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Civilization 7 Opens To Mostly Negative Reviews As Players Call It An "Unfinished Mess"

Inviusx

Member
Despite my reservations about the civ/leader situation, I bit the bullet and bought the founders edition on PS5 Pro. Some thoughts:

1. There is a weird amount of input lag, in all menus, gameplay, all the time. Immediately noticeable upon boot but you get used to it. Not sure why though, hopefully patched soon.

2. It runs really well so far on PS5 Pro, no performance issues yet except for the input lag mentioned above. Turns resolved quickly although I'm yet to have a Modern age game with 8 Civs.

3. UI as mentioned above is pretty atrocious, in terms of readability however it plays really well on controller. It supports dual sense haptics for a few things, the click when zooming in and out feels nice.

4. Despite my stance against the uncoupling of Civs from Leaders, the base gameplay ideas are actually fun, influence is great, independent people's are awesome, resources having perks is amazing, also the legacy paths provide a clear goal to work towards.

This game has issues but the core of it is solid, I wouldn't recommend buying the founders edition and if you're not a fan of the bugs and UI issues I would hold off for a few patches but this is a good Civ game, just needs some polish now. Feel free to ask questions about the console experience if you have any.
 
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amigastar

Member
This game has issues but the core of it is solid, I wouldn't recommend buying the founders edition and if you're not a fun of the bugs and UI issues I would hold off for a few patches but this is a good Civ game, just needs some polish now. Feel free to ask questions about the console experience if you have any.
Honestly a good core game with bad UI and such is better than a bad game with good UI.
 
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Despite my reservations about the civ/leader situation, I bit the bullet and bought the founders edition on PS5 Pro. Some thoughts:

1. There is a weird amount of input lag, in all menus, gameplay, all the time. Immediately noticeable upon boot but you get used to it. Not sure why though, hopefully patched soon.

2. It runs really well so far on PS5 Pro, no performance issues yet except for the input lag mentioned above. Turns resolved quickly although I'm yet to have a Modern age game with 8 Civs.

3. UI as mentioned above is pretty atrocious, in terms of readability however it plays really well on controller. It supports dual sense haptics for a few things, the click when zooming in and out feels nice.

4. Despite my stance against the uncoupling of Civs from Leaders, the base gameplay ideas are actually fun, influence is great, independent people's are awesome, resources having perks is amazing, also the legacy paths provide a clear goal to work towards.

This game has issues but the core of it is solid, I wouldn't recommend buying the founders edition and if you're not a fan of the bugs and UI issues I would hold off for a few patches but this is a good Civ game, just needs some polish now. Feel free to ask questions about the console experience if you have any.
What's FPS like?
 

vpance

Member
Someone touched on this earlier in the thread but when people are shouting “dei” and “woke” I don’t think those folks are referring to the social agenda attached to those terms.

My impression is they are referring to the people hired to fill technical/ design/ and asset creation roles who have very little experience in those positions but were hired because of DEI requirements inside the company.

I think a good portion of western dev teams have DEI hires in all sorts of roles at this point. Some recent article had stats that showed how significant it was now. So it's bound to influence the quality of development.

Didnt like the whole roleplay thing. My biggest issue with modern strategy games are narrative events and things like that. And old world does that more than anyone else.

Yeah you pretty much have to enjoy the events and family mechanic to like the game. You can disable or reduce it but that's what makes it unique, for better or worse.
 
Played a dozen or so hours and really enjoying it, I think the ages being their own self-contained thing is great, I hated the idea of things being reset and everyones progress being rubber banded back together on paper, but in practice it feels like I get to keep most things, if I'm ahead, I'm still ahead even when the age starts, and if I'm behind, I'm still behind, but I have a chance to pivot and try another strategy and maybe grab a win in the new age to balance things out.

The 2nd age (exploration age) is really fun, it captures the best parts of starting a new game, the mad rush to explore new lands, see who's there, and get the good settling spots. But you still have your existing island and cities to think about, I wonder if it's a valid strategy to completely ignore the new lands and just focus on dominating and conquering the starting lands whilst the AI is busy pouring it's resources into expanding elsewhere.

3rd age seems somewhat pointless and a bit too early in the timeline to justify the "age" reset, railroads and flight don't drastically change things and take quite some time to benefit from, compared to the being able to travel out to sea for the 2nd act. The tech seems to end in around 1950, so I suspect they will DLC a 4th age which is the nuclear/electronic/future age stuff, but it's a shame this isn't in the base game, then act 3 could have been pushed a bit later to make more or a gameplay impact/difference compared to the end of act 2.

I jumped on the UI hate bandwagon but wondering if, well, I'm just moaning about it because everyone else is, it's not something I really get annoyed or notice when I'm playing the game, it's missing some minor QOL things but it's hardly game breaking.
 
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amigastar

Member
Well how is it?
Honestly? I like it very much so but i always thought i will overlook the shortcomings this game has such as UI and ages and other things.
Game looks beautiful also and runs buttery smooth with 165 fps on a 4070.
All in all it shapes up to be one hell of a Civ game imo.
 
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Rambone

Member
Just finished my first game. Game is okay.

I was a bit surprised that once the game finishes you don't have the ability to continue playing, it just goes straight to the main menu after you get your stats. WTF kinda Civ game doesn't let you keep playing. I'm not sure how I feel about ages yet, seems like once a age ends, everybody kinda resets, gets upgraded units for free and is more or less on a level playing field unit wise. You don't get to keep all of your units but just enough to have at least 1 per city and whatever excess you might have had gets distributed out to commanders, so lots of incentive to have a few commanders before the end of a age to make sure your units don't removed. I used to like having a tech advantage and rolling around stomping Civs still stuck in the stone age, guess that isn't a thing now.

Natural disasters like Volcanos are obnoxious and are constantly erupting causing damage to everything around them. I'd just avoid building around volcanos if possible.

Game has a kill switch if you have cheat engine or WeMod open, directs you to a 2K Code of Conduct website. LOL, the fuck.
 
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Radical_3d

Member
Natural disasters like Volcanos are obnoxious and are constantly erupting causing damage to everything around them. I'd just avoid building around volcanos if possible.
James Franco Reaction GIF
 

amigastar

Member
Is it safe to say that there are no bad Civilization games?
So far everyone delivered although they have to work more on Civ 7 of course.
What you guys think?
 
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Hudo

Gold Member
Is it safe to say that there are no bad Civilization games?
So far everyone delivered although they have to work more on Civ 7 of course.
What you guys think?
I think you could say that. The formula for Civ is just really solid. You'd have to actively go out of your way to fuck it up, imho. Even the "bad" Civ games like 6 (imho) and 7 (at least for now) are just "bad" in comparison to other Civ games. It's not like they are actually bad games.

Edit: That being said, it is unlikely I will ever touch Civ 7 because changing civilizations after "aging up" is a dealbreaker for me. I like the fantasy of controlling a civ from antiquity to the near future.
 
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Inviusx

Member
Is it safe to say that there are no bad Civilization games?
So far everyone delivered although they have to work more on Civ 7 of course.
What you guys think?

Since 4, Civ games have been improved over time with DLC and updates, to the point where they get reaallllly good and then the next game drops, no patches, no DLC, new mechanics people aren't used to yet and players get shifted out of their comfort zone which leads to some unfair criticism (see people not liking change).

It's a cycle, by the time Civ 8 comes out, people will be clinging onto Civ 7.
 
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amigastar

Member
I think you could say that. The formula for Civ is just really solid. You'd have to actively go out of your way to fuck it up, imho. Even the "bad" Civ games like 6 (imho) and 7 (at least for now) are just "bad" in comparison to other Civ games. It's not like they are actually bad games.

Edit: That being said, it is unlikely I will ever touch Civ 7 because changing civilizations after "aging up" is a dealbreaker for me. I like the fantasy of controlling a civ from antiquity to the near future.
You might be missing out Dude, I personally am ok with changing Civs.
 

Hari Seldon

Member
Is it safe to say that there are no bad Civilization games?
So far everyone delivered although they have to work more on Civ 7 of course.
What you guys think?
My fear is that this game went too far into board game design land rather than sandbox civilization builder. So while it may be fun for a little bit, playing the same board game for hundreds of hours gets really old, unless you are doing multiplayer exclusively. Personally I have installed Civ5 again and I am finally going to deep dive Old World to resist the temptation of buying this at launch because I am hugely skeptical of its design. Waiting a month or so for the honeymoon period to end and people to start critiquing the systems instead of being distracted by new and shiny is prudent, imo.
 

diffusionx

Gold Member
I think you could say that. The formula for Civ is just really solid. You'd have to actively go out of your way to fuck it up, imho. Even the "bad" Civ games like 6 (imho) and 7 (at least for now) are just "bad" in comparison to other Civ games. It's not like they are actually bad games.

Edit: That being said, it is unlikely I will ever touch Civ 7 because changing civilizations after "aging up" is a dealbreaker for me. I like the fantasy of controlling a civ from antiquity to the near future.
Well, they are trying to fix a problem with this game going back to the beginning. If you're used to the games and that problem doesn't really bother you then yea I can see how it is an unmitigated negative, but the change was with reason.
 

Hudo

Gold Member
Well, they are trying to fix a problem with this game going back to the beginning. If you're used to the games and that problem doesn't really bother you then yea I can see how it is an unmitigated negative, but the change was with reason.
It's OK, I don't have to play every game.
 
Whats the end goal of this game for a single player only gamer? Civ has always been choose your nation and become a super power. Later one's had cultural, religious, scientific victories as well as take over the world miltiatary conquest. If I can't make my civ grow, what's the point?

Is this some woke move to stop nation states being a thing? "we are all the same" bs when each culture /nation has pros and cons.

I have played every civ at launch starting with civ 1, back in 1991 (OK not on launch day for civ 1, got it from a friend on copied 1.44mb floppies but it was the same year) civ 2 even played on ps1.

I don't know if I want to play a civ game that I can't expand my nation and am forced a switch. Please someone tell me what I am missing?

Otherwise, I may just buy age of wonders 4 instead.
 

StereoVsn

Gold Member
I'm not sure how I feel about ages yet, seems like once a age ends, everybody kinda resets, gets upgraded units for free and is more or less on a level playing field unit wise. You don't get to keep all of your units but just enough to have at least 1 per city and whatever excess you might have had gets distributed out to commanders, so lots of incentive to have a few commanders before the end of a age to make sure your units don't removed. I used to like having a tech advantage and rolling around stomping Civs still stuck in the stone age, guess that isn't a thing now.

Natural disasters like Volcanos are obnoxious and are constantly erupting causing damage to everything around them. I'd just avoid building around volcanos if possible.

Game has a kill switch if you have cheat engine or WeMod open, directs you to a 2K Code of Conduct website. LOL, the fuck.

Well, this ensures I won’t buy this game. Fuck you too, 2K. Having memory monitoring shit on SP games is beyond ridiculous.

Ubi is doing the same thing with Shadows, although in that case it’s to sell their “currency” to bypass the grind they themselves implemented.
 
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