HRK69
Member
Turns out the only thing releasing early is my inability to shut up and fact-checkare you in the future?
My bad, carry on
Turns out the only thing releasing early is my inability to shut up and fact-checkare you in the future?
I think the easy mode comes from being able to retreat with iframes on your mount whenever you feel like itYeah same, and something he said in this video really helped: the idea that "easy" means room for error, meaning room for experimenting and fun builds.
To be fair in the old world you can just exit the zone which monster won’t able to follow you, so you can peacefully sharpen your weapon and heal up.The review I watched said that the mount can also go on auto pilot while you heal and sharpen weapons
lol I never even realized this. granted I haven't played the games much, Worlds being the most recent.To be fair in the old world you can just exit the zone which monster won’t able to follow you, so can peacefully sharpen your weapon and heal up.
Zones were typically somewhat small (think like an arena moreso than a zone most of the time), so you could run to the edge, zone into the next area, heal/sharpen, then zone back in and continue. The only long runs were if the monster happened to leave the zone or the rare case where you're fighting far away from a zone line. There was no seamless overworld at that time.lol I never even realized this. granted I haven't played the games much, Worlds being the most recent.
I could just insta leave a fight at any time with zero penalty?
I guess the downside would be having to run all the way back to the monster? but with fast travel that isn't even that bad
I know I had an option to abandon quest or something, but this is different?Zones were typically somewhat small (think like an arena moreso than a zone most of the time), so you could run to the edge, zone into the next area, heal/sharpen, then zone back in and continue. The only long runs were if the monster happened to leave the zone or the rare case where you're fighting far away from a zone line. There was no seamless overworld at that time.
Yes totally different. Old MonHun had sectioned off zones that you would cross a boundary and the game would go to a loading screen and load the next new area. Here's a sample map. Each one of those dotted lines indicates a load screen and a new zone.I know I had an option to abandon quest or something, but this is different?
I'm still confused as to how the mechanic works. if I'm in the middle of fighting a monster, I can insta teleport somewhere safe to sharpen?
Ah, I played the one on the 3DS a long time ago but otherwise only played WorldYes totally different. Old MonHun had sectioned off zones that you would cross a boundary and the game would go to a loading screen and load the next new area. Here's a sample map. Each one of those dotted lines indicates a load screen and a new zone.
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So you could do your fighting, go to any of the endpoints and it would load you into a new zone. The monster could follow you there by random happenings sometimes, but for the most part you load in to a peaceful sunny day where you could do whatever you want unimpeded, then move back to the zone where you were previously fighting and continue. This is pre-MH World.
The 3DS games were all like this with the separate zones, yes.Ah, I played the one on the 3DS a long time ago but otherwise only played World
Assuming this isn’t in worlds?
Sounds like a bug. Wouldnt surprise me if it gets fixed.I think the easy mode comes from being able to retreat with iframes on your mount whenever you feel like it
The review I watched said that the mount can also go on auto pilot while you heal and sharpen weapons
Unless they patch that away at some point the mechanics of the game make it intrinsically easier than any of the others
others in this thread seemed to confirm its by designSounds like a bug. Wouldnt surprise me if it gets fixed.
preloaded... hmm... i wonder if it's possible to sleep for two days straight.
Agree with this. I've stopped preloading games at all from Steam because the download is faster than the decrypt every time I've tried it.Steam is showing the pre-load being up, but I supremely hate steam's decryption method so I'll just download it when it goes live.
Yeah I've heard that too, which I guess the solution is just self restricting using the mount for the free iframes? It seems like such an easy thing for them to reasonably balance though, like either make it a cooldown like the mantles in World, or don't allow calling the mount when the monster is enraged (which is probably the more logical solution).I think the easy mode comes from being able to retreat with iframes on your mount whenever you feel like it
The review I watched said that the mount can also go on auto pilot while you heal and sharpen weapons
Unless they patch that away at some point the mechanics of the game make it intrinsically easier than any of the others
This game going to be easy for most people who come off from Iceborne/Sunbreak.I guess I'll just find out in a couple days how "easy" the game is.
Yeah that's what I'm worried about, I've been playing Iceborne like crazy so it's probably not gonna feel as tough as it would have if I haven't played in years. Again not that I even care that much so long as it's fun, and I am pretty confident it will be.This game going to be easy for most people who come off from Iceborne/Sunbreak.
The fact is coming from fight like this..
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Back to LR and HR is not going to give same type of thrill difficulty you expect.
Too bad the hammer is one of the weapons that doesn't get too much new stuff.
I'm in!Speaking of - Anybody want to get a lobby going after you figure out your main/sub weapons? Since this game is supposedly piss easy anyways, I think it'd be fun to play with other GAFfers.
Supposedly it's full cross-play, so nobody's left out. I'm not sure how you invite people cross-platform, but I'm sure it's not too bad to figure out.
It does get offset counter, LS is the one that doesn’t get most them because you can’t block and has no offset counter but in honesty LS doesn’t need it since it already enough counters on its own.Too bad the hammer is one of the weapons that doesn't get too much new stuff.
Same! Can't wait!53 GB preload on PS5 Pro. Hell yeah, almost there.![]()
I was talking about new attack moves, you only have like one new one.It does get offset counter, LS is the one that doesn’t get most them because you can’t block and has no offset counter but in honesty LS doesn’t need it since it already enough counters on its own.
but I do like the mobility move it has using sling to move around while still charging.I was talking about new attack moves, you only have like one new one.
I'm not much of a counter\parry guy so i'm barely gonna use the offset move, i wanted some new cool shit like the bow getting tracer darts or the gunlance getting a lot of new moves.
Hammer in the beta felt way too familiar.
Yeah that one is probably the coolest addiction.but I do like the mobility move it has using sling to move around while still charging.
Play World.Sigh, wanted for Wilds to be my first MH game but the feedback and not being a challenge.
Will it be better to play World and jump in to Wilds later?
The joy of a Tigrex knocking you into a load screen.Yes totally different. Old MonHun had sectioned off zones that you would cross a boundary and the game would go to a loading screen and load the next new area. Here's a sample map. Each one of those dotted lines indicates a load screen and a new zone.
![]()
So you could do your fighting, go to any of the endpoints and it would load you into a new zone. The monster could follow you there by random happenings sometimes, but for the most part you load in to a peaceful sunny day where you could do whatever you want unimpeded, then move back to the zone where you were previously fighting and continue. This is pre-MH World.
I think the easy mode comes from being able to retreat with iframes on your mount whenever you feel like it
The review I watched said that the mount can also go on auto pilot while you heal and sharpen weapons
Unless they patch that away at some point the mechanics of the game make it intrinsically easier than any of the others
Hopefully one can make builds in this without reading guides online.Multiple reviews have cited this being much more easier than previous MH games.
Seems like a deliberate move on Capcom's part to make it easier for a more wider audience to get into.
Play world is a good game plus if you have a xsx or ps5 it play great too, imma wait for wild until they fix perfomance on the xsx , im playing iceborne now that gon keep good until im decide to buy wildSigh, wanted for Wilds to be my first MH game but the feedback and not being a challenge.
Will it be better to play World and jump in to Wilds later?
Papis one question, can we romance characters in the game?
Going to play it on PC.Play world is a good game plus if you have a xsx or ps5 it play great too, imma wait for wild until they fix perfomance on the xsx , im playing iceborne now that gon keep good until im decide to buy wild
It’s launching everywhere at the same time, so presumably, no.Will the New Zealand trick work to play early tomorrow on XSX?
It’s launching everywhere at the same time, so presumably, no.
Also: why does EVERYONE forget about Raider Rides in World?
Seems like everyone is having a big bitch fit about seikrets being able to auto pilot while you heal, sharpen, etc. That’s LITERALLY how raider rides worked in World. Why is this some huge new game killing feature to everyone NOW? People really got rose colored glasses regarding World.
The lowest bar possible.![]()
It'll be pretty funny if the actual story in this game will be way better than in DD"2".
Have they? The biggest complaints I'm hearing is that auto-piloting to the monster is ez baby mode, and being able to call your mount mid combat and sharpen/heal etc while moving makes the game so easy. You can do absolutely all of these in World. So what are the stark differences? I must have missed it. The only difference I'm aware of is that you can actually pilot your Seikret, where Raider Rides could not be player controlled directly.Others have already pointed out the stark differences
Don't worry, after enough "fan demand" it will be a $15 DLC next year please look forward to itYeah that’s disappointing, always liked games with unique language like Shadow of Colossus/ICO, Gravity Rush and Monster Hunter.