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Kingdom Come: Deliverance II ⊰♖|OT|♖⊱ Stop! Or My Henry Will Swing His Sword!

No, do it exactly according recipe. And be aware that there are two ways of boiling. Sometimes it says "boiling with bellows". This means you have to put it over the flames AND use the bellow additionally.
I use the bellows Everytime it asks for boiling in the recipe. One bellow hit for 2 turns on the timer gives me a perfect concoction every time. Whether it mentions bellows or not I use them once. It hasn't failed me yet. Not sure what other people are struggling with but this might help.
 
Yeah I tried it twice on an easy lock, both lock picks broke, I’m on controller I dunno if that’s the issue but the whole thing is confusing me - I’m like 8 hours in
I'm also playing with a controller. Keep trying. You'll get the hang of it.

I am shocked the torture scene isn't getting more attention. GTA 5 torture scene was a huge deal when it released. Probably more to do with the politics of the time. But you can torture someone to death in KCD2. Absolutely brutal
I was expecting a torture mini-game. I was disappointed. Anyway, I tortured him to death. Which made me feel like a fool later. lol
 

GymWolf

Member
Offscreen or not, I can't remember a game where you can torture someone repeatedly to death
Because like i said, as far as torture go, the scene is very mild, any gunfight in a game like mafia 3, tlou2 or all of these fps\tps with blood, screaming and gore are much more violent, so people lost sensitivity for violence in videogames, gta5 released 12 years ago.

I'm playing a game called half sword now, and in that game enemies scream in anguish for minutes and have gargle of deaths while you reduce their bodies into sashimi, it's beyond violent :lollipop_grinning_sweat:

My neighbours called the police on me 3 times already:lollipop_squinting:
 
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TintoConCasera

I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
Finally did the wedding. Some thoughts:

I love how the devs took the chance here to get all the NPCs you've been talking to and working with together. Made for some cool moments like seeing the german shopkeeper and the blacksmith getting drunk together, among many other interactions. It's a small detail but I think it helps making the world seem like a real place.

Overall I enjoyed this section A LOT. KCD1 already shows a lot of how medieval life was but never showed a wedding, so it's cool to see one here. You also get to participate in some fun side activities and optional stuff which is nice.

Also, went to the wedding with Crazy Kreyzl, and I'm wondering, do things change significantly if you go with the blacksmith instead?
 
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Luipadre

Member
I just did the night of heavy drinking with the cumans, that was intense. I wish I spoke Hungarian :(
Someone should make a video with translation of what they (and Henry by the end) are actually saying.
Im hungarian and that quest was hilarious :D
 

w92kp

Neo Member
I finished this a few days ago, and even managed to do it with no deaths. Overall, it's a great game. Many of the first game's mechanics have been refined and it managed to be released in a technical state that is pretty damn good. There's plenty of little bits of reactivity in places you may not expect. Yet I can't help but think the first game was still better in some ways. Most of the music in 2 lacks a certain something. I can't really explain it exactly but it feels derivative and lacks a certain spark. I found myself missing the first game's music quite a bit. Especially the tavern music.

In regards to the game's "wokeness", I do find that it feels like Musa was shoehorned into the game's main quests without contributing much to the story. I cringed when Henry took a hit due to cutscene induced incompetence and Musa stepped in to save him. He later gets hit by an arrow, but nothing comes of it. I also find it distastful that the devs would allow Henry and Hans to romance each other, because I never got the impression they would ever do such a thing in the first game. Thankfully, unlike Musa, it is easy to avoid. The first game didn't really have any weird immersion breaking oddities like this and it's a shame that things turned out this way when the rest of the game's writing is fine. I also found Kuttenberg to be rather underwhelming. It's a big city for sure, but most of it is inaccessible and no quest really makes use of its space. A bit disappointing when there were so many details to see, especially in places of worship, in the first game. I think I ultimately preferred the first game's smaller scale.

If KCD2's more refined system mechanics (combat/stealth/crime etc...) could be somehow back ported to the first game, I think it would edge out the sequel.

Also, went to the wedding with Crazy Kreyzl, and I'm wondering, do things change significantly if you go with the blacksmith instead?

Not really. You'll have a little thing you have to do for the blacksmith instead, but there aren't any major differences.
 
I just did the night of heavy drinking with the cumans, that was intense. I wish I spoke Hungarian :(
Someone should make a video with translation of what they (and Henry by the end) are actually saying.

Drunk quests are always fun. There's one of these in KCD1 with Godwin.

Worth mentioning RDR2, Arthur and Lenny at the saloon and the witchers in Witcher 3.
 

Denton

Member
Bro the drunk effect takes forever to wear down. Nobody is this drunk for 24+ hours, come on now.
After my drunken bender with the cumans, I just sat on a stump next to a fire for 5 hours and then went to bed in the little camp next to theirs to sleep it off fully. Woke up nice and refreshed, ate some bread with sausage and finally went to talk with the Vojvod so all the gypsies would stop shouting at me about Aranka's prophecy.
 
I'm pretty much invisible at might. It feels like cheating. Breaking very hard locks right next to people sleeping.

Henry is a 15th century wonder. Best warrior, amazing alchemist, incredible thief.
He's also a ladies man. Banged three ladies. Not counting bath wenches.
 

Metnut

Member
Digging everything about this game except for the stealth. Playing on PS5 and I find lockpickijg harshly unforgiving. Played KCD1 on PC and thought lockpicking was easy. Think I’m going to ignore stealth the rest of the war.

15 hours in and just doing side quests. Not gonna clear out anything but feel like it makes sense to raise levels of a lot of secondary skills before going into this wedding.

Love how the game tries to simulate real medieval times. It’s a welcome refresh from k er the top fantasy. Can’t wait to start digging into the main lot soon.
 

Luipadre

Member
Digging everything about this game except for the stealth. Playing on PS5 and I find lockpickijg harshly unforgiving. Played KCD1 on PC and thought lockpicking was easy. Think I’m going to ignore stealth the rest of the war.

15 hours in and just doing side quests. Not gonna clear out anything but feel like it makes sense to raise levels of a lot of secondary skills before going into this wedding.

Love how the game tries to simulate real medieval times. It’s a welcome refresh from k er the top fantasy. Can’t wait to start digging into the main lot soon.
Level up lockpocking a bit and it will be much easier. You can do it on a practice lock at the miller
 
Just for reference, I'm level 24 in thievery and 20 in stealth.
I have the perks: Silent fiddler (silent lockpicking), tool master (more durable lockpicks), mischief artist (buffs to stealth after succesfully lockpicking), master thief (auto unlock easy locks).
 
He's also a ladies man. Banged three ladies.

Only 3?

PvGWk7S.gif


Enjoying the twists in the story, friends become enemies, enemies become friends...
 
After 50+ hours I finally entered the second region

MdhTGjb.jpeg


Wish they would patch:

- texture/object pop-in
- raining while indoors
- some weird clipping with certain headgear
- allow changing of armor set in battle, got stuck in a story battle wearing non-combat gear and had to reload a save wasting time
- strange glitch with characters who have an exposed chest, they all have this black line:

1C6KnLA.jpeg


These are minor things that stand out all the more because the game is otherwise immaculate, I can't get enough!
 

Luipadre

Member
After 50+ hours I finally entered the second region

MdhTGjb.jpeg


Wish they would patch:

- texture/object pop-in
- raining while indoors
- some weird clipping with certain headgear
- allow changing of armor set in battle, got stuck in a story battle wearing non-combat gear and had to reload a save wasting time
- strange glitch with characters who have an exposed chest, they all have this black line:

1C6KnLA.jpeg


These are minor things that stand out all the more because the game is otherwise immaculate, I can't get enough!

Hans has a black line like that on his forehead.
 

Gorgon

Member
I know, I've had 4 personally, still in the first region 😆

I only banged two named NPCs in the first map. I need a comprehensive list.

EDIT: a question: Hans is waiting for me to say "let's go" and move to the second map. Fictionally, I'm supposed to go now, but can I just come back later, even if it takes days in the day/night cycle?
 
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Along with everything else this game does well, it gives so much depth and character to the...characters.

There are missions where you're teaming up with your resistance band against the enemy. You know the people in your crew, and you know the main characters in the enemy camp--their motivations and their quirks. And the game takes the time for non-main characters to bounce off of/interact with each other. The writing is up there with an above-average TV drama--and there's MORE of it than a TV series would have.

Compare this to, say, Horizon: Forbidden West's boring, lifeless, boiler plate gangs & tribes. My God, the contrast is blinding.
 

MMaRsu

Member
Along with everything else this game does well, it gives so much depth and character to the...characters.

There are missions where you're teaming up with your resistance band against the enemy. You know the people in your crew, and you know the main characters in the enemy camp--their motivations and their quirks. And the game takes the time for non-main characters to bounce off of/interact with each other. The writing is up there with an above-average TV drama--and there's MORE of it than a TV series would have.

Compare this to, say, Horizon: Forbidden West's boring, lifeless, boiler plate gangs & tribes. My God, the contrast is blinding.
The people in Horizon and generally Ubisoft games for instance are written so bad and bland. Like a robot wrote their dialogue and performed it like that as well
 
I was riding my horse and heard this poor pooch howling by his dead owner, so naturally I gave him a bunch of meat not realizing I had a stack of 67 perch fish lmao

h ttps://imgur.com/a/2HlJ4BQ


What the heck my pic aint working inside the spoiler
 
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Emedan

Member
Okey so 40+ hours in, I have one true gripe. It's when you're forced into combat situations through cutscenes without any possibility to change into your combat gear. If im in the middle of the city I have my city gear and not my combat gear cause I don't expect a fight but either way I get put into a fight straight away. I don't recall this in KCD1 even cause I think you had to move yourself into the fight and then you expected it so you put on the correct gear, now you just get forced into it without the possibility to prepare.

Other than that, still great game obviously - nit picks at this point.
 

Forsete

Member
Probably the best RPG I have ever played.

35 hours in.

My Henry.
mHJIvFQ.jpeg


Also, more games need to use the CryEngine. Really well optimised, there are a few bugs but I think they will fix those.
The most annoying bug apart from the VRR thing is the audio bug. I can't play this game with headphones because the audio glitching is very annoying, using the soundbar those cracks and pops are not as noticeable.
 
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Metnut

Member
Easy locks are a walk in the park around lvl 10

Glad I stuck with it.

Leveled it up to 9, got the perk from smithing that raised it another 3, and pick pocketed a lot of people while they were sleeping. Can open medium locks with no problem now and got carried away and stole tons of shit everywhere but haven’t been caught yet. Finally did that quest for the miller.

Great game.
 

Denton

Member
Also, more games need to use the CryEngine.
I love how distinct both KCD games look compared to all the UE stuff.
And I love the "feel" of the game, how just walking around works, the headbob, the physicality of Henry's body, where the first person camera is not floating camera, but is physically in Henry's character model's eyes. How you see your hands interact with things, how riding on a horse you can look around and see your shield or bow on your back. About the only other RPG that even attempted this thing is Cyberpunk.
 

Forsete

Member
I love how distinct both KCD games look compared to all the UE stuff.
And I love the "feel" of the game, how just walking around works, the headbob, the physicality of Henry's body, where the first person camera is not floating camera, but is physically in Henry's character model's eyes. How you see your hands interact with things, how riding on a horse you can look around and see your shield or bow on your back. About the only other RPG that even attempted this thing is Cyberpunk.
Yeah I agree, the feeling is fantastic. They really nailed the atmosphere, if you ever explored castles in real life or nature (the nature is very similar to where I live). 🤗
 
The sidequests in this game have more engaging storylines than the main story in most games, it’s crazy…

Also I accidentally told some knights I’d go with them on a mission, I abandoned it to go do some other shit first cus I thought “it’s a video game, they’ll be waiting for me to start the mission when I return” nope. They went without me and were super pissed - which had a ripple effect. The game is crazy reactive
 
I no-lifed and beat it. I cannot glaze this game enough.

Instant classic. A G.O.A.T. RPG. Made with passion by capable people delivering on a shared vision. It's beautiful.

I especially love the competing philosophies in the game, and how it doesn't force-feed one or the other as morally superior. There were times when characters spout "revenge is bad tho!" views, but my Henry just looks at them all like:

a5BfVLf.png


I can't even speak to all the things I love about it because it would take forever--Now imagine how much work went into ACTUALLY MAKING THE GAME.

I...I...just have to say it: Jesus Christ be praised!
 
Okey so 40+ hours in, I have one true gripe. It's when you're forced into combat situations through cutscenes without any possibility to change into your combat gear. If im in the middle of the city I have my city gear and not my combat gear cause I don't expect a fight but either way I get put into a fight straight away. I don't recall this in KCD1 even cause I think you had to move yourself into the fight and then you expected it so you put on the correct gear, now you just get forced into it without the possibility to prepare.

Other than that, still great game obviously - nit picks at this point.
Imagine some brigands roll up on you and you're all "HANG ON GUYS LEMME PUT ON ALL MY ARMOUR".

I'd say that's working as intended for the better.
 

TintoConCasera

I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
Going to burn my eyes as well playing this awesome game today.

First 30 or so hours were very fun, exploring the Trosky region while meeting people and doing missions. But man, once you start engaging with the main mission is when the game starts to truly shine. It's so well paced, and so much better than the first game that it's almost amazing how much they have been able to improve on it. I just did the missions related to the Nebakov fortress and damn, that was a lot of twists, I was on the edge.
 
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