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Dark Souls 2 - Return to Drangleic 2025 starts NOW! 28.02-14.03

Soodanim

Member
My one Souls wish is to have 2's content but in a good version/config of the game engine. 1, 3, ER, I don't care. I just despise 2's gameplay and nothing I've ever tried fixes it. because to me it's fundamentally broken. The B team fucked it up so badly that they reverted pretty much everything for the next game.

But for those sick, twisted people that really enjoy 2 I applaud the fact that people make an event of returning to a game and a world they love.
 

Northeastmonk

Gold Member
Sure. And no I haven’t found anything about this stuff online, those aren't like cut weapons you can find data mining but cool reskins and such. I have it on a character over 30 milion soul memory, so you need to be something like half of that?
I’ll have to check my character’s SL. Thought about replaying the trilogy this year at some point.
 
I'm a console pleb so piss on me, but DkS2 is still my favorite of the Dark Souls trilogy. (1 is just too clunky to go back to, and I was getting through 3 just fine but it was...boring so I dropped it.)

I suck at PvP so being invaded isn't fun for me. I do enjoy some Jolly Cooperation, of course. Maybe I should do this just to play it again, but with a different build or something...
 
But no thanks. Means I'd have to do the Ivory King DLC and that snowstorm with the reindeers just to fight the dual cats. I hate the dual cats.
Have you done the quest with the head and body of Vengarl in Shaded Woods? Have you acquired Warmth pyromancy from Rats below Majula? If so, you can summon three allies at the stone circle and take them across the Frigid Outskirts and defeat anything with ease. Moving between shelters between white outs is ideal but the next best thing is trading The Rotten's second NG+ soul (bonfire ascetic for NG) for Numbness to Straid in Lost Bastille. That hex (with spices reducing 42 INT 30 FAI requirements) should make the white outs possible to see through and avoid any enemy attacks. Using Warmth to top off allies' health before boss fight will make it a cake walk.
 
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Orbital2060

Member
Ive just uninstalled after clearing SOTFS on ng+ but its tempting to join in. I almost made a thread on this re-review article which I thought was really well written but might as well put it here


Mentions lack of interconnectedness (Dark Souls) and bonfires as too spaced out causing long runbacks to bosses as the biggest problems without Miyazaki at the helm.
 

SkylineRKR

Member
Ive just uninstalled after clearing SOTFS on ng+ but its tempting to join in. I almost made a thread on this re-review article which I thought was really well written but might as well put it here


Mentions lack of interconnectedness (Dark Souls) and bonfires as too spaced out causing long runbacks to bosses as the biggest problems without Miyazaki at the helm.

Bloodborne took a few step backs too. Like warping from the hunter shrine and a worse PvP. I also liked how you can NG+ a bonfire in DS2 at will, without having to replay the entire game to get a new boss drop. I liked the covenants too.

DS2 did a decent amount of things very right. Calling it a bad game is ridiculous on many levels, even if its the worst DS game its still objectively better and more meaty than AssCreed slop and many other action adventure IP from that era.
 
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