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(IGN) Take-Two Boss Unconcerned by Plummeting PS5 and Xbox Sales, Insists GTA 6 Will Cause 'A Meaningful Uptick in Console Sales' in 2025

Mibu no ookami

Demoted Member® Pro™
Which is just not really the topic of this thread.

Notice how he said what's actually more important, i.e. he knows that isn't what the article about, but he is taking the time to say how misinformed the article is.

Not only is Sony well within reach of the PS4, they're actively making much more money than the PS4 generation. Sony could at any point they wanted reduce the price of the PS5 to sell more units and hasten the pace against the PS4. They're actively not doing that, because they're confident games like GTA6 will sell the same units at a higher price.

The conversation about the pace between the PS5 and PS4 are going to be hilarious after GTA6 hits the market, because Sony will likely close the gap, and people will move the goalposts and say well it needed GTA6 to do it.
 

Unknown?

Member
I think it'd be disappointing if PS5 is past its hardware sales peak and it's time for the YoY wind down. That'd be a huge sign of a stagnant market, especially considering the continued decline of Xbox as a platform.
It's still a great year, last year was literally record breaking.
 
The FY2024 forecast of 18 million has been the only one since they presented their full FY2023 results around May 2024 if I'm not mistaken, it has never been revised down.

As for the future, it's been 12 years without a New GTA, and the franchise is way bigger compared to 2008 or 2013.

Also, more current gen only games are releasing with the likes of MH Wilds, Kingdom Come Deliverance 2, Doom the Dark ages, Death Stranding 2, Ghost of Yotei and many more.

And back in July 2024, Take Two reported that the majority of GTAV active users come from the PS4, so there's some potential for those users to upgrade to a PS5 when GTAVI releases.
 
All this expectation of another 200+ million seller game seems a bit presumptive.

What if GTA VI reviews poorly? What if it sucks and the player base is disappointed with it? 🤔
yup, and the market has changed drastically since GTAV launched on PS360

a huge percentage of zoomers and children are firmly entrenched in their free-to-play game bubbles, and attention spans have shrunk to nothing

also the perceived political leanings of a game can have a massive impact on sales today.

i have no doubt GTA6 will have the biggest launch of the decade and I'll be there day one, but I'm very curious to see how it performs in today's market
 
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Mibu no ookami

Demoted Member® Pro™
PS5 is down double digit percentage YoY and is now tracking behind PS4 worldwide. A double digit dip is the definition of plummeting. Xbox though, plummeting is being nice, that system is straight up cratering.

With that said, people thinking GTA6 is going to save the console market are in for a rude awakening. There will be a bump, sure, but no one is having record setting quarters. There's already over 65 million PS5s out there, the market has already begun to capture a lot to the casual user base five years into the gen. There isn't tens of millions of people still stuck on PS4 and XB1 waiting for GTA6 to buy the next console.

There are so many people way too comfortable saying things that are preposterous.

We know exactly how many people are on PS4, because Sony actually reports data on MAUs. Their MAUs are consistently above 120 million, so if 70 million PS5s are sold, we know there are still 50 million people actively playing on their PS4s every month.

Being down double digits YoY is not plummeting. Context matters and LTD the PS5 is right in line with the PS4, which is a marvel given its price, availability over the time frame, and the global economy, particularly in Europe.

The idea that anyone can call 18 million units in a year a sales plummet, is beyond me.
 
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Funny to see that plummeting xbox sales = plummeting ps5 sales.
Who keeps pushing this narrative?

O ign.

IGN is such an American bubble.

Last week they spent a whole podcast discussing the end of physical media, droning about Walmart and Target without once mentioning physical still being HUGE in Asia.

Fucking rednecks

1NBVzoh.jpeg
 
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Consoles are too expensive this gen. In it´s 5th year (2018) the black friday deal for PS4 was a console + spiderman for 200$

At 500$ it´s obvious that consoles are not going to sell as much, and there won´t be such a big net effect on the ecosystem
 

Killer8

Member
Which is just not really the topic of this thread.

It matters though.

If Sony are making an insane amount of money with the same level of console sales, then it's a sign that user engagement on the PS5 ie. the game sales, microtransaction sales, service/sub sales etc. is higher than ever before. This is prescient particularly when it comes to GTA Online as that is where the majority of Take 2's money comes from. Have you also ever noticed how game sales routinely hit figures like 20 million versus just a few million for the same series in the PS2 and PS3 era (*God of War)?

Sony didn't actually need to increase the size of the pool, just make it deeper - which they have done with their business and Zelnick understands. Game journalists are too smooth brained to understand this though.
 
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LordOcidax

Member
There are so many people way too comfortable saying things that are preposterous.

We know exactly how many people are on PS4, because Sony actually reports data on MAUs. Their MAUs are consistently above 120 million, so if 70 million PS5s are sold, we know there are still 50 million people actively playing on their PS4s every month.

Being down double digits YoY is not plummeting. Context matters and LTD the PS5 is right in line with the PS4, which is a marvel given its price, availability over the time frame, and the global economy, particularly in Europe.

The idea that anyone can call 18 million units in a year a sales plummet, is beyond me.
Do you think the 18 million forecast is going to be reached?
 
IGN is such an American bubble.

Last week they spent a whole podcast discussing the end of physical media, droning about Walmart and Target without once mentioning physical still being HUGE in Asia.

Fucking rednecks

1NBVzoh.jpeg
With fanboy idiots like Ryan at the helm they aren’t even trying to hide the fact they are a PR/marketing wing of Xbox now. It’s shameful but then again it’s hilarious because it’s having no effect on the market.

😂 The more they shill for Xbox the more people avoid the console and buy PS5s instead. Gamers can see right through the bullshit of these western bullshit peddlers/astroturfers like IGN that call themselves journalists.
 
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Justin9mm

Member
Not worried because they secretly know that PS5 Pro will be the only way to play 60fps using PSSR and people will rush out to buy when they realise OG current gen consoles only do 30fps? lol

Seriously though, no matter the graphical fidelity the game might be, I still think if the Pro can't do 60fps using PSSR, it's a complete failure of a console. Considering the price and all the hype of 'the big 3'
 
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Mibu no ookami

Demoted Member® Pro™
Do you think the 18 million forecast is going to be reached?

Hard to tell at the moment. I think they had a really strong November and a decent December. I think Q4 is going to be weak, but they could bridge the gap with sales. They're still selling PS5s discounted at PlayStation Direct, but not generally at retail, which is interesting. They haven't sold out of their own stock either, which could be indicative of weak sales. There's some evidence that their Q3 was above expectations and some evidence that it might still leave them short.

We're going to have to see the impact of games like Monster Hunter Wilds and Assassin's Creed Shadows. They presumably only need a decent quarter to hit their mark.

Ultimately, I think they'd be more aggressively discounting the PS5 if they were preparing to reduce their forecast.

If they're anywhere near 14 million units, I think they have a chance at hitting their forecast with some discounting. If they're significantly lower than that, yeah, it'll be tough. If they're at 15 million, they'll hit it pretty easily.
 

Scrawnton

Member
Not worried because they secretly know that PS5 Pro will be the only way to play 60fps using PSSR and people will rush out to buy when they realise OG current gen consoles only do 30fps? lol

Seriously though, no matter the graphical fidelity the game might be, I still think if the Pro can't do 60fps using PSSR, it's a complete failure of a console. Considering the price and all the hype of 'the big 3'
I'm gonna make an assumption / ask a question at the same time. I'm not trying to make a declarative statement and I'd like to be corrected.

PS5 Pro is not designed to run games in 60fps when they are locked to 30FPS on PS5. PS5 Pro doesn't have enough of a CPU increase to double the frame rate when a game is 30fps on the base system due to a CPU bottleneck.

So, if GTA6 is 30fps on PS5, XSX, and XSS, it will also be 30fps on PS5 Pro.
 

Muddy

Member
Ok… And the sales still bellow SONY forecast 🙄.

Right so if Sony forecasts 100 million units sold in the fiscal year and it actually sells 98 million. Is that bad?

Sony forecast 10 million units sold in the fiscal year and it sell 18 million units. Is that good?

All about context. Sony has had one of the best selling years in their console history in terms of Hardware sales.
 

Mibu no ookami

Demoted Member® Pro™
I'm gonna make an assumption / ask a question at the same time. I'm not trying to make a declarative statement and I'd like to be corrected.

PS5 Pro is not designed to run games in 60fps when they are locked to 30FPS on PS5. PS5 Pro doesn't have enough of a CPU increase to double the frame rate when a game is 30fps on the base system due to a CPU bottleneck.

So, if GTA6 is 30fps on PS5, XSX, and XSS, it will also be 30fps on PS5 Pro.

You're only partially right. Your big assumption here is that games are locked to 30 purely because of CPU, when that's rarely the case.

First almost all games on PS5 are already 60 fps, they just have to cut a lot of corners to get there.

Second, yes, a game could be locked to 30 because the dev couldn't get it to run at a locked 60 and 30 fps was easier. That is how most games ended up on the PS4. Games that could run in the 40s and 50s but didn't have access to VRR.

If GTA6 is 30 fps on PS5 and XSX, it'll probably be 30-40 on PS5 Pro, but your general assessment is massively faulty.

You can count on one hand how many games on PS5 are locked to 30.
 

Muddy

Member
PS5 is down double digit percentage YoY and is now tracking behind PS4 worldwide. A double digit dip is the definition of plummeting. Xbox though, plummeting is being nice, that system is straight up cratering.

With that said, people thinking GTA6 is going to save the console market are in for a rude awakening. There will be a bump, sure, but no one is having record setting quarters. There's already over 65 million PS5s out there, the market has already begun to capture a lot to the casual user base five years into the gen. There isn't tens of millions of people still stuck on PS4 and XB1 waiting for GTA6 to buy the next console.

There are Tens of Millions casual gamers still stuck on the PS4 and XB1.

The majority are not moving cause casual games like FIFA and COD are still being ported to them.

That will obviously change with GTA6. It’s on next generation consoles only. They will have to upgrade or miss out.
 

Mibu no ookami

Demoted Member® Pro™
Right so if Sony forecasts 100 million units sold in the fiscal year and it actually sells 98 million. Is that bad?

Sony forecast 10 million units sold in the fiscal year and it sell 18 million units. Is that good?

All about context. Sony has had one of the best selling years in their console history in terms of Hardware sales.

PS5 is highly likely to be the 2nd best selling PlayStation AND BY FAR the most profitable. The doomsayers continuously downplaying this are unsalvageable.

For the market leader to have such an historic entry in their lineup is a huge achievement. PS5 is going to outsell PS1 and PS3 for sure. The only question is whether it outsells the PS4 and I think that will be put to rest by the end of the next fiscal year when GTA6 pushes PS5 beyond the LTD sales of PS4.

It'll be very interesting to see what doomsayers will say then.

Sony has made inroads in North America and the UK. They know their lagging sales in Europe will catch up because these people aren't going to buy Xboxes and few will buy PC with it being an even more expensive option.

I'd have to double check, but I think they're ahead of LTD Japan sales too, with Monster Hunter Wilds dropping this month and DQ12 probably dropping next year or the following year... It'll almost certainly outsell the PS4 there.
 

Justin9mm

Member
I'm gonna make an assumption / ask a question at the same time. I'm not trying to make a declarative statement and I'd like to be corrected.

PS5 Pro is not designed to run games in 60fps when they are locked to 30FPS on PS5. PS5 Pro doesn't have enough of a CPU increase to double the frame rate when a game is 30fps on the base system due to a CPU bottleneck.

So, if GTA6 is 30fps on PS5, XSX, and XSS, it will also be 30fps on PS5 Pro.
Yeah I get that, but it doesn't change the fact that Sony marketed it to the casual gamer like that. And for the price, people expect this PSSR to be the magic silver bullet.. Not saying it should be like that but it's Sony's marketing and hype once again that fails. Just like them advertising 8K. And the price of the Pro makes the situation even worse. Obviously it's R* who decided to lock it to 30fps, but who knows, maybe Sony did negotiate to have a Pro mode. If I was Sony, I would of thrown millions at the possibility, could you imagine Pro being the only console to run GTA VI @ 60fps. It would really make people run out and buy one.

Also, you don't know how R* have squeezed the console, you just can't say it can't run 60 because of CPU bottleneck. This is the purpose of the AI upscaling, for all we know R* could have optimised to get a great looking IQ from a lower res to hit 60 performance target. Probably not, but we don't know.
 
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Scrawnton

Member
Also, you don't know how R* have squeezed the console, you just can't say it can't run 60 because of CPU bottleneck. This is the purpose of the AI upscaling, for all we know R* could have optimised to get a great looking IQ from a lower res to hit 60 performance target. Probably not, but we don't know.
FWIW, Rockstar has only ever released two (I'm counting the remastered trilogy as one game for this point in making since it was a collection) 60fps GTA games on console ever since GTA 3 on PS2. One of them (GTA Trilogy) was a remake of the PS2 trilogy that was targeting Switch/PS4 and was able to run at 60fps on PS5. The other was a remaster/port of a PS3 game that was able to run at 60fps on PS5 (GTAV).

I just don't think we are getting a 60fps GTA6 on console at all this gen (even with Pro) considering Rockstars history of GTA and frame rates on consoles. Could it run at 60 if it was scoped that way from the beginning? Probably. But I doubt Rockstar scoped the game to be 60fps for this gen. They'd want to scope it as a 30fps game this gen so the game still looks damn impressive when the inevitable 60fps PS6 version comes around in four years or so.
 

tTHANOSs

Member
The market has changed qualitatively since GTA5. PC players in general are staying on PC, and the double-dip effect is not going to work for them like it has in the past.

No matter what happens, the launch day numbers will be massive so arguing otherwise will look foolish. But they're leaving conservatively 20% of sales on the table not being on PC for launch. Of course a lot of people will buy PS5s to play GTA6, but it's not going to be like previous generations.
Nah if there's one game to get people to buy a gaming system for it's Grand Theft Auto. And they will. They may just re sell it once GTA releases on PC though.
 

LRKD

Member
Will console sales rise with GTA 6s release? Yes, Will PC players enmasse adopt consoles for GTA6? I doubt it. There will be a decent number, but there will be even more who just wait. And with the state of the gaming industry, it's honestly a huge blessing to low impulse control gamers to be forced to wait, let the console players beta test the game. Then if it's good buy it later when it gets it's PC port.

Most of the console sales will just be kids who finally got their mom and dad to get them the latest console, or more casual adults who haven't felt enough of a push to next gen until now.
 

Topher

Identifies as young
PS5 is down double digit percentage YoY and is now tracking behind PS4 worldwide. A double digit dip is the definition of plummeting. Xbox though, plummeting is being nice, that system is straight up cratering.

Last reported numbers was 65 million shipped. PS4's shipped numbers at the same point was 67.5 million. That's not that far behind. And when you reference a "double digit dip", isn't that just one quarter?
 

EN250

Member
Man knows what's cooking, GTAVI is going massive, atomic like, so much so the fallout of it release will affect any game releasing next to it

You guys are not thinking how much of a system seller this game is gonna be...
 
1721307639-sans-titre.png


The 2023 PS5 was massive because stock finally normalized in Europe and Japan and more than 22 million consoles were sold that year, it was an atypical year after years of lack of stock and it is normal that in 2024 it will be lower, selling it as a collapse when even in the USA PS5 is ahead of PS4 being much more expensive is absurd.
 

Justin9mm

Member
FWIW, Rockstar has only ever released two (I'm counting the remastered trilogy as one game for this point in making since it was a collection) 60fps GTA games on console ever since GTA 3 on PS2. One of them (GTA Trilogy) was a remake of the PS2 trilogy that was targeting Switch/PS4 and was able to run at 60fps on PS5. The other was a remaster/port of a PS3 game that was able to run at 60fps on PS5 (GTAV).

I just don't think we are getting a 60fps GTA6 on console at all this gen (even with Pro) considering Rockstars history of GTA and frame rates on consoles. Could it run at 60 if it was scoped that way from the beginning? Probably. But I doubt Rockstar scoped the game to be 60fps for this gen. They'd want to scope it as a 30fps game this gen so the game still looks damn impressive when the inevitable 60fps PS6 version comes around in four years or so.
You are most likely right! That sounds exactly like R*

I hoped there would be a shift but who am I kidding!?
 
LOL, did you even read your quote, ign had to bracket it because he didn't actually say that he simply responded to their weirdly phrased question.

So you agree Zelnick is addressing the point. I wasn’t saying he made the claim himself. He recognizes that console sales have been falling and sees FY25 as an uptick in what is a trend of falling console sales. No doubt the trend will continue due to Microsoft all but abandoning the Xbox hardware business, and Switch 2 isn’t getting GTA6. So you have to hope any growth will be driven solely by PS5 sales over the next few years. I don’t agree, and Zelnick doesn’t sound convinced either. It’s why he mentioned a focus on PC market share by percentage.
 

Mibu no ookami

Demoted Member® Pro™
So you agree Zelnick is addressing the point. I wasn’t saying he made the claim himself. He recognizes that console sales have been falling and sees FY25 as an uptick in what is a trend of falling console sales. No doubt the trend will continue due to Microsoft all but abandoning the Xbox hardware business, and Switch 2 isn’t getting GTA6. So you have to hope any growth will be driven solely by PS5 sales over the next few years. I don’t agree, and Zelnick doesn’t sound convinced either. It’s why he mentioned a focus on PC market share by percentage.

LOL...

What I said, was he isn't the one that said it.

He was asked what he thinks of plummeting console sales and his response is I'm not worried about that and you think he isn't convinced because reasons...

He mentions PC because IGN mentioned PC.

I guess this is why IGN does what it does. So many people can't actually read a biased interview and find the bias, especially when they don't want to.
 
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