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Nintendo really likes Metacritic

noshten

Member
Obviously when a developer is making highly rated games by both game critics and their audience I think they should market that fact.

I don't really see what we are commenting on, it's quite clear that Nintendo's exclusives aren't the problem. It's more the fact that they are one studio so they can't fill their ecosystem on their own especially while supporting two different gaming devices.
 
I agree that scores are good to sell to consumers, launch trailers are full of scores and review quotes, but to investors? Nope, I don't think so, and that's what Kotaku is talking about.
And if Sony or Microsoft ever did this, I doubt they put such restrictions to the list of games eligible.
If we're to believe that Sony and MS could only muster 8 games between them, there's a good reason they wouldn't put such restrictions. If Nintendo is in a place to brag that their games are getting good critical and user reception, then why in the fuck wouldn't they brag about that? Why would they ignore their own good user scores to prop up their competition?
 

Pezus

Member
They arent missing multi-platform titles, but they are comparing PS4, XB1, and Vita numbers and not PS360.

There arent any Xbox One titles that match their guidelines of 85+ plus a user score of 8.5. In fact most of these games on the other side are Vita games.

Yeah I edited my second post. Didn't realize they used user scores as a criteria...that essentially makes this meaningless
 

Pezus

Member
Uh... Do you really not know why it might not be advantageous for Nintendo to advertise for other consoles?

I mean Rayman Legends being on there is already kinda close (bought it on PS4 because of the sale)!

I'm not talking about them advertising for other consoles. I just find their spin hilarious. Include the user score criteria to massively diminish the PS/XB list.
 
I'm not talking about them advertising for other consoles. I just find their spin hilarious. Include the user score criteria to massively diminish the PS/XB list.

It does, but on the other hand, one could argue that it's metacritic's fault for the user score system they use, and that using just critic scores has the issue of there being games critics love but users hate. Honestly, I think a lot (though not all) of the metacritic user score issues would be solved by just lumping all multiplatform reviews together for the metascore, with the option of saying which platform any given review was based on, and an ability to look through reviews based on that. I get that different consoles perform differently, but I feel like most of the time publishers only send out the best version as review copies anyways, so even if it says it's for one console version, it could just as easily actually have been played on another
 

Fbh

Member
So in an investors meeting they used metacritic to show them that Nintendo games are generally well recieved by both critics.

What's so terribly wrong about that again.
Ohhh it's Kotaku
 

jcm

Member
What other metric should they use for overall critical response? I never understand some people's response to publishers using metacritic scores. Companies are attempting to point out the quality of their games (as opposed to just sales), and people get angry because there's no perfect measuring stick.
 

Astral Dog

Member
Yeah...this is nothing new, for all of Wii U's life, they have been bragging about Metascore when they can, i wish they didn't put much importance to that site but they do.
 

Galang

Banned
Eh, considering the quality of the titles they put out for Wii U I don't blame them. Why not market the fact that the developers have clearly put in a lot of care and effort into bringing great games?
 

Kriken

Member
I honestly don't like the idea of using Metacritic as a "Game X is better than game Y" argument. Unfortunately, there's not many other ways to convey the idea of "We make quality titles" to their shareholders

Edit: for example on my first point, GoW vs NG thread had a "GoW beats NG metacritic score" comment
 
This is fine. Nintendo consistently make really good games. A lot of them end up being amazing. And it will probably please the investors or w/e.

I'd prefer them to brag about their games than some of the stuff Sony and Microsoft brag about.
 

Sadist

Member
Man, ease of on the snark Ashcraft. That's not how you write an article.

Anyways, I understand why Nintendo included them.
 

DevilFox

Member
If we're to believe that Sony and MS could only muster 8 games between them, there's a good reason they wouldn't put such restrictions. If Nintendo is in a place to brag that their games are getting good critical and user reception, then why in the fuck wouldn't they brag about that? Why would they ignore their own good user scores to prop up their competition?

Because
1. investors care about sales and they're not going to sell more with a Metacritic Seal if they don't bring first new players with the big hits.
2. they packed this comparison to look better by putting stupid restrictions and we already discussed about this in the old topic.
3. about the pic itself, they did it for comparison, which is pathetic to me because of these restrictions.

It wouldn't be hard to have a fair comparison, just ignore User Scores that's full of bias and ignorance and let's count DD-only games too (they were excluded if I remember correctly). Easy as that.
Now, I know why Nintendo did it, I'm not dumb. I just disagree with the method and I still think investors don't care much.
 
Basically the impression I get from this article is that Kotaku is criticizing Nintendo for caring about number-scored game reviews. "But don't they know that we don't use them anymore? Get with the program Nintendo! Yea or No scoring is the only way to do it!" The article's tone makes me feel uncomfortable reading it, like it was written by a bitter person who has to watch his friends move on to new successes in life while his life stays the same.

And I mean, this was really just a casual mention in the presentation, and it was almost immediately followed with "this doesn't really matter, but it's nice regardless".
 
CEO uses numbers to present company in good light. News at 11.

No, seriously. What's wrong here? These numbers have not been fabricated. Are they carefully selected? Sure, but that's standard procedure for company PR. How is this news to Kotaku?
 
Are they seriously counting Bayonetta 1 and 2 as separate games? Fucking really?

They are 2 separate games. 2 discs that function independently of each other. If you try to get digital versions they are separate. One just happens to be a free port with some nice bonuses packed in.
 

Oddduck

Member
I mean Iwata straight up says,

When a brand-new title is released, there are often misconceptions at the outset, so I would not take the Metacritic.com Metascores and User Scores as the absolute tell-all index, but I do want us to do our best to release such highly evaluated titles in succession.
 

link2021

Member
The only reason Nintendo is talking about metacritic caused there console didn't sell need something positive to show investors lol
 
Q

qizah

Unconfirmed Member
If I made some of the best games ever I would show off their metacritic scores too to shareholders.
 

Frodo

Member
Are they seriously counting Bayonetta 1 and 2 as separate games? Fucking really?

image.php








On topic: I don't understand this thread. What is the problem exactly? I mean, Sony put the amount of GOTY awards TLoU got on the cover of the game.
If Nintendo have something to brag about, and their output lately HAS BEEN absolutely phenomenal, why would they not do it?
 

Servbot24

Banned
I don't see a problem with this. Nintendo makes great games. As a result they get great scores. This is an instance where Metacritic is actually working as intended.
 
If Nintendo games are so good, why the bad sales? Either billions of gamers are stupid, or Nintendo games really aren't so good and the scores are wrong. In a world where the media thrives on console warrior clicks and smartwatch games can be "5/5", I wonder which one is it is...

Example:

Crossy Road: 9/10
http://www.pocketgamer.co.uk/r/iPhone/Crossy+Road/review.asp?c=62685

ALBW: 8/10
http://www.pocketgamer.co.uk/r/3DS/The+Legend+of+Zelda:+A+Link+Between+Worlds/review.asp?c=55176

Nintendo, and Nintendo only people, need to ask themselves: is Crossy Road really better than ALBW? Or are they being measured by different sticks?
 
When your games are quality and consistently score very highly, then of course you're going to like Metacritic and use it as a measure of your successes.
 
D

Deleted member 125677

Unconfirmed Member
If Nintendo games are so good, why the bad sales? Either billions of gamers are stupid, or Nintendo games really aren't so good and the scores are wrong. In a world where the media thrives on console warrior clicks and smartwatch games can be "5/5", I wonder which one is it is...

Some delicious irony in this post :p
 
If Nintendo games are so good, why the bad sales? Either billions of gamers are stupid, or Nintendo games really aren't so good and the scores are wrong. In a world where the media thrives on console warrior clicks and smartwatch games can be "5/5", I wonder which one is it is...
The software sales are bad because the hardware sales are bad :)

I'm also struggling to understand if you're arguing the former or the latter. Sure, all of those shitty iPhone games get 5/5s, but those reviews are from randos, not from game reviews. And they also sell really well. So I'm not sure what you're trying to say.

Flappy Bird is the greatest game of our generation.
Your overall point is correct, but Flappy is pretty good...
 
If Nintendo games are so good, why the bad sales? Either billions of gamers are stupid, or Nintendo games really aren't so good and the scores are wrong. In a world where the media thrives on console warrior clicks and smartwatch games can be "5/5", I wonder which one is it is...

This IS a joke post, right? RIGHT?
 
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