SkylineRKR
Member
Xbox fucked up by not reading the market. They had lightning in a bottle with 360, also made possible by Sony being stupid and out of touch at the time. But the 360, hardware issues aside, was a solid system with a lot to offer and it pushed online gaming on consoles forward.
They looked at Nintendo, and wanted to have a share as well. Sony and MS both started a battle for motion controls. But Sony didn't go all in with the Move. MS went all in with Kinect which was succesful at first (fueled by a huge campaign) but by 2011 or so the motion control hype was clearly fading. Wii's collected dust, consumers moved on. With all in i meant MS really spat on their core consumers, they focused about all their resources on Kinect. Before this they cut ties with the likes of Bungie and dumped some IP that gave Xbox face.
The fatal mistake they made, and one I don't understand, is that they kept pushing Kinect into the Xbox One as far as late 2013. No one wanted the thing anymore. From the Xbox announcement on it was obvious Sony had won this race before it started. Not only was the Xbox more expensive, it wasn't available in quite a bit of markets until a year later and it was significantly weaker than the PS4. Even today you see X1 ports losing to PS4 versions, its not a Saturn that had some boons; X1 is less powerful full stop.
Series is more competent hardware but they launched it without a next-gen game and this persisted for a long ass time. And when they release something exclusive its usually underwhelming. It seems Xbox' problems are rooted quite deep. They fail supervising, assisting, QA, launch windows... it seems their management just sucks.
They looked at Nintendo, and wanted to have a share as well. Sony and MS both started a battle for motion controls. But Sony didn't go all in with the Move. MS went all in with Kinect which was succesful at first (fueled by a huge campaign) but by 2011 or so the motion control hype was clearly fading. Wii's collected dust, consumers moved on. With all in i meant MS really spat on their core consumers, they focused about all their resources on Kinect. Before this they cut ties with the likes of Bungie and dumped some IP that gave Xbox face.
The fatal mistake they made, and one I don't understand, is that they kept pushing Kinect into the Xbox One as far as late 2013. No one wanted the thing anymore. From the Xbox announcement on it was obvious Sony had won this race before it started. Not only was the Xbox more expensive, it wasn't available in quite a bit of markets until a year later and it was significantly weaker than the PS4. Even today you see X1 ports losing to PS4 versions, its not a Saturn that had some boons; X1 is less powerful full stop.
Series is more competent hardware but they launched it without a next-gen game and this persisted for a long ass time. And when they release something exclusive its usually underwhelming. It seems Xbox' problems are rooted quite deep. They fail supervising, assisting, QA, launch windows... it seems their management just sucks.