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Nintendo Switch 2 will have the best upscaling technology of any consoles

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Holammer

Member
Sure, it's going to be good, but remember it's all business.

How average Nintendo gaffer imagine Nvidia's relationship to Nintendo

1x2vhk.jpg


Vs actual interactions.

dd03b1de-78dc-40be-b1ed-37a35cfc01cf_text.gif
 

Topher

Identifies as young
OP is of course 100% right, DLSS is the best upscaling tech and continues getting better. Just depends on how it’s implemented.

The problem is Nintendo wants to ship a $400 console and make money on hardware, and Nvidia isn’t giving them any deals because they don’t care. Jensen didn’t even mention them last night and was giving shout outs to EV brands that probably sold less than 100,000 cars.

He is right about the upscaling tech, but without being able to talk about what this really means for Switch 2 games, this just comes across as an empty flex, imo.
 

lestar

Member
and you think nintendo will even use/license the tech from nvidia rather than doing their own like PSSR?
Why should Nintendo implement their own AI upscaler without having the experience, instead of using the best and most mature DLSS that comes with the chip out of the box and is free to implement in games? And why would Nvidia not let them use it in their games? A tablet pushing way above its weight in IQ thanks to Nvidia's technology is free advertising for them
 

Buggy Loop

Gold Member
OP is of course 100% right, DLSS is the best upscaling tech and continues getting better. Just depends on how it’s implemented.

The problem is Nintendo wants to ship a $400 console and make money on hardware, and Nvidia isn’t giving them any deals because they don’t care. Jensen didn’t even mention them last night and was giving shout outs to EV brands that probably sold less than 100,000 cars.

Nvidia isn't giving them any deals for sure

And that's why its almost better

Because Nvidia is basically taking their tech and putting it on a plate with little to no modifications. They offer their inhouse API which is NVN which is apparently very good for Switch so far.

It's exactly because Nvidia isn't making any deals that Nintendo can't afford to R&D a derp architecture that would be 4 gamecube ductaped together.

Yup,

60W, 2013 tflops, 8nm chip

But hey we have the best way to upscale 480p to 720p. Derp

oh yea, PS4 baseline 480p

Zzz Ok GIF by Jim Gaffigan


Trying so hard
 
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Buggy Loop

Gold Member
Yet you just posted a cherry picked ps5 game running 650p internal res

That same game on switch 2 will be lucky to run at 240p internal res

The game that was ported to PS4 and has 720p internal resolution and upscaled to 1080p? Yea ok

You're still hung up that I'm trying to sell the idea that Switch 2 games will take PS5 games without change of assets

so cute

I'm talking about upscaling technology

It's alright James /pats head, yes your PS5 will still have the best assets. I was never talking about anything else than upscaling tech.
 

Wooxsvan

Member
Why should Nintendo implement their own AI upscaler without having the experience, instead of using the best and most mature DLSS that comes with the chip out of the box and is free to implement in games? And why would Nvidia not let them use it in their games? A tablet pushing way above its weight in IQ thanks to Nvidia's technology is free advertising for them
money. Nintendo is super conservative with their budgets and i could see them skipping a lifetime license fee for dlss
 

DJ12

Member
The announcement from last night, the move to change from old DLSS Convolutional Neural Networks (CNN) to transformer model is applicable for all RTX hardware

qvjQZ3s.jpeg


Even Switch 2 with rumoured old ass Ampere will have the best upscaling tech of console world

Serious The Four GIF by Diddy


Next gen, if a console manufacturer goes with AMD, the other should go with Nvidia, the one with the deeper pockets. It's getting ridiculous how good Nvidia is getting at AI.
On the basis that my ampere card doesn't support anything after dlss2 pardon me if I call bullshit on your claim
 

Xellos

Member
Even high power consoles like PS5 Pro rely on upscaling now. Jensen's 5070=4090 talk last night was entirely about AI upscaling and frame generation, performance per watt improvement without AI is not huge. I'm looking forward to seeing what Nvidia and Nintendo have prepared and how it compares to PC & PSSR upscaling in terms of quality and frame time overhead.
 

Buggy Loop

Gold Member
This is one of the most delusional threads posted on here recently. The switch 2 hardware is 8nm junk and we got people pointing to an upscaler as to why the garbage tech will suddenly look mind-blowing.

Nobody knows the node, not Digital Foundry, nobody (except nvidia and nintendo)

T234 for SMs and A78 cores has 10B transistors dedicated to them, just them. Even 75% cutoff like T239 is suggesting, 7.5B transistors. Without anything else to make it an APU nor insert Ada backported features. At 200 mm^2 for same node as Samsung 8nm ampere and density you would have 9B transistors. You can't make an APU with 1.5B transistors remaining for everything it needs. A 42% reduction from 455 mm^2 to 190-200 mm^2. When the 7.5B transistors just for SM & A78 accounts for 35% of T234. No audio, no video encode/decode, no optical flow, no ethernet, no memory bus, no memory system/logic, no cache, no camera, no ISP. You have to fit that with ~40mm^2 :messenger_tears_of_joy:

Doesn't compute

If there was a change of density then we are comparing oranges and apples

Nvidia does not even use full density of any nodes, Samsung or TSMC, because they prefer lower density for better heat dissipation and stability. Falling for XX% more efficient or XX% more powerful on foundry node improvements does not translate to real world performances, ever, because a transistor gate is one of the oh so many steps in that layered cake and certainly not as much as Nvidia as they don't push node densities. On top of Tegra ORIN being wide and slow rather than narrow and fast like most Qualcomm chipsets, and with low clocks are not affected by nodes as much.
 

RaySoft

Member
What’s so hard for you to understand that a 2013 piece of hardware is going to look like dogshit and will not have the headroom to implement DLSS equally as a 2025 $2000 gpu?

You’re the same guy that said 8nm wasn’t confirmed. So much for your “tech knowledge”. Derp
To be fair, it's not what he's saying either. The training model is just software and the hard work has been done on server farms. The end result though can be used on all older RTX GPU's. Of course you can't compare it to the new DLSS4 on the new cards, but if I'm not mistaken, there are only one feature in DLSS4 that is exclusive for the new chips. Switch2 will probably sample from either 720p or 1080p native to 1440p DLSS4 and then be upscaled to 4k for 4k sets. Maybe only use DLSS when in docked mode and just use native rendering when in handheld mode.
 

Zacfoldor

Member
Even the most Nintendo guys at the Install Base forum have settled for a decent upgrade for the Switch 2.

It seems that there are still some that will be very disappointed when this thing launches
Dude, Nintendo makes better games than Sony and Microsoft combined so fuck hardware. Hardware is a crutch.

Who give a shit if Switch 2 "ONLY" has Arkham Knight graphics.

Diminishing returns hit Sony and Xbox hard this gen. Remember all the bullshit about games actually still being PS4 games and all that dumb shit?

Truth is, without graphical advantage, many "platforms" simply can't compete. Nintendo could compete on a potato.

The only ones disappointed are Sony and Xbox fans this whole generation. Nintendo fans will continue to eat. Please, by all means, anyone, bookmark this reply.
 

GoldenEye98

posts news as their odd job
Boy I do hope that people understand that for DLSS to work decent you need at least good internal resolution with adequate stability and with very few temporal effects.

DLSS is a cool tech but no magic. Especially if we talk about 60w device, tensor cores are the main power hog.

60W device? I'd be surprised if docked mode is even half that let alone handled mode.

More like 20W device...
 

Kataploom

Gold Member
I said it’s not equally performant. AI up scaling is heavily dependent on adequate internal resolutions, and a console using 12 year old hardware performance or worse is going to have very poor internal resolutions resulting in AI up scaling not looking anywhere near as good as more modern hardware
Fortunately, it's using 2022 hardware tech with 2025 software improvement 😌

You're way too passionate against the idea of Nintendo giving good tech, is that fear or something? You should take a break from internet and take a walk IRL or something pal.

BTW OT: What are the chances that the new transformer model was develop due to Nintendo involvement? I mean, just thinking about it:
- Better performance
- Almost native TAA Quality
- No requirement for OFC for FG
- Smaller overhead
- Nintendo was working on their own tech

It would be the same case of Sony+AMD for FSR 4.
 

tkscz

Member
What’s so hard for you to understand that a 2013 piece of hardware is going to look like dogshit and will not have the headroom to implement DLSS equally as a 2025 $2000 gpu?

You’re the same guy that said 8nm wasn’t confirmed. So much for your “tech knowledge”. Derp
*Looks at when Ampere came out*

Sir you're off by 7 years there.
 

KyoZz

Tag, you're it.
out-of-line-anthony-mackie.gif


I mean, we have to be realistic here. PSSR is good for what it is and it can only get better and better. But it's nowhere close to DLSS. FSR is shit and should be totally reworked for a true hardware implementation (which is happening apparently? wait and see I guess). I really hope Sony and Microsoft go with Nvidia because (unfortunately) AMD is struggling a lot. They can't even catch up with the 4000 series that's really sad.

I hope someone, Intel or AMD, can do something about that monopoly Nvidia is having, because it's never a good thing.

Edit: Unless Sony is doing some heavily customized GPU for the PS6, they have very talented engineer so why not go all out with a big fat GPU with custom tech and secret sauce.
 
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I mean, we have to be realistic here. PSSR is good for what it is and it can only get better and better. But it's nowhere close to DLSS

Saying it’s nowhere close isn’t really accurate though, DF has the comparisons and while DLSS is more stable and PSSR has room to improve, it’s not like there’s a chasm between the two like there is FSR
 

Buggy Loop

Gold Member
Buggy Loop Buggy Loop You're like the Adams Apple equivalent of Nintendo lol.

That's a new one

Haven't picked up my switch in forever. Just a few weeks ago I was a green rat for wanting to play Avowed or playing Indiana Jones on PC

But I'll take it as a compliment, adamsapple adamsapple is awesome !

Grats guys; people stanning for who's got the best fake pixels is a new comedy highlight :D

Pssst

Games graphics... have always been fake. It's virtual in case you didn't know.

Say Word Lol GIF by Desus & Mero
 
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KyoZz

Tag, you're it.
Saying it’s nowhere close isn’t really accurate though, DF has the comparisons and while DLSS is more stable and PSSR has room to improve, it’s not like there’s a chasm between the two like there is FSR
Ok for DLSS 3 but with DLSS 4, the better stability and FGx4 it just wipes out PSSR for now. I'm pretty sure PSSR will be amazing on PS6 because Sony is learning faster than AMD and they were very smart to put PSSR on the Pro for "beta testing" it, to get the best possible version ready for the PS6. I'm really curious to see what they have in stock on the GPU side.

Grats guys; people stanning for who's got the best fake pixels is a new comedy highlight :D
Basketball Ok GIF by Malcolm France


For real, the sooner you accept it the better
 

Dorfdad

Gold Member
In theory it would be awesome but the chip is so old I don’t think nvidia would be able to add this to the chip without a complete redesign! I’d imagine we would get some DLLS 3-3.5 “features” but nothing close to 4 or frame generation.
 
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