in the game are either position 2 or Support. That is, they are intended for DPS rotations, and not to be played as main characters. Sanhua and Mortefi are one of the best 2 in the game. Danjin is also not bad but requires understanding of her mechanics and the character is not for beginners (she has a mechanic with HP loss), Baizhi and Youhu are the best Supports if there are no 5 star supports and they do their job very well. The problem is that there are simply no first position characters among 4 star characters, they all have either the role of a 2 or a support. And these are not the characters on which you spend 90% of the time.

If we take the same ZZZ, the situation there was even worse, and it is still much worse. This is a game with the worst Powercreep on the market now.
Right at the start when ZZZ version 1.0 came out, absolutely all 5 star characters from standart baner except Lycaon were bad (Yes, right on the first day, they were so bad compared to the event banner), the only two good 4 star characters at the start were Nicole and Soukaku, the rest were basically not worth attention. And 5 star characters in ZZZ age phenomenally quickly, the same Ellen who was top DPS at the start, now as a DPS is valued at the level of Soldier 11 and to be completely honest as a DPS in principle does not represent any interest. The only character that somehow rehabilitated herself from the standard banner is Rina, and that's because Yanagi was added to the game and she is used for rotation in her team.

But in general, aging of characters in Gatcha games is a common thing, they need to somehow earn money and selling characters is the main income. The only difference between Gatcha games is the speed of aging of characters and how quickly they leave the Meta. And in the games of Miho and Kuro it is still not so bad in fact, for example, if you take the same Goddess of Victory: NIKKE - in this game you can immediately forget that 85% of characters exist, you will never use them, they are so useless or weaker than their new counterparts (Well, except to go to look at their art).

All gacha games get to the point where you do dailies and wait for new content. This game will be no different once you exhaust the current content.
Yes it is, and this is usually one of the reasons why people usually play 2-3 Gatcha games, especially if the patches in them do not coincide but alternate, this allows to reduce the duration of these intervals.
 

Agent_4Seven

Tears of Nintendo
If we take the same ZZZ, the situation there was even worse, and it is still much worse. This is a game with the worst Powercreep on the market now.
Right at the start when ZZZ version 1.0 came out, absolutely all 5 star characters from standart baner except Lycaon were bad (Yes, right on the first day, they were so bad compared to the event banner), the only two good 4 star characters at the start were Nicole and Soukaku, the rest were basically not worth attention. And 5 star characters in ZZZ age phenomenally quickly, the same Ellen who was top DPS at the start, now as a DPS is valued at the level of Soldier 11 and to be completely honest as a DPS in principle does not represent any interest. The only character that somehow rehabilitated herself from the standard banner is Rina, and that's because Yanagi was added to the game and she is used for rotation in her team.

But in general, aging of characters in Gatcha games is a common thing, they need to somehow earn money and selling characters is the main income. The only difference between Gatcha games is the speed of aging of characters and how quickly they leave the Meta. And in the games of Miho and Kuro it is still not so bad in fact, for example, if you take the same Goddess of Victory: NIKKE - in this game you can immediately forget that 85% of characters exist, you will never use them, they are so useless or weaker than their new counterparts (Well, except to go to look at their art).
The thing about ZZZ is that it's not even important - you can just go through all the content with standard characters and people are doing it to this day. It's just a matter of if you like the character and how he or she plays, as well as if you like their design. As I've said in the ZZZ thread, I don't care about MHYs idiotic end game tower design with timers, inflated HP and DMG so I'm free from all this BS and don't even have to think about it and powercreep if it is a thing.

As for WuWa, now that I've played it enough, I don't think I like it unfortunately. It's just way too much like MMO with MMO-like quests, activities and extremely repetitive combat with cooldowns, and when you level the world up (along with the main resonator after rank up), you'll be fighting the same mobs for far too long and I don't like it one bit + you can't avoid it if you're looking for chests etc. There's like millions of different things you need fetch and craft to level up characters, their weapoms and skills (different for each character type), millions of enemies you need to collect, level up etc.

You're like - I just level all S ranks and weapons I like to lvl 50 and steamroll through everything, but the game - oh, fuck no! ma dude, you'll get bored to death instead, enjoy the world auto leveling and everything else that comes with it.

giphy.gif


I like more compact, Persona-like and bite sized nature of ZZZ far more.
 
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Mayar

Member
The thing about ZZZ is that it's not even important - you can just go through all the content with standard characters and people are doing it to this day. It's just a matter of if you like the character and how he or she plays, as well as if you like their design. As I've said in the ZZZ thread, I don't care about MHYs idiotic end game tower design with timers, inflated HP and DMG so I'm free from all this BS and don't even have to think about it and powercreep if it is a thing.

As for WuWa, now that I've played it enough, I don't think I like it unfortunately. It's just way too much like MMO with MMO-like quests, activities and extremely repetitive combat with cooldowns, and when you level the world up (along with the main resonator after rank up), you'll be fighting the same mobs for far too long and I don't like it one bit + you can't avoid it if you're looking for chests etc. There's like millions of different things you need fetch and craft to level up characters, their weapoms and skills (different for each character type), millions of enemies you need to collect, level up etc.

You're like - I just level all S ranks and weapons I like to lvl 50 and steamroll through everything, but the game - oh, fuck no! ma dude, you'll get bored to death instead, enjoy the world auto leveling and everything else that comes with it.

I like more compact, Persona-like and bite sized nature of ZZZ far more.
I myself am not a fan of open world Gatcha, because open world is used as a time stretcher between patches and nothing more. Naturally, everyone has different tastes and preferences, this is the beauty of games as entertainment - everyone can find a game according to their desires and needs.

I have Platinums in all miHoYo games (Genshin, Rail, ZZZ), I can be attributed to the type of players who close everything and try to get S rank everywhere. :messenger_grinning:

My problem with miHoYo games and why I left all except Reil. Playing miHoYo games, I just feel like I'm starting to degrade as a player and my brain cells are slowly dying off. That's why I often dilute their games with some hardcore product, which does not let me rust because their games are too casual and primitive. A very funny situation happened with Rail, the only reason why I still play it is because the game has auto-combat. Since the worst thing about miHoYo games is that you have to play them, the presence of auto-combat removes this problem. Therefore, for me Rail has turned into such an analogue of AFK games, when I go in and turn on auto-combat, do my own thing, get everything I want through auto-combat and turn off the game. :messenger_grinning:
 

Nankatsu

Gold Member
You know the update is good when the game throws a warning at you that you have been playing for 3 straight hours and you should take a break.

Is it just me or do the world hidden bosses seem more difficult? Not that I'm complaining, some battles are really cool to do.
 
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Mayar

Member
Is it just me or do the world hidden bosses seem more difficult? Not that I'm complaining, some battles are really cool to do.
They are much more difficult, and they are divided into 2 types: normal and with a red glow - reinforced. The maximum player level is 90, the maximum level of reinforced ones is 120. And this is not even taking into account the Holograms, which have 6 difficulty levels, which you also can also find in the open world.
 

Nankatsu

Gold Member
They are much more difficult, and they are divided into 2 types: normal and with a red glow - reinforced. The maximum player level is 90, the maximum level of reinforced ones is 120. And this is not even taking into account the Holograms, which have 6 difficulty levels, which you also can also find in the open world.

I'm tackling the level 120 ones with my level 80 characters. Been postponing leveling up my world level :messenger_tears_of_joy:
 

Mayar

Member
I'm tackling the level 120 ones with my level 80 characters. Been postponing leveling up my world level :messenger_tears_of_joy:
I've had the world max level for a long time now, so I don't remember. But it seems like their level doesn't depend on the world level, they'll always be 120 (Their level is tied to the level of the zone you are in). You can't outfarm them or level up a character above their level. That's the whole point of these bosses, you have to defeat an enemy that is stronger than you. And yes, if you don’t know their attacks, they can kill you with 2-3 hits, some with 1 hit. :messenger_tears_of_joy:
 
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Pejo

Gold Member
I'm tackling the level 120 ones with my level 80 characters. Been postponing leveling up my world level :messenger_tears_of_joy:
Lightcrusher 120 and the 120 monkeys were the hardest ones, IMO. The crystal was kinda tough but has very telegraphed/predictable moves compared to the others. The only thing you have to remember for the crystal is to run the fuck away when it starts the tornado move.

But yea, beating those at level 80 was definitely a highlight for me, for the game. Wish there were more.
 

Mayar

Member
Lightcrusher 120 and the 120 monkeys were the hardest ones, IMO. The crystal was kinda tough but has very telegraphed/predictable moves compared to the others. The only thing you have to remember for the crystal is to run the fuck away when it starts the tornado move.

But yea, beating those at level 80 was definitely a highlight for me, for the game. Wish there were more.
Here everything depends on the player's level and how quickly you understand and adapt to the enemy. I don't remember the level or where he was, but there is a Tiger in the Black Shores location. My cousin tried to get through it for an hour. I learned a lot about myself that day, but it was fun to watch. :messenger_tears_of_joy:
 

Spyxos

Gold Member
Where are you story wise right now? I don't care about spoilers since the story is so bad so shoot.


I've a bunch of them available right now so I'll go and see what's up with them. I really like that characters even during regular conversations showing some emotions, excitement etc, not to mention can move around and do stuff - this is something ZZZ can improve on a ton cuz in ZZZ you just stand on the spot completely mute and literally nothing is happening but dialogue exchanges and idle animations. Also, I can't help but to mention how worlds apart ZZZ and WuWa are in terms of water rendering:

9UMACrD.jpeg

4VU3dj4.jpeg

ERT12fv.png

SUPlhAq.png

Sure, water is not a huge part of ZZZ, you can't swim in it and so on, but ffs, it looks abysmal in one location where it must looks great with so much stuff around to reflect and such.


So everyone who plays the game now will have terrible story experience with no way to go back and experience a much better one (if it'll ever be a thing that is)? I've nothing but curse words to discribe what I feel and think about all this.


Speaking off...

I've gone through tutorials for each character and it made me realize just how bad and terrible 99% of A ranks are in comparison to S rank characters.

It is especially noticeable when it comes to characters with guns - Carlotta is so in the whole other universe combat wise in comparison to A ranks with guns that it's not even funny. Same goes for other characters with swords and spears... like, why would you even use some crap A rank with boring as all hell sword gameplay when you have a character with a spear and a green dragon? Like, I haven't seen SUCH A HUGE difference between A ranks and S ranks in a gacha game from a pure combat perspective (I haven't played a ton of gachas, but still). I mean, sure, ZZZ has better S ranks, but never have I felt that A ranks were that bad like in WuWa now that I've played it for 10 hrs. Even Ben in ZZZ when fully built is not that bad especially with Koleda around. I've a bunch of A ranks now and I will never use or lvl them up cuz they're terrible... plus a bunch of them are males and kids.... and I am not fan of kids so... yeah, S ranks all the way baby.

Also, I don't like the way they handled team switching - why do we always have to go back to the pause menu and make a ton of clicks to switch the team? Why can't it be done via quick wheel like other stuff where we can easily pick a team? It's so freakin' annoying especially considering the fact that it can be fixed in a small patch in a day or two:messenger_confounded::messenger_face_steam:


There is no gameplay / story content in gacha games for which you need to pay. It's all free. As for how often content is released... each month, but the main problem of gacha games is that it's bite size at best, cuz they can only do so much in a ~ month.
I think i am at Chapter 1 act 6. I am helping the black flower faction . A little girl and a white hair guy. Honestly, I couldn't tell you what was happening. I only listen with half an ear. It's all so uninteresting. They go on for ages, only to say nothing.

Yes, I immediately noticed the characters in a positive light. Even the eyes sparkle and the whole movement makes them much more lively. It also strikes me now how tiny the dialogs in ZZZ are. Each character with his 3 prefabricated animations, if at all. Not a fan of the children's characters either in Wuwa. With ZZZ I could ignore them. But here are 2 of my 3 characters are kids... and they're supposed to be the best S ranks.

The water here is some of the best around.

But the umpf from ZZZ is clearly missing. It sometimes seems as if I'm hitting the air and the hits don't connect at all. But the fighting itself is fun, it just doesn't come close to ZZZ. Some things are really well done. The world is beautiful. The music is great. But staying in this world is mostly rather dull so far.

And it reminds me more of an mmo with offline function. But maybe it's also normal.
 
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Mayar

Member
Finally found time and finished the main plot quest 2.0, what I can say is a certain step forward compared to 1.0 If they continue in this spirit I think they will be fine. Visually the new zone is very beautiful and made very carefully, very good variety of landscapes which I liked, roughly speaking they did not try to do in one style, it's several zones each in its own style.

Сharacters, from the point of view of the future, perhaps the most interesting is Zani, no, not because of her appearance (Although who am I kidding, and because of that too :messenger_tears_of_joy: )
There will be a plot spoiler below, so I'll hide it. Open it at your own risk. (Read only if you have completed the plot 2.0)
As I understood from the video at the end, Zani's weapon is a huge shield. Although there is no such type of weapon in the game, which is already interesting, and she covered the pier with a shield, we are waiting for the first Tank character with shields? For this reason, she is very interesting, she may turn out to be an extremely unusual and fresh character for the game, I do not expect any special surprises from the rest of the characters
 
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Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
Speaking off...


I've gone through tutorials for each character and it made me realize just how bad and terrible 99% of A ranks are in comparison to S rank characters.

It is especially noticeable when it comes to characters with guns - Carlotta is so in the whole other universe combat wise in comparison to A ranks with guns that it's not even funny. Same goes for other characters with swords and spears... like, why would you even use some crap A rank with boring as all hell sword gameplay when you have a character with a spear and a green dragon? Like, I haven't seen SUCH A HUGE difference between A ranks and S ranks in a gacha game from a pure combat perspective (I haven't played a ton of gachas, but still). I mean, sure, ZZZ has better S ranks, but never have I felt that A ranks were that bad like in WuWa now that I've played it for 10 hrs. Even Ben in ZZZ when fully built is not that bad especially with Koleda around. I've a bunch of A ranks now and I will never use or lvl them up cuz they're terrible... plus a bunch of them are males and kids.... and I am not fan of kids so... yeah, S ranks all the way baby.

Also, I don't like the way they handled team switching - why do we always have to go back to the pause menu and make a ton of clicks to switch the team? Why can't it be done via quick wheel like other stuff where we can easily pick a team? It's so freakin' annoying especially considering the fact that it can be fixed in a small patch in a day or two:messenger_confounded::messenger_face_steam:
Tbh, pistol characters play like trash in this game so Carlotta is a huge step up on that (she can even parry, while other pistol resonators can't). That said, Sanhua, which is a 4 star resonator has never left my main team and I already have a bunch of 5 star characters in this game (Camellya, Carlotta, Verina, Encore, Calcharo).

As for WuWa, now that I've played it enough, I don't think I like it unfortunately. It's just way too much like MMO with MMO-like quests, activities and extremely repetitive combat with cooldowns, and when you level the world up (along with the main resonator after rank up), you'll be fighting the same mobs for far too long and I don't like it one bit + you can't avoid it if you're looking for chests etc. There's like millions of different things you need fetch and craft to level up characters, their weapoms and skills (different for each character type), millions of enemies you need to collect, level up etc.

You're like - I just level all S ranks and weapons I like to lvl 50 and steamroll through everything, but the game - oh, fuck no! ma dude, you'll get bored to death instead, enjoy the world auto leveling and everything else that comes with it.
You should be able to lower your world tier if you're struggling with the open world enemies (i.e. not clearing them fast enough). Once you've leveled up your main team you can revert back to the world tier you should be at.
 
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Mayar

Member
Tbh, pistol characters play like trash in this game so Carlotta is a huge step up on that (she can even parry, while other pistol resonators can't). That said, Sanhua, which is a 4 star resonator has never left my main team and I already have a bunch of 5 star characters in this game (Camellya, Carlotta, Verina, Encore, Calcharo).
Sanhua :messenger_grinning:
Steve Harvey Familyfeud GIF by ABC Network


By the way, we are all talking about 2.0, there are still other topics, show us your favorite teams or which characters you like to play the most. :messenger_grinning:
 

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
Sanhua :messenger_grinning:
Steve Harvey Familyfeud GIF by ABC Network


By the way, we are all talking about 2.0, there are still other topics, show us your favorite teams or which characters you like to play the most. :messenger_grinning:
Camellya, Sanhua, and Verina was my main team until recently when I pulled Carlotta. Now I'm rolling with Carlotta, Sanhua, and Verina, lol. I'm also slowly building my second team with Encore, Mortefi, and Baizhi.

Keep in mind that I started WuWa a month ago, and I just reached player level 50 the other day, so I have Camellya, Carlotta, Sanhua, and Verina at 70 - 80 lvl, while my second team plus Rover is at 60 - 70 lvl.
 

Mayar

Member
Camellya, Sanhua, and Verina was my main team until recently when I pulled Carlotta. Now I'm rolling with Carlotta, Sanhua, and Verina, lol. I'm also slowly building my second team with Encore, Mortefi, and Baizhi.
Keep in mind that I started WuWa a month ago, and I just reached player level 50 the other day, so I have Camellya, Carlotta, Sanhua, and Verina at 70 - 80 lvl, while my second team plus Rover is at 60 - 70 lvl.
Camellya, Sanhua, and Verina - Honestly speaking, this is an ideal team, there is nothing that can be improved, Camellya and Sanhua are simply made for each other.
Carlotta, Sanhua, and Verina - It also works fine, here perhaps the only inconvenience is that Carlotta is a long-range, and Sanhua is a close combat, otherwise it will works.
Encore by the way also works great with Sanhua, she also like Camellya has the main damage from Basic Attack, and she just buffs Basic Attack DMG. By the way, her damage will be higher than with Changli. :messenger_loudly_crying:
Keep in mind that I started WuWa a month ago, and I just reached player level 50 the other day
It doesn't matter, there are always characters you like, no matter how long you play. And we're not talking about meta here, I have one of my teams assembled incorrectly and I don't even care. :messenger_grinning:
My two favorite characters at the moment are Jinhsi and Changli. And as usual in such cases, they do not work in the same team - thanks to Kuro :messenger_tears_of_joy:. That's why I switch between the two teams depending on my mood.

Changli Team - this is actually not quite the right team and here Mortefi would be better, with him DPS will be higher, but I sacrificed my DPS because Waifu is more important than DPS :messenger_sunglasses:
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Jinhsi Team - I am happy with everything in this team, it works very well and stably.
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Mayar

Member
On the topic of teams, here are mine.


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I see someone is keeping an eye on the meta in the game. :messenger_sunglasses:
Great teams, perhaps only the question is raised by the team Jinhsi + Zhezhi + Shorekeeper. Verina is better for Jinhsi since they both use Coordinated Attacks, which allows you to increase Jinhsi's damage to the maximum through rotation. If you do not take this into account, all the teams are actually meta.
 
I see someone is keeping an eye on the meta in the game. :messenger_sunglasses:
Great teams, perhaps only the question is raised by the team Jinhsi + Zhezhi + Shorekeeper. Verina is better for Jinhsi since they both use Coordinated Attacks, which allows you to increase Jinhsi's damage to the maximum through rotation. If you do not take this into account, all the teams are actually meta.

I meant to put Verina, pasted Shorekeeper there by accident

Jinshi+Zhezhi+Verina is my most used team
 
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Nankatsu

Gold Member
Yeah, I'm skipping Carlotta.

I'm gonna go team Captain Brant and Zani for this region.

I hope somehow Kuro has a pirate minigame in store for this.

Also I wanna level up my Rover, because this game really makes me wanna play him for main story quests. Such a good MC design.
 
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Pejo

Gold Member
I completely disregard meta and play with my favorites/ the ones I like the gameplay for. I also don't use any characters twice in any team (a habit I picked up in Genshin).

  1. Havoc Rover/Changli/Shorekeeper (main team I use for almost everything)
  2. Carlotta/Yinlin/Jianxin (my Carlotta's only level 40 because I still haven't started 2.0 proper yet, but Jianxin is my favorite "low tier" character. I'm expecting this team will be quite fun when built)
  3. Camellya/Encore/Baizhi (still trying to get a feel for Camellya. I like her sword mode but hate her spinny vine mode, so I need to figure out a good gameplay loop for her. Encore is premium quickswap and surprisingly fun to play)
  4. Jinhsi/Zhezhi/Verina (probably my most "meta" team, but I just don't enjoy Jinhsi's gameplay much, nor do I like Zhezhi's gameplay, nor do I like Verina lol. This one is strictly for 2nd half tower)
  5. Lumi/Chixia/Youhu (goofball weird gameplay team. I've been using this one to farm materials for Friendship xp and it's oddly fun despite the weird/kinda weak kits. I need more copies of Youhu and Lumi.)
I've been reading how good Sanhua is, and I like her character, so I might try to slot her in my Camellya team instead of Encore and see how that plays. Really the only thing I don't like about Camellya is her swinging movement when she's in vine mode. It makes it really tough to gauge when you should dodge in harder fights. In overworld stuff it's obviously not a big deal, but I mostly use my Rover team when just exploring. Rover, for having such a base/simple kit, still feels like one of the best to actually play. Controls are tight, animations are more subdued and purposeful. Super easy and reliable to hit parries which make a lot of fights shorter. I was shocked at how good both Rover versions are, considering gacha games usually make the MC suck donkey ass. My favorite overall character in the game is Changli. Her kit feels absolutely busted and I'm really surprised at how low she is in tier lists. Then again, I have her at Resonance 2, so that boost probably helps. Plus, best waifu in a game full of them.

Hope they give us more pre-made team slots in a future update, 5 isn't enough, especially as the characters keep rolling in.
 

Agent_4Seven

Tears of Nintendo
Tbh, pistol characters play like trash in this game so Carlotta is a huge step up on that (she can even parry, while other pistol resonators can't). That said, Sanhua, which is a 4 star resonator has never left my main team and I already have a bunch of 5 star characters in this game (Camellya, Carlotta, Verina, Encore, Calcharo).
Well yeah, that's what I'm saying, Carlotta is just god tier in comparison to other similar characters and especially if you have her weapon.

You should be able to lower your world tier if you're struggling with the open world enemies (i.e. not clearing them fast enough).
Struggling and not clearing fast is enough is not the same thing ma man:messenger_grinning_sweat:

But yeah, it's just the fact that it takes way too long to kill enemies after resonator rank ups and I don't like it one bit. Why? Cuz I know that I'll win anyway (it's piss poor easy to do so) and I want it to be faster and not waste my time even more that I already have. I just don't get where's fun in fighting enemies for 10 min (for example) doing the same things over and over and over again, instead of just 2-3 min. But tbh, even 2-3 min will get old fast in an open world game, cuz there's a shit ton of enemies you have to fight and can't avoid cuz you can't get some rewards otherwise, not to mention quests and story.

Once you've leveled up your main team you can revert back to the world tier you should be at.
Will I retain resonator levels and stuff? But here's the thing though, lower tier world offer worse rewards as well as worse drops, and you need better stuff to lvl up resonators and their skills:messenger_smiling_with_eyes:
 

Mayar

Member
I completely disregard meta and play with my favorites/ the ones I like the gameplay for. I also don't use any characters twice in any team (a habit I picked up in Genshin).
This is normal, my Changli team is far from ideal, and this does not prevent me from passing the content with it. Yes, the DPS is lower, the rotation is far from ideal, but roughly speaking, the main principle is that the characters work together and do not interfere with each other. Plus, considering that you have a team of Jinhsi / Zhezhi / Verina one of the strongest teams in the game, everything will be ok for you. :messenger_sunglasses:
I've been reading how good Sanhua is, and I like her character, so I might try to slot her in my Camellya team instead of Encore and see how that plays.
Sanhua has the ability to increase the Basic Attack DMG of the character she switches to after Outro by 38% for 14 seconds. Therefore, all DPS such as Camellya or Encore, whose main damage comes from Basic Attack, benefit greatly from her, since she greatly increases their damage.
Hope they give us more pre-made team slots in a future update, 5 isn't enough, especially as the characters keep rolling in.
Oh yeah, I agree with that 200%, another 2-3 wouldn't hurt, or if they like even numbers, make it 10. I have a problem myself, I had to temporarily delete one team, I set myself the task of trying to learn how to play Calcharo in 2025 and try to land his 4DM at least once, although it most likely won't work because I'm not that good :messenger_tears_of_joy:. In the end, I had to temporarily remove one of my teams to make room for him.
 

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
Well yeah, that's what I'm saying, Carlotta is just god tier in comparison to other similar characters and especially if you have her weapon.
Yes, but like I've said in my previous post 4 stars are very viable in this game just like some A ranks are viable in ZZZ, I know that since I'm running with one 4 star character in each of my 2 teams, even though I have 5 stars for 2 entire teams.
Struggling and not clearing fast is enough is not the same thing ma man:messenger_grinning_sweat:

But yeah, it's just the fact that it takes way too long to kill enemies after resonator rank ups and I don't like it one bit. Why? Cuz I know that I'll win anyway (it's piss poor easy to do so) and I want it to be faster and not waste my time even more that I already have. I just don't get where's fun in fighting enemies for 10 min (for example) doing the same things over and over and over again, instead of just 2-3 min. But tbh, even 2-3 min will get old fast in an open world game, cuz there's a shit ton of enemies you have to fight and can't avoid cuz you can't get some rewards otherwise, not to mention quests and story.
Am I reading this right? Unless I'm misunderstanding something here 10 minutes for clearing overworld groups of enemies is insane!? Even 2-3 min is too fucking long. You're doing something seriously wrong if you're taking that long to clear them. For example, before hitting a new world tier at player level 50 I was clearing overworld enemies in like 10 - 15 sec with my Camellya, Sanhua and Verina team, and now since the world tier has increased it takes me a bit longer than that (20 - 30 sec), but I know I'll be starting to once again clear them very fast as soon as I finished leveling my main resonators, meaning leveling up their skills, weapon, agent level and in case of Carlotta also leveling up her echos from 20 to 25.
Will I retain resonator levels and stuff? But here's the thing though, lower tier world offer worse rewards as well as worse drops, and you need better stuff to lvl up resonators and their skills:messenger_smiling_with_eyes:
Yes, you can revert back to the current world tier once you think you're strong enough to go through the overworld content at a good pace. If you don't want to lower your world tier, I guess you could use food buffs to help out, but even then, from what you're saying you've a seriously underdeveloped main team so I'm not sure how much that will help, you'll still struggle a lot, and yes clearing random enemy camps in 2-3 minutes is struggling, because it should never really take you that long to handle rando enemies with a decent team.

Can you post your team, including their echoes and skills to understand what's happening here? Oh and post your SOL3 Phase Level (world tier) as well.
 
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Mayar

Member
Can you post your team, including their echoes and skills to understand what's happening here?
My cousin had about the same situation when I helped him, usually these are two factors - poorly selected echo, and a group of characters that either do not work with each other and do not have synergy. He tried to play the team Calcharo (Please, if you just started playing, don't choose this DPS, you'll thank me later :messenger_tears_of_joy: )+ Yao (He was given out for free at that moment) + Baizhi. I had to explain to him that running in a group with 2 DPS is a bad idea, since it is simply unrealistic to launch DPS rotation in such conditions. But he came from Genshin and as he said - "Well, they are both electric, that's why I ran like that", but there is nothing wrong with that, we are all human, we make mistakes and we learn from them. You can't just come into the game and have everything work out right away.
 

Neolombax

Member
It's been an okay game so far, might stick around a bit longer than I thought. Still prefer ZZZ at this point, characters have more personality. WuWa is more technical for sure.
 

Agent_4Seven

Tears of Nintendo
Yes, but like I've said in my previous post 4 stars are very viable in this game just like some A ranks are viable in ZZZ, I know that since I'm running with one 4 star character in each of my 2 teams, even though I have 5 stars for 2 entire teams.
I like some of the A ranks, not all of them are bad for sure.

Am I reading this right? 10 minutes for clearing overworld groups of enemies is insane!? Even 2-3 min is too fucking long. You're doing something seriously wrong if you're taking that long to clear them.
That's was just an exaggeration to make a point, hehe:messenger_grinning_sweat:

For example, before hitting a new world tier at player level 50 I was clearing overworld enemies in like 10 - 15 sec with my Camellya, Sanhua and Verina team, and now since the world tier has increased it takes me a bit longer than that (20 - 30 sec), but I know I'll be starting to once again clear them very fast as soon as I finished leveling my main resonators, meaning leveling up their skills, weapon, agent level and in case of Carlotta also leveling up her echos from 20 to 25.
Now that I haven't done at all, only character weapoms and characters (skills are still locked cuz I don't have a few mats for rank up), I also put echous on auto and not directly chose which one I need and there's limited slots. See, I don't like this Echoes system cuz it makes you grind for better echoes and get into combat a lot. ZZZ has much better and simple system imho.

Yes, you can revert back to the current world tier once you think you're strong enough to go through the overworld content at a good pace. If you don't want to lower your world tier, I guess you could use food buffs to help out, but even then, from what you're saying you've a seriously underdeveloped main team so I'm not sure how much that will help, you'll still struggle a lot, and yes clearing random enemy camps in 2-3 minutes is struggling, because it should never really take you that long to handle rando enemies with a decent team.
Yeah, I trust your judgment and I clearly doing something wrong here....:pie_thinking:

Can you post your team, including their echoes and skills to understand what's happening here?
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Skills I haven't unlocked yet cuz I'm missing a few mats... There's just so much stuff to keep track of man:messenger_dizzy::messenger_confounded:
And I also don't have good weapon for Jianxin so I don't play as her:messenger_pensive:
 
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Mayar

Member
Skills I haven't unlocked yet cuz I'm missing a few mats... There's just so much stuff to keep track of man
And I also don't have good weapon for Jianxin so I don't play as her
Don't bother yourself, no one started playing this game and immediately had all the resources for all the characters, and everything is there for everyone. Everything is fine with you, and everything will come with time.
Don't try to level up a lot of characters at once, focus on one group, as soon as you bring it to a normal state, it will become much easier for you to play and farm resources. As for the group, you seem to have the same train of thought as my cousin, but a group through 2 DPS will not work normally. DPS in this game are played from rotations, and you physically cannot make two rotations for 2 different DPS to increase their damage at the same time.

By characters.
Calcharo is the most technically complex character in the game, Calcharo mains players are considered to be some of the best players in WuWa (There is a theory that they are robots controlled by AI :messenger_tears_of_joy: ). A very difficult character for beginners.
Carlotta - It is much simpler and much easier to play, I would recommend focusing on her. Especially considering that you have her weapon, which will significantly increase her damage, that is, you actually have everything for her.
Sanhua - I see you have her, you can use it with Carlotta and it will work very well, both characters are fast, and like fast rotations. if the number of crystals allow you to get Zhezhi for the ideal team, you can try, if you really want to.

As a Healer, you can basically use any available one until Verina drops, the same Baizhi if you have her, heals great. I also see you have Jianxin, she is a hybrid support + healer, she can also be used if you understand her mechanics with healing and a shield. By the way, she does not need a good weapon, if you play her as a support, she can be given 3 star weapon, sorry I don’t remember the name, brass knuckles (And you can make them very quickly and easily S5) that heal when hit with a normal attack, they have poor damage but they can trigger Rejuvenating Glow Healer set, and that’s all you need from her. A very free to play friendly character.

Most likely - Thick Thighs Save Lives Thick Thighs Save Lives will add something else, so wait for his answer.
 
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Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
I like some of the A ranks, not all of them are bad for sure.


That's was just an exaggeration to make a point, hehe:messenger_grinning_sweat:


Now that I haven't done at all, only character weapoms and characters (skills are still locked cuz I don't have a few mats for rank up), I also put echous on auto and not directly chose which one I need and there's limited slots. See, I don't like this Echoes system cuz it makes you grind for better echoes and get into combat a lot. ZZZ has much better and simple system imho.


Yeah, I trust your judgment and I clearly doing something wrong here....:pie_thinking:


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Skills I haven't unlocked yet cuz I'm missing a few mats... There's just so much stuff to keep track of man:messenger_dizzy::messenger_confounded:
And I also don't have good weapon for Jianxin so I don't play as her:messenger_pensive:

Like M Mayar has suggested, in WuWa and in general in open world gachas focus first on building one single team and just roll with that as resources are limited at first (biggest mistake one can make in these open world gachas is spreading yourself too thin with trying to level up way too many characters). So just pick 3 resonators that you like the most and build them up. I don't want to tell you what your team should be as most of them should handle the overworld content all the same. But if I had to pick, I'd keep Carlotta as the main DPS since you also have her weapon, replace Rover with Sanhua (works very well with her, and once you also get the moonlit clouds echo set she'll be able to buff the damage of your main dps considerably) and Calharo with Baizhi (decent healer until you get either Verina or Shorekeeper which are currently the best supports in the game).

The one aspect I'd like to touch on is echos (the equivalent of disc drives in ZZZ). Since now you're at a new world level, you'll have to equip whichever decent echos you have on your main 3 guys and level those up to 10 and unlock their substats (exp cost shouldn't be a problem since it's cheap getting them up to 10), as it makes for a great difference! I'd go with 4-3-3-1-1 or 4-3-1-1-1 if you don't have enough good elite echos (those that cost 3). Also, focus on exploring all parts of the overworld so you can level up your data bank (pokedex) as that will 1) unlock a more variety of echos 2) increase both the quality and the drop rate of the echos you get from killing enemies.
 
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Agent_4Seven

Tears of Nintendo
Like M Mayar has suggested, in WuWa and in general in open world gachas focus first on building one single team and just roll with that as resources are limited at first (biggest mistake one can make in these open world gachas is spreading yourself too thin with trying to level up way too many characters).
The thing is, I only lvld 4 chars since they're S ranks, everyone else at lvl 1 and like 95% of them I don't like in terms of combat.

So just pick 3 resonators that you like the most and build them up.
That's what I did.

But if I had to pick, I'd keep Carlotta as the main DPS since you also have her weapon, replace Rover with Sanhua (works very well with her, and once you also get the moonlit clouds echo set she'll be able to buff the damage of your main dps considerably) and Calharo with Baizhi (decent healer until you get either Verina or Shorekeeper which are currently the best supports in the game).
Isn't Rover supposed to be one of the strongest characters in the game? I mean, her (in my case) combat stuff is not so great when it comes to sword fighting, but then again I haven't even invested in anyone's skills yet so clearly I haven't seen anything yet. As for Sanhua... She's also an Ice character, but there are enemies in the game which are immune to certain elements including ice so it's not a good idea to run a mono ice team.

The one aspect I'd like to touch on is echos (the equivalent of disc drives in ZZZ). Since now you're at a new world level, you'll have to equip whichever decent echos you have on your main 3 guys and level those up to 10 and unlock their substats (exp cost shouldn't be a problem since it's cheap getting them up to 10), as it makes for a great difference! I'd go with 4-3-3-1-1 or 4-3-1-1-1 if you don't have enough good elite echos (those that cost 3). Also, focus on exploring all parts of the overworld so you can level up your data bank (pokedex) as that will 1) unlock a more variety of echos 2) increase both the quality and the drop rate of the echos you get from killing enemies.
Yeah, I haven't lvld Echoes at all (don't have enough good ones to do that yet), I just look at the character's DMG element and pick the right echo for them based in that.

Thick Thighs Save Lives Thick Thighs Save Lives M Mayar

I'm gonna lvl with you guys, I don't like the MMO nature of the game and everything I've seen so far reminds me of MMO when it comes to quest you do outside of the main story etc. and I've played Guild Wars 2 back in the day. You also get a lot of EXP by completing quests so it's basically the only way to lvl up account faster cuz chests and such give you piss poor rewards and EXP. I'm skiping every pissible dialoge etc. just to get through all this boring MMO crap faster, but it keeps gettin in my way:messenger_weary:

I think I've explored 65% of the main map so far, just purified the forset (good lord, almost died of boredom there), already started skipping puzzles cuz it's the same shit everytime but they hide stuff harder and I don't like to waste my time for shit rewards anymore and... I kinda know the answer but... is this shit even gets better at some point?:messenger_mr_smith_who_are_you_going_to_call:
 
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Spyxos

Gold Member
Yeah i am skipping to 2.0. I can't do this boring stuff anymore. I had never planned to take part in endgame here. I was just interested in an open world gacha to see how it would play. And if the game allows you to do the story quest. Without having the newest and strongest characters in later updates.
 

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
The thing is, I only lvld 4 chars since they're are S ranks, everyone else at lvl 1 and like 95% of them I don't like in terms of combat.


That's what I did.


Isn't Rover supposed to be one of the strongest characters in the game? I mean, her (in my case) combat stuff is not so great when it comes to sword fighting, but then again I haven't even invested in anyone's skills yet so clearly I haven't seen anything yet. As for Sanhua... She's also an Ice character, but there are enemies in the game which are immune to certain elements including ice so it's not a good idea to run a mono ice team.
No, the Spectre Rover you're using right now is not one of the best characters in WuWa. There is however a havoc Rover you'll unlock later on though, and yeah that one is strong.

I think there's just some rank and file mobs that are immune to certain elemental damage, the rest of the enemies aren't though, but yeah, it's okay to have to have different elemental resonators to cover all your bases.

Yeah, I haven't lvld Echoes at all (don't have enough good ones to do that yet), I just look at the character's DMG element and pick the right echo for them based in that.

Thick Thighs Save Lives Thick Thighs Save Lives M Mayar
Well you'll have to level up echos even if they're not great since you'll start to get decent ones (e.g. gold rarity) after you've reached a certain data bank level. So if you want to clear enemies faster in the overworld you'll need to pick some of the half decent echos you currently have and level them up to around 10 or so. Waiting until you get proper elemental ones is questionable to say the least when you've already admitted you're having troubles clearing content fast enough....
I'm gonna lvl with you guys, I don't like the MMO nature of the game and everything I've seen so far reminds me of MMO when it comes to quest you do outside of the main story etc. and I've played Guild Wars 2 back in the day. You also get a lot of EXP by completing quests so it's basically the only way to lvl up account faster cuz chests and such give you piss poor rewards and EXP. I'm skiping every pissible dialoge etc. just to get through all this boring MMO crap faster, but it keeps gettin in my way:messenger_weary:
Just take your time dude, it's a gacha game so there's no need to rush and level up your account faster since you'll be hitting road blocks eventually due to not having enough resources...
I think I've explored 65% of the main map so far, just purified the forset (good lord, almost died of boredom there), already started skipping puzzles cuz it's the same shit everytime but they hide stuff harder and I don't like to waste my time for shit rewards anymore and... I kinda know the answer but... is this shit even gets better at some point?:messenger_mr_smith_who_are_you_going_to_call:
I think that me and others have pointed out in the last couple of pages of this thread that the main story is trash until you get to Mt. Firmament which I think is Act 7. Then the story picks up again with Black Shores (really enjoyed this storyline). All the companion stories I've played so far have been good to great too. Oh and the new Rinascita story is peak fiction for a gacha game.

IMO skip the side quests since they're very boring and just power through the main storyline until you get to Mt. Firmament.
 
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Mayar

Member
I don't have much to add here, I don't want to duplicate what has already been said.
If you have any questions about the game, or need help with a build of some specific character or some other advice, don't be afraid and feel free to write, we don't bite and will be happy to answer.
 
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