what does that have to do with better upscaling technology?
again this thread is just full of salty fanboys not even even talking about upscaling tech.
Yup
Peoples are like wow, It still won't look as good as Naughty Dog Intergalactic or GTA 6!
No shit!
Look at # of crossgen titles though. Having base PS4 baseline with much much much much better upscaling and architecture than 2012 GCN (James is cute to refer to 2013 tech for Switch 2, he's so adorable, he thinks TFlops is a reference of "tech" dating). Ampere cache improvements wipe the floor with AMD's GCN. Let's not even go into Jaguar CPUs lol. Also Switch 2 has modern I/O and SSD, which PS4 had not.
It'll punch way above its weight. Even with baseline PS4 1.84 TFlops.
Horizon Forbidden west from PS5 to PS4 is not even dramatic.
Even asset for asset if its not as good, the UPSCALING is what we're talking about here. You could upscale a Gamecube game for all I care, how is it upscaling and how stable is it.
How can we ever live with better than PS4 baseline, THE HORROR
It's not even a limitation of hardware anymore for Nintendo, 95% of developers don't even have the skills or budget to push like Sony did on PS4. But having this hardware baseline as being terrible in handheld is comical.