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Has the PS5 already cemented itself as the worst Playstation generation in history?

What's Sony's worst generation?

  • Playstation

    Votes: 13 1.3%
  • Playstation 2

    Votes: 14 1.4%
  • Playstation 3

    Votes: 271 26.6%
  • Playstation 4

    Votes: 29 2.8%
  • Playstation 5

    Votes: 691 67.9%

  • Total voters
    1,018
No it’s not. PCs also are more expensive, the affordability gap hasn’t narrowed, if anything it’s widened as margins on PC components have soared
RTX 5070 is cheaper than PS5 Pro (GPU roughly equivalent to RTX 4060, which costs $299). Yes, I know you have to pair it with CPU/mobo/RAM, but a 12400f/B760/32GB DDR4 combo is very cheap and you're not limited to 30-60 fps, subpar RT and beta AI upscaling.

Consoles were cheap when they maintained the $399 price point. PS5 increased it to $499 (reasonable for 2020 standards). What makes you think PS6 will be cheaper compared to PS5 Pro? If anything, I expect it to cost $100 more.

$699-€799 is just too expensive compared to nVidia's offerings with DLSS4 + Transformer (PSSR is still roughly equivalent to DLSS1-2).

Sorry, but it's the truth. 5 years ago I would agree with you, but not anymore.

I still have PS5 + XSX + Switch for exclusives and physical media, but chances are I'll skip the PS6 generation (no reason to buy next-gen XBOX either). I'm only interested in Switch 2 (the last traditional console).
 

James Sawyer Ford

Gold Member
RTX 5070 is cheaper than PS5 Pro (GPU roughly equivalent to RTX 4060, which costs $299). Yes, I know you have to pair it with CPU/mobo/RAM, but a 12400f/B760/32GB DDR4 combo is very cheap and you're not limited to 30-60 fps, subpar RT and beta AI upscaling.

Consoles were cheap when they maintained the $399 price point. PS5 increased it to $499 (reasonable for 2020 standards). What makes you think PS6 will be cheaper compared to PS5 Pro? If anything, I expect it to cost $100 more.

$699-€799 is just too expensive compared to nVidia's offerings with DLSS4 + Transformer (PSSR is still roughly equivalent to DLSS1-2).

Sorry, but it's the truth. 5 years ago I would agree with you, but not anymore.

I still have PS5 + XSX + Switch for exclusives and physical media, but chances are I'll skip the PS6 generation (no reason to buy next-gen XBOX either). I'm only interested in Switch 2 (the last traditional console).

It’s disingenuous to compare gpu only to an entire system

PS6 may cost $699 in 4 years, I would not be surprised. A comparable PC is still going to cost double that

I have no reason to buy a PC, I’ll just stick to ps6 + switch 2 for less than the cost of a new pc
 
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1) It’s disingenuous to compare gpu only to an entire system

2) A comparable PC is still going to cost double that
1) Are you dumb or what?

I said RTX 4060 costs $299, it offers superior upscaling with DLSS4 and I still have money left for the rest of the components.

12400f $100, B760 mobo $120, DDR4 32GB $50, 500W PSU $50, 2TB SSD $100, PC case $35, $15 for fans = $769 total

There's no way I'm paying €899 for PS6 digital + €150 for the BD-ROM drive. Enough is enough! Sony fanboys like you will eat it up though, I have no doubt.

If Sony wants to keep me as a customer, they better release a new Uncharted with zero wokeness and remaster Uncharted 3 MP (I can already play it in RPCS3). I'm not interested in Soulsborne/open world collectathons/RPG wannabes. I'm a linear/arcade guy (that's why I love the PS3 generation).

If not, it's their loss, not mine. I'm the type of person that others tend to consult for purchasing decisions, so rest assured Sony will lose money. Temporary Sony customers like you will switch back to MS as soon as they make XBOX great again. I supported Sony during hard PS3 times, while you didn't (former XBOX 360 fanboy).

2) It won't, but it will be able to play games from both Sony and MS, so no need to buy both consoles (double the cost).

By then we may even have a working Switch 2 emulator, so you may even be able to play games from 3 systems.

It's disingenuous to not consider the economics of an open platform that can play games from various systems, with free QoL updates such as DLSS4 nonetheless.
 

James Sawyer Ford

Gold Member
I said RTX 4060 costs $299, it offers superior upscaling with DLSS4 and I still have money left for the rest of the components.

12400f $100, B760 mobo $120, DDR4 32GB $50, 500W PSU $50, 2TB SSD $100, PC case $35, $15 for fans = $769 total

An 8GB card? Comical

You’re also missing controller costs, OS costs, and severely underpricing many components
 
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Gorgon

Member
It’s disingenuous to compare gpu only to an entire system

PS6 may cost $699 in 4 years, I would not be surprised. A comparable PC is still going to cost double that

I have no reason to buy a PC, I’ll just stick to ps6 + switch 2 for less than the cost of a new pc

PC (and Xbox) do have one thing over the PS5, though: mods. I wouldn't have replayed in full games like Skyrim and Fallout 4 without them. It elevated the experience far beyond the vanilla games. Sony should adress that, although PS5-only gamers seem oblivious to how much mods bring to the hobby and without fanbase pressure Sony will just ignore it.
 
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I voted PS3 mainly because I’ve always been into Japanese games.

Capcom, Konami, Namco, Sega and Square all pretty much had their worst ever generations as they struggled to adopt to HD while PC-oriented western developers hit the ground running.

Capcom’s Resident Evil and Devil May Cry games were either unfinished or awful

Konami’s Pro Evolution Soccer series tried too much on an outdated engine and became a clunky mess, Silent Hill was just awful that generation.

Namco were meh, Tekken 6 was no improvement and was shit online, god knows what they were doing with Ace Combat that generation either

Sega produced absolutely nothing of note (remember Sonic 06?)

Square’s Final Fantasy got its worst by far mainline entry with 13

Meanwhile the rest of games lineups on PS3 and 360 were dominated with piss-filtered shooters.

Sony’s first party output was good, and got better as the generation went on with the likes of Uncharted 2, God of War 3 and Last of Us.

For me, it was a generation I didn’t by many games in. True, EA, Activision, Ubisoft, Bethesda etc were at their peak then (where as now they just churn out dogshit), but for me this generation is delivering more games that suit my taste.
 
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An 8GB card? Comical

You’re also missing controller costs, OS costs, and severely underpricing many components
Only Sony fanboys like you are comical in this thread.

https://github.com/NVIDIA-RTX/RTXNTC (96% reduction, so 8GB VRAM will be able to store tons more textures in the future... good luck waiting AMD to offer the same, it only took them 7 years to release FSR4/PSSR)

32GB RAM + 8GB VRAM = 40GB total vs 16GB unified on PS5

I can reduce RAM to 16GB and it will still be more than the PS5, but I'm being generous...

I'm not underpricing anything, you can check NewEgg prices. I'm talking about brand new components, not used ones.

Controllers are cheap, Win11 keys are cheap (some people don't even activate them and Microsoft doesn't even care, since they'd rather collect your data to train their AI).

Sony should release Uncharted 5 to make PS5 worthwhile, otherwise expect more and more people to abandon this platform.

Try to understand that some of us don't mind the PS5 hardware ($499 was VFM back in 2020 for RDNA2), as long as it offers worthwhile exclusives (like Uncharted).
 
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SpokkX

Member
Xbox Series X going nowhere made me go all in for PS5 this gen (went ps4 over xbox one last gen and it delilveted imo)

Ps5 is barely better that Series X in software though - just remakes and the hardware (even pro) is really showing its age (same as Xb)

I switched to Steam a year ago and yeah… this is so much better in every single way
 

James Sawyer Ford

Gold Member
Only Sony fanboys like you are comical in this thread.

https://github.com/NVIDIA-RTX/RTXNTC (96% reduction, so 8GB VRAM will be able to store tons more textures in the future... good luck waiting AMD to offer the same, it only took them 7 years to release FSR4/PSSR)

32GB RAM + 8GB VRAM = 40GB total vs 16GB unified on PS5

I can reduce RAM to 16GB and it will still be more than the PS5, but I'm being generous...

I'm not underpricing anything, you can check NewEgg prices. I'm talking about brand new components, not used ones.

Controllers are cheap, Win11 keys are cheap (some people don't even activate them and Microsoft doesn't even care, since they'd rather collect your data to train their AI).

Sony should release Uncharted 5 to make PS5 worthwhile, otherwise expect more and more people to abandon this platform.

Try to understand that some of us don't mind the PS5 hardware ($499 was VFM back in 2020 for RDNA2), as long as it offers worthwhile exclusives (like Uncharted).

VRAM is the most important aspect, your bandwidth is extremely limited and the system is gimped

Sad how disingenuous you need to make your comparison
 
VRAM is the most important aspect, your bandwidth is extremely limited and the system is gimped

Sad how disingenuous you need to make your comparison
I'm done discussing with a troll like you, educate yourself on neural/AI technology (8GB with NTC is equivalent to 160GB) and shared RAM bandwidth problems (there's a reason console APUs don't support 16x AF, which means you get gimped anisotropic filtering on consoles, because your bandwidth is limited for concurrent CPU/GPU usage).

I'm pretty sure you were unborn 25 years ago when S3TC (google it) was released. Young guys like you are the plague in the gaming industry, zero tech/historical knowledge.

You don't even respect my wishes as a Sony customer.

Welcome to my ignore list.
 

James Sawyer Ford

Gold Member
I'm done discussing with a troll like you, educate yourself on neural/AI technology (8GB with NTC is equivalent to 160GB) and shared RAM bandwidth problems (there's a reason console APUs don't support 16x AF, which means you get gimped anisotropic filtering on consoles, because your bandwidth is limited for concurrent CPU/GPU usage).

I'm pretty sure you were unborn 25 years ago when S3TC (google it) was released. Young guys like you are the plague in the gaming industry, zero tech/historical knowledge.

You don't even respect my wishes as a Sony customer.

Welcome to my ignore list.

im salty rooster teeth GIF by Achievement Hunter
 
It would be a bit difficult for PS5 to be a worse console than PS3 technically knowing that it came two generations later, don't you think?
Yes, PS5 is miles ahead of PS3, but games have gotten worse. PS6 will be even more powerful, but games will keep declining (and I don't mean graphics by that, that's like saying that a hot woman is automatically relationship material -> it doesn't work that way). Engagement by graphics alone just doesn't work.

Personally, I'd like to have games with PS3 production values on PS5. Call them AA if you will, I don't really care.

A game like Uncharted 2 would cost a lot less than 20 million today (or maybe the same due to inflation, still low enough) and the industry would be healthier and more sustainable:
For this to happen, you need a CEO with guts to enforce it and stop pandering to former XBOX 360 fanboys and graphics whores. These guys are the plague of the industry, they're insatiable and they'll abandon Sony as soon as XBOX rebounds again.

Also, more focus on physics please! Especially physics tied to the gameplay (that's why I keep mentioning the Uncharted 3 ocean simulation again and again).

We have way more powerful machines these days, but the game worlds feel rather static, more "embalmed" than lively. It shouldn't be that way.

That's why for me PS3 was the peak. I would also argue that the PhysX era was the peak on PC (I would prefer an API like DirectPhysics, not sure why Microsoft didn't push into that direction).

This is the reason CPU requirements are so low these days and it's very rare to see video games maxing out the CPU at 100%. Game devs don't care about implementing next-gen physics, otherwise AVX-512 would have been the norm already, instead of seeing petitions on Steam to offer *.exe without AVX2.

Nintendo is the only company that seems to invest on physics these days and they do it with ancient 2015 hardware (Tegra X1) on Zelda BoTW/ToTK. Eye candy isn't the end all be all. Hopefully Switch 2 will keep on the same path.
 
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SkylineRKR

Member
Yeah but the problem is all costs have risen. You won't make Uncharted 2 for 20 million today considering the voice work, mo cap, developer payrolls and the fact you keep to run ND studios in the first place. Don't forget UC2 was developed almost 20 years ago at that price.

Besides that, people want an improvement on that game. Its the spec race Sony and MS locked themselves into and Nintendo kind of noped out of. Uncharted feeds off graphics and animations of the highest standard in gaming. They won't get away with a demake or a next-gen version looking identical to 4. Lets be honest here, take away that eye candy from Uncharted and what remains? A quite linear story driven TPS. Its nothing special really. It holds your hand, it doesn't offer much freedom. Its a rollercoaster that looks good. Zelda offers much more game, and people generally accept lesser graphics if the overall scope is bigger.


I mean I am all for it. I didn't need shitty FFVII Remake in 3 parts which are all worse than the original game anyway. I needed a HD-2D remaster of it, I realized. Not cheap still, but cheaper than these ones and i guarantee it won't sell less. I don't need a bloated UC4, being twice as big as the older entries as well. After 8 hours I have my fill of these linear games offering the same shootouts over and over. But its how it is. On the other hand, people bitch Elden Ring for its mediocre graphics, but though I am not blind to its perf and shortcomings, I'd take it over any ND game any day of the week.
 
1) Yeah but the problem is all costs have risen. You won't make Uncharted 2 for 20 million today considering the voice work, mo cap, developer payrolls and the fact you keep to run ND studios in the first place. Don't forget UC2 was developed almost 20 years ago at that price.

2) Besides that, people want an improvement on that game.

3) Uncharted feeds off graphics and animations of the highest standard in gaming.

4) Lets be honest here, take away that eye candy from Uncharted and what remains?

5) After 8 hours I have my fill of these linear games offering the same shootouts over and over.

6) On the other hand, people bitch Elden Ring for its mediocre graphics, but though I am not blind to its perf and shortcomings, I'd take it over any ND game any day of the week.
1) Technology is deflationary.

Uncharted was released 15+ years ago, when AI didn't exist.

AI will replace actors and even artists.

You also have to realize that modern programming is way easier than writing assembly for the SPUs and juggling DMA transfers:


2) I don't consider those real fans of Uncharted.

Should Sony release an open-world version of Uncharted with tons of pointless filler missions in the name of "progress" and at the expense of storytelling?

3) Rest assured, I didn't spend 2200 hours on Uncharted 3 due to graphics.

Graphics are nice the first time you see them, but if you want maximum engagement, there are better ways to achieve it.

I get it though, many "gamers" are like ONS: they just wanna have sex with a hot girl and move on to the next hot chick. This is not sustainable though.

4) If you only play the SP, sure, but some people will play 2-3 times for the Platinum trophy and there's also a quite unique MP to explore.

Linear games tend to have more replay value compared to 200-hour open world RPG wannabe collectathons.

Nobody will play AC Odyssey for the 2nd time, while many people have played Uncharted 2-3 multiple times.

5) Maybe linear games aren't for you. You sound more like an RPG guy that would rather spend 2200 hours in Skyrim with tons of mods.

6) That's fine, but I'm not an RPG guy. I hate skill trees, endless grinding, pointless fetch quests. I never said ND games are or should be for everyone (Soulsborne is not for me either).

I like linear games like Uncharted and then hopping on the MP for the next 2-3 years.

Sony wants maximum engagement, right? Then they should stick to their tried and proven PS3 MP recipe:
There's a reason UC3 MP was by far the most popular MP game on PS3 (FYI: CoD only had 500k players at most), but you probably won't understand what I'm talking about if you've never played it (especially with friends).

It would shine on PS5 at 4K 60-120 fps with gyro aiming, adaptive triggers and haptic feedback! But no, Sony would rather release pointless, wokey MP games that nobody wants to play (not even MP fans).
 
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