Maidenpool?
Member
I'm that insignificant?
;(
You are significant ... the argument on the other hand...
I'm that insignificant?
;(
It was still an alternative.That wasn't a feature though, that was fixing the aiming, whether they admit it or not.
I don't see any other reason to include the option.
I feel this gen has been too liberal with 1080/60. It should only be said if it's rock solid. Like a Nintendo game. You are right tho. My copy Is paid off completely. I can not wait.
That is why I said video settings bumb and not resolution.. i guess i can't speak my mind about anything bad that sony does around here without getting sting by the hive. I said 60$ becase canadian taxes are a thing and a 50$ game you pay 60 out of your pokets, sorry its kind of a habit to include them. It's great to get excited about something you like but frankly it's still the same game you played months ago...
I think it's fair to think that it'll turn out like Second Son and Killzone. Why would you otherwise include the 30 fps option?
I think it's fair to think that it'll turn out like Second Son and Killzone. Why would you otherwise include the 30 fps option?
I agree 100%.I feel this gen has been too liberal with 1080/60. It should only be said if it's rock solid. Like a Nintendo game. You are right tho. My copy Is paid off completely. I can not wait.
But they said it will go beyond 60fps.....
You are significant ... the argument on the other hand...
We all are bro, we all are.
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If it stutters as bad as those two games, I hope it's locked by default. I doubt it's as bad as those two.
Not once that I can remember.Almost no game is ever a constant frame rate. CoD, whose staple point is 60FPS probably averages around mid 50's. Tomb Raider averaged mid 50's for it's remaster.
Tell me people who played PS4 Tomb Raider, did you notice the constant "dips" in the frame-rate? I'm honestly curious.
But they said it will go beyond 60fps.....
Or maybe that it is a taste issue.I don't see any other reason to include the option.
RE4 Ultimate HD on PC has a 30fps lock even though it's a 10 year old game that anyone can run at 60fps. Why do you suppose that is?
Eurogamer has some info on this as well:
The Last of Us Remastered lets players lock the game's visuals to 30 frames per second.
In an event attended by our friends at Eurogamer Spain, Naughty Dog's Arne Meyer delivered a presentation in which he confirmed the graphics toggle.
By default the game runs at 1080p60 in single-player and multiplayer, but the addition of the 30fps lock may indicate occasional drops below 60. If you are locked at 60 you get no judder. If you aren't, you do get judder (or tearing), and so locking to 30 produces a more consistent experience (for more on this subject, check out Digital Foundry's article "Do higher frame-rates always mean better gameplay?").
LINK
But they said it will go beyond 60fps.....
Or maybe that it is a taste issue.
You might not agree, but to many 60FPS doesn't look cinematic. It is a legitimate concern for those who share it. ND is giving both sides what they want. Is that so hard to believe?
Because -> http://www.neogaf.com/forum/showpost.php?p=121247755&postcount=154
For some people, like me, it looks weird sometimes.
Especially if you have already played it with 30fps locked (several times).
Can't wait to play/try it with 60fps.
If it looks weird -> back to locked 30fps.
Well it's very game dependent. BF4 has *huge* environments and was designed with next-gen hardware in mind. In that case the PS4 GDDR5 ram is not sufficient to have all high-end assets in memory at once. The Last of Us was designed with the PS3 in mind.Good .. but why there are texture pop-in in BF4 "and some other ps4 games" ?
If it's an issue for people, than of course.Is it though?
Eurogamer has some info on this as well:
The Last of Us Remastered lets players lock the game's visuals to 30 frames per second.
In an event attended by our friends at Eurogamer Spain, Naughty Dog's Arne Meyer delivered a presentation in which he confirmed the graphics toggle.
By default the game runs at 1080p60 in single-player and multiplayer, but the addition of the 30fps lock may indicate occasional drops below 60. If you are locked at 60 you get no judder. If you aren't, you do get judder (or tearing), and so locking to 30 produces a more consistent experience (for more on this subject, check out Digital Foundry's article "Do higher frame-rates always mean better gameplay?").
LINK
If it's an issue for people, than of course.
RE4 Ultimate HD on PC has a 30fps lock even though it's a 10 year old game that anyone can run at 60fps. Why do you suppose that is?
Will someone get Arne in here?
I agree 100%.
The 30 fps lock is very strange indeed. I hope that doesn't mean the frame-rate is unstable.
I belive the "I am thankfull" part of my post was in fact me, as an I, speaking for myself.
*anyways as I said unless the game is designed for the 60 FPS then to me it looks cheesy. There are plenty of 60 FPS games that look amazing and I enjoy without issue. The fact that 30 FPS is an included option proves they are sticking with their original design choices because of how 60 FPS can adversely affect things for some people. I have never been one for resolution, FPS or whatever numbers people focus on constantly in videogames. If it looks good, feels good then it is good. To me shoehorning in 60 FPS in a game that untimely does not need it to improve the number folk out there usually has more complaints than praises due to studder/dips and overall weird feel.
*I am speaking for myself
* as in me
come on now... joking aside, can we reach a uniform point where we will agree to not have these stupid words thrown around?
I dont believe that there is a single player that prefers half the framerate over double the framerate!
this probably started as a defence force for something, but having to discuss about "people that prefer half the framerate" all the time is way beyond joking material in a forum as this one.
I'd like to put this thing to rest for eternity. its just so stupid of an argument to make.
these forums are better than that.
On Twitter it looked like not everyone at NaughtyDog preferred the 60FPS look over the 30FPS.
So I guess thatswhy they wanted to give people to option. I don't think that means that it won't a have a solid 60FPS.
And here we are. Still arguing over framerates. I thought there was an article about a video game around here somewhere.
The only reason to offer a 30 cap is if it doesn't maintain 60. Lame.
Because some of the animations are locked to 30 FPS, of course. I seriously doubt that's the case here.
It's 5:40 am in California - and for all we know he has stayed up all night reading this thread and pulling his hair out
I dont think that's a crazy assumption at all. Problem is people cant get over the notion that others might have diiferent preferences than their own and have arrived at the mindset that 30FPS must be present as a means to make up for a handicapped.I will assume the 30fps cap is for people who feel that 60fps is similar to a soap opera, and that the game can perform at a consistent 60fps.
Best case scenario, it's for people who don't care about framerate.
Btw, watch this getting GOTY awards... (That's be stupid, IMO.)
Btw, watch this getting GOTY awards... (That's be stupid, IMO.)
But they said it will go beyond 60fps.....