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Kingdom Come: Deliverance II ⊰♖|OT|♖⊱ Stop! Or My Henry Will Swing His Sword!

TintoConCasera

I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
Can't wait to spend my whole Sunday just Henryin' around.

Did anyone else experience that "follow path" with a horse stopped working? The prompt doesn't even show up in the UI.

(I'm on the Kuttenberg map now btw)
Never happened to me. Try reloading or restarting the game, game sometimes has weird bugs.

I think its the same VA just different VA direction this time
You sure? I read it was a different actor as well.
 

nemiroff

Gold Member
Can't wait to spend my whole Sunday just Henryin' around.


Never happened to me. Try reloading or restarting the game, game sometimes has weird bugs.


You sure? I read it was a different actor as well.
Turns out I did it to myself.. I changed "road magnetism" to "automatic" in the settings without realizing it disables the "follow path" manual function. Oh well..
 
I'm not sure if it's in the second, but I just realized there's a button to unlock your target in the first one and that's done WONDERS on my ability to fight multiple people.

It's a hold prompt, so I just hold the button to free look at whoever I need to be on, then let go and it focuses me right back into the combat targeting mode
 

SlimySnake

Flashless at the Golden Globes
Here is where you can find hundreds of belladonas. Southwest from Tacov where im standing.

Also once you have the secrets of secrets 2 and dark alchmey perk, you can make Henry quality potions even with dried materials. Just make them after midnight when your dark alchemy perk activates.

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SlimySnake

Flashless at the Golden Globes
So around 38 hours in now, and i hate how trivial combat has become. I feel like it went from too hard to too easy almost immediately. I still get into those idiotic parry/riposte back and forth with some shield guys, but most of the time i am basically spamming the attack button and winning.

I also dont think side quests are anything truly amazing. the only one i kind of liked was when you hunt down the blacksmith's wagon. The rest are fairly cookie cutter. I get that i still havent been to the wedding and the main quest is likely going to be better, but i expected more from such a highly reviewed game. ME2 and ME3 are still GOAT when it comes to side quests.

Finally traveled 35k kilometers with my horse so no more encumbrance. Still, just let me trade items from my horse. this shouldnt be that hard to code.

Going to go to the wedding now. And finally start the game. At least now i can play the game without getting too frustrated.
 
The beauty of KCD2:

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I'm 80 hours in now, ideally I'd like to be done before Monster Hunter Wilds releases this Friday but I'm not going to rush it, Henry still has a lot of adventuring ahead. I'll save further thoughts until completion in one of my signature epic posts but for now I'll just say that my 80th hour reaffirms what I knew in my 20th hour: KCD2 will absolutely be on my GOTY shortlist come the end of 2025 👌
 
Savior Schnapps ingredients: This spot is right around where you start the game, and has a ton of Belladonna and Nettle. They also seem to respawn after a day or two. Red X marks the spot.
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Gonzito

Gold Member
So around 38 hours in now, and i hate how trivial combat has become. I feel like it went from too hard to too easy almost immediately. I still get into those idiotic parry/riposte back and forth with some shield guys, but most of the time i am basically spamming the attack button and winning.

I also dont think side quests are anything truly amazing. the only one i kind of liked was when you hunt down the blacksmith's wagon. The rest are fairly cookie cutter. I get that i still havent been to the wedding and the main quest is likely going to be better, but i expected more from such a highly reviewed game. ME2 and ME3 are still GOAT when it comes to side quests.

Finally traveled 35k kilometers with my horse so no more encumbrance. Still, just let me trade items from my horse. this shouldnt be that hard to code.

Going to go to the wedding now. And finally start the game. At least now i can play the game without getting too frustrated.

Are you really saying the sidequests aren't that great? Man you cant be serious lol
 

Denton

Member
The wedding was great, dancing, drinking, flirting, brawling, dicing..
And For Whom the Bell Tolls was a great quest, the final cutscene was pure cinema chills-down-the-spine perfection.
I remember reading some complaints about it here, but I can't think of anything to complain about there.

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Gonzito

Gold Member
The wedding was great, dancing, drinking, flirting, brawling, dicing..
And For Whom the Bell Tolls was a great quest, the final cutscene was pure cinema chills-down-the-spine perfection.
I remember reading some complaints about it here, but I can't think of anything to complain about there.

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You still have so much left, for me the game basically starts after the wedding
 

gtabro

Member
Not gonna lie - for the first 10 hours I abused the Save and Quit option. But being on PC with a fast SSD it was ~1 min from desktop to ingame (I am surprised how fast this game loads), but once I decided to go look for that dreaded belladonna and found a spot (in the deforested area to the south of the Herbalist's hut - which is north of Troskowitz in the woods), I really started enjoying brewing potions, and I don't really like this type of stuff in other games (cooking, fishing, potions, etc.), gj Warhorse.

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clarky

Gold Member
Not gonna lie - for the first 10 hours I abused the Save and Quit option. But being on PC with a fast SSD it was ~1 min from desktop to ingame (I am surprised how fast this game it loads), but once I decided to go look for that dreaded belladonna and found a spot (in the deforested area to the south of the Herbalist's hut - which is north of Troskowitz in the woods), I really started enjoying brewing potions, and I don't really like this type of stuff in other games (cooking, fishing, potions, etc.), gj Warhorse.

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Yeah I've spent an obscene amount of time at the forge making swords and horse shoes. Don't know why, usually I give this kind of stuff a wide birth in games
 
Yeah I've spent an obscene amount of time at the forge making swords and horse shoes. Don't know why, usually I give this kind of stuff a wide birth in games
I was actually super bummed at the small list of blacksmithing items, I would have put wayyy more time in the forge if I had more to make.

But once I did the reforged blade nothing else came close to it in damage so I only smithed for quests or coin.

Hopefully when modding comes there will be more!
 

TintoConCasera

I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
I hope when they do hardcore mode this time they let you see where you are on the map. I was excited to try hardcore in 1 but not being able to know where I'm at just sounds like a lot of wasted time to me
Naaah, that was kinda cool imo! The map has so much detail that you can guess where you are just based on the surrounding area.
That is, unless you are in the middle of a forest. Good luck then. :goog_relieved:

For me, the part I didn't like about hardcore in KCD1 was no fast-travel. I didn't mind that at the beginning but later on it became a chore.
 

SlimySnake

Flashless at the Golden Globes
The wedding was great, dancing, drinking, flirting, brawling, dicing..
And For Whom the Bell Tolls was a great quest, the final cutscene was pure cinema chills-down-the-spine perfection.
I remember reading some complaints about it here, but I can't think of anything to complain about there.
Wedding was too long. Nothing too bad, just too long. Also, the sword location was dumb. I went looking there multiple times but i didnt think to look literally infront of the door.

As for the the Bell Tolls quest, it had the potential to be one of the best RPG quests ever. The setup is perfect. You have 12 hours before your best friend is sent to the gallows and a massive castle that works like a virtual Escape Room.

But they botched it by keeping a crucial NPC hidden or rather hidden from the main quest marker. It took me almost 2 hours to find the woman who introduces you to the cleric who then grants you free access in the buildings. The game has you reach out to three different NPCs who give you menial tasks and no other information, and keeps this main bitch completely hidden. It took a lot of trial and error to get to Captain Thomas. Then more trial and error to get to the Surgeon room. And even then I couldnt open the locks because my lockpicking isnt high enough, and i just couldnt find the Surgeon book to save my life. Finally googled it and the book is on a shelf which im pretty sure i checked multiple times, but because i didnt hover my cursor over it, i didnt get a notification to pick it up. Basically what happened with the sword.

You can see flashes of greatness like when you have to bring that guard some chicken from the rich part of the castle. or when you run into that hot chick with big tits, but she refuses to help much even if you ace all her dialogue options. She was literally opening the chest. She couldve easily opened the rest for me, and i wouldve been done with the quest in just an hour before the 6th bell.

Also, for a game with such a huge focus on systems, I could not sneak in and knock out guards in the castle. Why? And when i did lure one up stairs and stole his clothes, they caught on to me immediately. It's clear that they wanted me to handle that entire level one way, go to the cleric after talking to the kitchen woman, and then get access to both towers. So its very rigid which is ok but then make it an actual quest step. or allow for experimentation instead of having guards immediately catch you wandering inside the castle.

This is why i dont like 100 hour games. This mission couldve been truly amazing had they really focused on it and tuned it to perfection. Instead it feels half baked. The Wedding had a lot of similar issues, but at least there were no fail states so it didnt feel as frustrating. People are hating on it because these missions just dont feel properly play tested.
 

Denton

Member
I was excited to try hardcore in 1 but not being able to know where I'm at just sounds like a lot of wasted time to me
That was literally the most important and best feature of HC mode for me. Made navigation much more immersive.
It took me almost 2 hours to find the woman who introduces you to the cleric who then grants you free access in the buildings.
No idea wtf you're on about. I did blacksmith job, helped the guy build gallows, won rosary from monk to get some lockpicks, talked to the old cook, opened her chest with spices, saw on the way there that Chamberlain has health issues, promised to help him, went upstairs in the crone, met Katherine, she told me about the potions in the next room, got digestive potion, gave it to Chamberlain, he thanked me and gave me his permission to pray in the chapel, went upstairs and spoke with Thomas's sister.
Whole quest took me about an hour, was super fun, I didn't have to repeat anything or incessantly search for anyone. I still had 4 bells to go.
You are not beating the retarded allegations.
 
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SlimySnake

Flashless at the Golden Globes
That was literally the most important and best feature of HC mode for me. Made navigation much more immersive.

No idea wtf you're on about. I did blacksmith job, helped the guy build gallows, won rosary from monk to get some lockpicks, talked to the old cook, opened her chest with spices, saw on the way there that Chamberlain has health issues, promised to help him, went upstairs in the crone, met Katherine, she told me about the potions in the next room, got digestive potion, gave it to Chamberlain, he thanked me and gave me his permission to pray in the chapel, went upstairs and spoke with Thomas's sister.
Whole quest took me about an hour, was super fun, I didn't have to repeat anything or incessantly search for anyone. I still had 4 bells to go.
You are not beating the retarded allegations.
I mean i literally detailed my playthrough. I did not talk to the old cook because the game never told me to. its just a random woman you might accidently run into. Its not a quest step. In a city of around 100 NPCs, you cannot expect me to go talk to everyone. thats literally retarded. I still went and talked to anyone i could find because i was like something doesnt add up here. I talked to a priest, several guys standing around, or praying, the saddler, the blacksmith, the gallows guy, and didnt run into the woman until around 2 hours in AFTER i had already met up with Captain Thomas' sister. At which point, the quest immediately failed as the fifth bell rang immediately after i got the quest for the cook.

Regardless, You literally said there were others in this very thread who had complained about it before. I also found similar complaints on reddit when i was looking up guides.

I think you have some kind of mental block where simply reading complaints bring out some kind of weird little sense of being threatened instead of being normal and simply saying ok, i see where these people are coming from. Maybe its autism. Get yourself checked. Try twitter or go screaming in the void where no one challenges you or offers a different opinion.
 
That was literally the most important and best feature of HC mode for me. Made navigation much more immersive.

No idea wtf you're on about. I did blacksmith job, helped the guy build gallows, won rosary from monk to get some lockpicks, talked to the old cook, opened her chest with spices, saw on the way there that Chamberlain has health issues, promised to help him, went upstairs in the crone, met Katherine, she told me about the potions in the next room, got digestive potion, gave it to Chamberlain, he thanked me and gave me his permission to pray in the chapel, went upstairs and spoke with Thomas's sister.
Whole quest took me about an hour, was super fun, I didn't have to repeat anything or incessantly search for anyone. I still had 4 bells to go.
You are not beating the retarded allegations.
It's crazy how many different ways there are to do things! I didn't even go to see the gallows, told the blacksmith to find me work elsewhere (just cause we're pressed for time, I would have loved to do some smithin) and he gave me the clearance to go inside where I robbed the priest cause I can't win a dice match to save my life. Eventually I break into the healer's room, break into his chest and steal ALL his plants, then make the damn potion myself! I also was on my last 3 or 4 bells I think and maaaaaaan
Cold War Gun GIF by Xbox

The tension!!
That is, unless you are in the middle of a forest. Good luck then. :goog_relieved:

Yeah see that's exactly it, 50% of quests are "go find that mf out in the woods somewhere" lol
 

Hollywood Hitman

Gold Member
Quick question if someone can answer quickly, out in the woods here found some stuff with a chest... Overloaded to the max no horse. Can I put this stuff in the chest and it'll stay here I'm assuming?
 

pudel

Member
Quick question if someone can answer quickly, out in the woods here found some stuff with a chest... Overloaded to the max no horse. Can I put this stuff in the chest and it'll stay here I'm assuming?

Yes, pretty sure...stuff stays in these chests (as long as it doesnt belong to someone else).


Also, what skills are you guys finding most useful? Debating stealth or fighter build, curious what others are liking
You will end up as a "Jack of all trades" anyway. Just level stealth/thievery as same as you level combat stuff. I also would really recommend to prepare two outfits (you can change them with the key "O" in inventory)...one outfit as yr common fighter...the second outfit for stealth (all black, no armor, low noise, low visibility etc)....there is also a third outfit option which I use for pretending to be a nobleman. ;)
 
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Hollywood Hitman

Gold Member
Yes, pretty sure...stuff stays in these chests (as long as it doesnt belong to someone else).



You will end up as a "Jack of all trades" anyway. Just level stealth/thievery as same as you level combat stuff. I also would really recommend to prepare two outfits (you can change them with the key "O" in inventory)...one outfit as yr common fighter...the second outfit for stealth (all black, no armor, low noise, low visibility etc)....there is also a third outfit option which I use for pretending to be a nobleman. ;)
Haha the reply I was hoping for, thanks man... Yea that's what I was thinking I'd do ultimately. Game really pulls you in!
 

nemiroff

Gold Member
Are you really saying the sidequests aren't that great? Man you cant be serious lol
I know right. I'm fully engrossed in KCD2's sidequests like no other game.

Anyway, look who you're replying to, no one should be surprised over the odd snark.

I'm about 12 hours in. I stayed up until midnight the last two nights playing, and as a 38 year old father and sparce enjoyer of video games these days, it's unheard of for me. I'm thinking about it all the damn time. Its gaining ground quick as the best video game I've ever played.
I'm 70 hours in, and I still have that feeling, lol
 
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pudel

Member
I like how folks just naturally have combat/stealth/nobleman outfits for the three outfit slots. The game doesn't make you do it that way, but its systems and options make it a good option. Now that's good game design!
I mean...it was a bit of a pain in the first game. ;) They solved it pretty good now in the second.
 
Also, what skills are you guys finding most useful? Debating stealth or fighter build, curious what others are liking
I definitely say stealth. Once you learn master strike combat becomes too easy with a sword.

I'm about 12 hours in. I stayed up until midnight the last two nights playing, and as a 38 year old father and sparce enjoyer of video games these days, it's unheard of for me. I'm thinking about it all the damn time. Its gaining ground quick as the best video game I've ever played.
I'm 70 hours in, and I still have that feeling, lol

100+ hours to beat the 2nd one and I immediately went to play the first one as I never beat the prologue and NEED MORE KCD
 

Denton

Member
I love this stretch of main quests I just did. Wedding - Bells - Nebakov - Semine, banger after banger. Zero filler, all of it so god damn well written. And I really fucking love how the game just does not fake things. Like when I tell a guy in Nebakov that his boss wants to see him in order to distract him, he physically goes to his boss and there is well written fully voiced dialogue between them that 99% of people will never hear because they distracted him so they could get inside the jail.
 

TintoConCasera

I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
Something that oozes quality is how even the most simple sidequests can have their own cutscenes, with good direction and framing. At times they feel like the reward for completing them lol.

Anyway, almost 80 hours in and still haven't put a feet in the city. Don't want it to end but that still feels miles away.
 
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