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Nintendo Switch 2 will have the best upscaling technology of any consoles

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  • I stand with OP

  • OP is talking crazy


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Buggy Loop

Gold Member
In theory it would be awesome but the chip is so old I don’t think nvidia would be able to add this to the chip without a complete redesign! I’d imagine we would get some DLLS 3-3.5 “features” but nothing close to 4 or frame generation.

I think I'll include this in OP...

nvidia-dlss-4-feature-chart-breakdown.jpg


Frame gen? No. That I don't think Switch 2 will get. No idea what rumoured Ada backported features are but frame gen I don't think so.

The new upscaling model is available on all RTX, from 5090 all the way down to 2050 laptop.
 

Clear

CliffyB's Cock Holster
Ok for DLSS 3 but with DLSS 4, the better stability and FGx4 it just wipes out PSSR for now. I'm pretty sure PSSR will be amazing on PS6 because Sony is learning faster than AMD and they were very smart to put PSSR on the Pro for "beta testing" it, to get the best possible version ready for the PS6. I'm really curious to see what they have in stock on the GPU side.


Basketball Ok GIF by Malcolm France


For real, the sooner you accept it the better

Yep, I am old, and I truly could not give a fuck!

In my day "reality" on a screen was 720x576 interlaced at 25fps!

Being able to see every pixel doesn't matter.
 

Woopah

Member
What’s so hard for you to understand that a 2013 piece of hardware is going to look like dogshit and will not have the headroom to implement DLSS equally as a 2025 $2000 gpu?

You’re the same guy that said 8nm wasn’t confirmed. So much for your “tech knowledge”. Derp
Do you consider Steam Deck to be a 2013 piece of hardware?
It'd be funny after all this speculation of added stuff to the dock to boost performance with DLSS etc, if the Switch 2 just ends up using the OG Switch dock
It's got a fan this time so the dock is definitely different.
 

Radical_3d

Member
PS5 pro with PSSR is... eh
Now that nVidia is catching up with stability in movement, huh?

Just how many tops I can expect my SW2 to have to move that AI model. I’m willing to bet that this more complicated model that is presented with cards with 1.000+ tops is not being used and that Nintendo opted for the more “economic” DLSS3 to upscale. We don’t even know how this run on a 2000 series desktop GPU.
 
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Arsic

Loves his juicy stink trail scent
If anything 1080P needs dlss to run at 60fps it isn’t worth playing.

You may as well cover your eyes in baby gravy and go play because it’s just a smear at that point.
 

Zathalus

Member
While true, the question is how much ML power the Switch had to throw at upscaling and what slice of the rendering budget it would take. Upscaling to 4K with this class of hardware is not really feasible. 1440p and 1080p should be alright, but the less the internal resolution is the more even DLSS struggles.
 

lachesis

Member
I read Nintendo filed their patent on upscaling - so I'm little confused whether it has anything to do with this DLSS4's Transformer upscaling thing.

In any case - it's a necessity for Switch2, considering it's lower powered Ampere with cartridge media and likely less RAM on the SOC too.
 

lestar

Member
money. Nintendo is super conservative with their budgets and i could see them skipping a lifetime license fee for dlss
I grant you that Nintendo is cheap, but they would be stupid if, to save a few cents by asking Nvidia to remove the AI cores, they lost the ability to use the best upscaling and ray tracing technology available today, something Sony would already love to have on their PS5
 

TintoConCasera

I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
I'm with OP.

My biggest (and maybe the only) gripe with the Switch is how blurry and low-res some games are, specially thrid-party ones on portable mode.

DLSS could be the perfect solution for that and honestly, if Nintendo doesn't put that on the Switch 2 then they would be dumb as fuck. Which I don't think they are, so yeah, I stand with the OP.
 

rofif

Can’t Git Gud
no. it's not free.
They will do whatever is the cheapest for performance and it doesn't matter on small screen as much
 

PeteBull

Member
Its not about possibilities/features, its about endresult, i think switch2 will make great use of new and improved dlss tech from nvidia, which will allow it to be trading blows (which means under particular circumstances it can be above it even)with 1 gen old ps4pr0, which isnt bad at all ofc, but just gotta keep our expectactions in check, even series S, that launched in 2020 for 300$ will be visibly stronger in every single multiplatform game comparision.
 

ArtHands

Thinks buying more servers can fix a bad patch
out-of-line-anthony-mackie.gif


I mean, we have to be realistic here. PSSR is good for what it is and it can only get better and better. But it's nowhere close to DLSS. FSR is shit and should be totally reworked for a true hardware implementation (which is happening apparently? wait and see I guess). I really hope Sony and Microsoft go with Nvidia because (unfortunately) AMD is struggling a lot. They can't even catch up with the 4000 series that's really sad.

I hope someone, Intel or AMD, can do something about that monopoly Nvidia is having, because it's never a good thing.

Edit: Unless Sony is doing some heavily customized GPU for the PS6, they have very talented engineer so why not go all out with a big fat GPU with custom tech and secret sauce.

They have bad history with Nvidia, and staying with AMD helps ensure backward compatibility with their last gen consoles.

But yes on the other hand, sticking with AMD seems to have hold them back. DLSS is already superior than PSSR. Switching to Transformer model will only widen the gap.
 
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Unknown?

Member
Yea i don't expect much from you guys and tech knowledge, really not much, like a tiny little spoon, that's what you don't get. The training MODEL has changed. It runs on ALL RTX tensor cores, all the way back to Turing, and performs better with lower ms of rendering.

Very hard concepts I know

whAt iS mL? Aiii?

Mocking Spongebob Squarepants GIF
Seems you are more interested in hypotheticals and your own reality than anything.
 

sachos

Member
I stand with you op, i mean im not 100% sure but there is for sure a chance, specially if they use DLSS4 model. DF's Alan Wake 2 PSSR vs DLSS video shows that old DLSS at 864p already looked much better than PSSR.
Also interesting they ditch CNN when Mark Cerny was talking about pursuing better CNNs in that PS5 Pro tech deep dive no? (or am i remembering wrong?) Maybe they will pivot to Transformers if DLSS4 shows great improvements.
 
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GigaBowser

The bear of bad news
Yup

Peoples are like wow, It still won't look as good as Naughty Dog Intergalactic or GTA 6!

hugh laurie facepalm GIF


No shit!

Look at # of crossgen titles though. Having base PS4 baseline with much much much much better upscaling and architecture than 2012 GCN (James is cute to refer to 2013 tech for Switch 2, he's so adorable, he thinks TFlops is a reference of "tech" dating). Ampere cache improvements wipe the floor with AMD's GCN. Let's not even go into Jaguar CPUs lol. Also Switch 2 has modern I/O and SSD, which PS4 had not.

It'll punch way above its weight. Even with baseline PS4 1.84 TFlops.

Horizon Forbidden west from PS5 to PS4 is not even dramatic.

Even asset for asset if its not as good, the UPSCALING is what we're talking about here. You could upscale a Gamecube game for all I care, how is it upscaling and how stable is it.

How can we ever live with better than PS4 baseline, THE HORROR

1_zajqmjM.jpg



It's not even a limitation of hardware anymore for Nintendo, 95% of developers don't even have the skills or budget to push like Sony did on PS4. But having this hardware baseline as being terrible in handheld is comical.
175 millions sells
 

Three

Gold Member
Series X has 48 anemic TOPS (8-bit). PS5PRO has 300. A 5070 has 988. I’m calling the Switch 2 about 100 TOPS max.
If we go by the DF prediction of 10TOPs per 5W you get 120TOPS absolute max docked. Whats more damning for Switch 2 is the fact that the cost of DLSS at 60fps becomes too high a percentage of the frametime to the point that DLSS Ultra Performance would be the only sane choice at 30fps. No matter how great the upscaling tech the overall image quality isn't going to be great at 4K Upscale if this is the case so would look worse than games using other upscalers with higher native res. I have a feeling DLSS4 is even more costly and would take a higher percentage on older cards. If that's the case it would also explain the lack of fps graphs in the slides.
 
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Radical_3d

Member
If we go by the DF prediction of 10TOPs per 5W you get 120TOPS absolute max docked. Whats more damning for Switch 2 is the fact that the cost of DLSS at 60fps becomes too high a percentage of the frametime to the point that DLSS Ultra Performance would be the only sane choice at 30fps. No matter how great the upscaling tech the overall image quality isn't going to be great at 4K Upscale if this is the case so would look worse than games using other upscalers with higher native res. I have a feeling DLSS4 is even more costly and would take a higher percentage on older cards. If that's the case it would also explain the lack of fps graphs in the slides.
It’s not going to be DLSS4. It’ll be 3 and it’ll be fine because compared with the original Switch this is a true generational gap, those we don’t really have in the high end. But those expecting a handheld chip for Nintendo to have AI on par with what was demoed in 500wats cards are in for a surprise.
 

ArtHands

Thinks buying more servers can fix a bad patch
I don’t like anything of that, but… Nvidia has the edge on that type of techs, so, The Switch 2 is going to have the best AI upscaler.. is a fact.

It will be really interesting to see if Nintendo Switch 2 ends up using DLSS, or DLSS4.
If they do, it will be hard to argue otherwise that Nintendo have the best upscaling technology among consoles. Especially when PSSR is still facing various technical issues.
 

KyoZz

Tag, you're it.
Yep, I am old, and I truly could not give a fuck!

In my day "reality" on a screen was 720x576 interlaced at 25fps!

Being able to see every pixel doesn't matter.
It was just a little fun gif nothing more. I'm not young either btw and I totally get your point. Unfortunately, the future is AI related rather we like it or not. Thankfully we still have lots of game that don't need all this shit. I recently bought Brotato and it's awesome, one of the best game I played in 2024 and it looks like crap (I like the artstyle but other than that it's nothing special).

They have bad history with Nvidia, and staying with AMD helps ensure backward compatibility with their last gen consoles.

But yes on the other hand, sticking with AMD seems to have hold them back. DLSS is already superior than PSSR. Switching to Transformer model will only widen the gap.
Good point for the retro compatibility! But at some point they must be able to brute force the emulation no? Maybe PS3 era can be a bit tricky with it's CPU but other than that they should be good.
It can be done on PC right now with native 4K and unlocked FPS on PS1/2/3 so I hope Sony comes with a solution for the PS6.

And yeah that's my biggest takeaway, AMD is holding back Microsoft and Sony IMO on the GPU side.
 
Dude, Nintendo makes better games than Sony and Microsoft combined so fuck hardware. Hardware is a crutch.

Who give a shit if Switch 2 "ONLY" has Arkham Knight graphics.

Diminishing returns hit Sony and Xbox hard this gen. Remember all the bullshit about games actually still being PS4 games and all that dumb shit?

Truth is, without graphical advantage, many "platforms" simply can't compete. Nintendo could compete on a potato.

The only ones disappointed are Sony and Xbox fans this whole generation. Nintendo fans will continue to eat. Please, by all means, anyone, bookmark this reply.

Nintendo hasn't made a great anything besides Mario platformers in over a decade and astrobot definitely competes with the best Mario's, the new Zelda is absolute snoozefest attempt to bring in stuff games like Skyrim did 13 years ago it's nowhere near as magical as ocarina or even majoras mask lol they've been living off their names for far too long if those same games had generic indie titles they wouldn't even get attention
 

Jesb

Member
It will need everything it can get being an underpowered device. Even with all the help they’ll be lucky to get stable frame rates on current gen ports.
 

Buggy Loop

Gold Member
Nintendo hasn't made a great anything besides Mario platformers in over a decade and astrobot definitely competes with the best Mario's, the new Zelda is absolute snoozefest attempt to bring in stuff games like Skyrim did 13 years ago it's nowhere near as magical as ocarina or even majoras mask lol they've been living off their names for far too long if those same games had generic indie titles they wouldn't even get attention

Judge Judy Reaction GIF
 

TintoConCasera

I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
Nintendo hasn't made a great anything besides Mario platformers in over a decade and astrobot definitely competes with the best Mario's, the new Zelda is absolute snoozefest attempt to bring in stuff games like Skyrim did 13 years ago it's nowhere near as magical as ocarina or even majoras mask lol they've been living off their names for far too long if those same games had generic indie titles they wouldn't even get attention
I don't completely disagree with you (specially agree on the part about Zelda) but come on, you are exaggerating a little bit there.

All I'm hoping is that the last years of remaster after remaster after remaster means that the Switch 2 is going to have a very nice launch lineup. If not... Well in that case you can count me in on the Nintendo hate club.
 

DeVeAn

Member
I just tire of the Game boy strat. Use cheaper old ass tech and milk it with colorways, Mini version etc. I get it though because no one bought Gamecube and that thing had better ports then PS2. I will always play the main franchises as I grew up with Nintendo and do enjoy the games.
 

Topher

Identifies as young
Please don't compare DLSS 4 with PSSR It's like a four-generation difference in terms of technology. PSSR is a peasant solution for upscaling, while DLSS 4 is the most powerful upscaling tech available currently on the market. Nintendo Switch 2 is a beast.

And yet PSSR and DLSS have been compared many times and are much closer in results than your "four-generation difference in terms of technology" implies. A "peasant" solution. That's cute, but it is warrior talk.

We should be hoping all upscaling technology is advancing and eventually reaching the heights that DLSS has achieved. Don't we want all games to look and perform their best?
 
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I don't completely disagree with you (specially agree on the part about Zelda) but come on, you are exaggerating a little bit there.

All I'm hoping is that the last years of remaster after remaster after remaster means that the Switch 2 is going to have a very nice launch lineup. If not... Well in that case you can count me in on the Nintendo hate club.

I'd be all in for a sick looking Metroid Prime 4 or Zelda that looked something like a next level ocarina of time but I have 0 faith based on the last decade
 

Robb

Gold Member
I will always play the main franchises as I grew up with Nintendo and do enjoy the games.
Same, the games will always be the main attraction. But even so I feel like the hardware definitely decreased my enjoyment of their games towards the end of Switch’s lifespan.

Even on past systems that were very weak, you could always count on Nintendo’s own games to run great. 8 years into the Switch’s life a lot Nintendos own games run like crap..

Would be nice if they actually had some future proofing in mind if they’re going to keep milking their products for 8+ years.
 
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