PC didn’t have nearly as many console games in the ps3 era
It didn't, because it was a transitory phase back then (unreliable/pesky disc-based DRM such as SafeDisc/SecuROM -> Steam/digital marketplaces). I remember some Ubisoft PC ports (Prince of Persia) not getting DLC as a punishment.
These days piracy is lower (low enough that they don't care that much), digital marketplaces (from Steam to GOG) have prevailed and publishers love higher margins (vs physical media). Capcom already makes more money from PC than consoles, IIRC.
IMHO, I can kiss consoles goodbye as soon as they ditch physical media. Nintendo will stand their ground longer than Sony and MS.
The current phase reminds me of the 80s... back then consoles had declined (Atari VCS shovelware flooding the market + home computers rising). Nintendo saved the day back then with NES.
We're in a similar phase right now and if consoles keep getting more and more expensive (you need nearly $/€1000 for the full PS5 Pro package) and their library is not enticing enough (PS store is already being flooded by cheap Platinum trophy shovelware -> during the PS3 era only AAA/full price games had the privilege of a Platinum trophy, not indies/shovelware), more and more people will switch to PC. It's inevitable.
I pity AMD though, because they have a steady income by selling semi-custom APUs to Sony/MS.
Their PC GPU marketshare is abysmal (10%) compared to nVidia. They're doing better in CPUs though, but that's because Intel has been left behind in lithography (7-10nm vs TSMC 3-4nm).
If Trump makes Intel great again, AMD will be in serious trouble (this has happened in the past, Intel had Pentium 4, while AMD had dual-core K8 64-bit CPUs and then Intel released Core CPUs).
TL;DR: the whole tech/gaming market is full of repeating cycles.
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